How to Add Mod.io Mods to Your Space Engineers Server
Mod.io mods are the cross-platform alternative to Steam Workshop mods and are required for crossplay servers. This guide shows you how to add them manually.
Before you start: Mod.io mods require crossplay to be enabled on your server before they will work.
Steps
Get the mod Resource ID
- Stop your server.
- Open spaceengineers.mod.io in a browser and find the mod you want to install.
- Note the Resource ID shown on the mod's page. For example, a mod might have Resource ID
451208.
Open Sandbox_config.sbc
- In the Game Control Panel, click Configuration Files and open
Sandbox_config.sbcfor your save using Text Editor.
Add the mod entry
- Find the
<Mods />section in the file. - Replace
<Mods />with a full<Mods>block. For a single mod, use:<Mods> <ModItem FriendlyName="Assault Weapons Pack"> <Name>451208.sbm</Name> <PublishedFileId>451208</PublishedFileId> <PublishedServiceName>mod.io</PublishedServiceName> </ModItem> </Mods>
For multiple mods, add a<ModItem>block for each one:<Mods> <ModItem FriendlyName="Assault Weapons Pack"> <Name>451208.sbm</Name> <PublishedFileId>451208</PublishedFileId> <PublishedServiceName>mod.io</PublishedServiceName> </ModItem> <ModItem FriendlyName="Astion Miner"> <Name>1813919.sbm</Name> <PublishedFileId>1813919</PublishedFileId> <PublishedServiceName>mod.io</PublishedServiceName> </ModItem> </Mods> - Replace the
FriendlyName,Name, andPublishedFileIdvalues with the correct values for each mod you are adding. - Click Save & Exit.
- Start your server. Mods will download during startup and you can monitor progress in the Web Console.
Note: Some mods require a new save to be generated before they take effect. If a mod is not working after adding it, check whether the mod's page notes that a fresh save is required.