How to Upload an Existing World to Your 7 Days to Die Server
Transfer a world you have already built on your local PC to your Host Havoc 7 Days to Die server by copying both the world data and the save folder over FTP. Before starting, connect to your server with an FTP client so you can navigate the remote file structure.
Before you start: Stop your server before uploading files. Starting with files mid-transfer can corrupt the world.
Steps
- On your local PC, open File Explorer and navigate to
C:\Users\%user%\AppData\Roaming\7DaysToDie. - Copy the world folder you want to upload from
C:\Users\%user%\AppData\Roaming\7DaysToDie\GeneratedWorldson your PC to theData/Worldsfolder on your Host Havoc server. - In the same
7DaysToDiefolder on your PC, openSavesand find the folder that matches the world name you copied in step 2. Copy that folder fromC:\Users\%user%\AppData\Roaming\7DaysToDie\Savesto theuserdata/Savesfolder on the server.Note: If you are running Alpha 21, save data is stored in the
7dtdsavesfolder in the root directory instead ofuserdata/Saves. - Open
serverconfigfull.xmlin the game panel Config Editor and confirm these four settings match the world you uploaded exactly:- Game World: must match the folder name uploaded to
Data/Worlds - World Gen Seed: must match the seed used when the world was originally created
- World Gen Size: must match the size of the uploaded world
- Game Name: must match the first subfolder inside the world folder in your save directory
- Game World: must match the folder name uploaded to
- Start your service.
Troubleshooting
- Server starts but generates a new world instead of loading yours. Double-check that Game World, Game Name, World Gen Seed, and World Gen Size in
serverconfigfull.xmlmatch the uploaded files exactly. Any mismatch causes the server to treat the save as new. - Moving from another host. The file structure is identical: copy
GeneratedWorldsandSavesfrom the old host's server using FTP and follow the same steps above.