How to Change Difficulty and Loot on Your 7 Days to Die Server
You can tune the survival challenge on your 7 Days to Die server by editing gameplay properties in serverconfigfull.xml. Changes take effect on the next server start and do not erase existing player progress: only future loot drops and XP gains use the new values. If you plan to enable crossplay, check our guide on enabling crossplay for the config ranges that crossplay certification requires.
Before you start: Stop your server before editing configuration files.
Config Editor method
- Log into the Game Control Panel and navigate to your 7 Days to Die service.
- Stop your server.
- Click Configuration Files, then open
serverconfigfull.xmlin the Config Editor. - Adjust the properties listed in the table below.
- Click Save and start the service.
Text Editor method
- Follow steps 1 to 3 above, but open
serverconfigfull.xmlin the Text Editor instead. - Edit the XML properties directly using the values in the table below.
- Click Save and start the service.
Gameplay properties reference
| Config Editor label | XML property | Default | Range |
|---|---|---|---|
| Game Difficulty | GameDifficulty | 2 | 0 (Scavenger) to 5 (Insane) |
| Loot Abundance | LootAbundance | 100 | 0 to 300 (percentage) |
| Loot Respawn Days | LootRespawnDays | 30 | In-game days before containers respawn |
| XP Multiplier | XPMultiplier | 100 | 0 to 1000 (percentage) |
| Block Damage Player | BlockDamagePlayer | 100 | Percentage, player vs block |
| Block Damage AI | BlockDamageAI | 100 | Percentage, AI vs block |
| Block Damage AI Blood Moon | BlockDamageAIBM | 100 | Percentage, AI vs block during Blood Moon |
| Player Safe Zone Level | PlayerSafeZoneLevel | 5 | Player level at which starting safety expires |
| Player Safe Zone Hours | PlayerSafeZoneHours | 5 | Hours the safety zone lasts |
| Blood Moon Frequency | BloodMoonFrequency | 7 | Every N days; 0 to disable |
| Blood Moon Range | BloodMoonRange | 0 | Random variance of plus or minus N days |
| Blood Moon Enemy Count | BloodMoonEnemyCount | 8 | Max enemies per player during Blood Moon |
| Day Night Length | DayNightLength | 60 | Real minutes per in-game day |
| Day Light Length | DayLightLength | 18 | In-game hours of daylight out of 24 |
Examples
Easy mode, fast progression:
<property name="GameDifficulty" value="1"/>
<property name="LootAbundance" value="200"/>
<property name="XPMultiplier" value="200"/>
<property name="BlockDamageAIBM" value="50"/>
<property name="BloodMoonEnemyCount" value="4"/>
Hardcore server:
<property name="GameDifficulty" value="4"/>
<property name="LootAbundance" value="50"/>
<property name="LootRespawnDays" value="60"/>
<property name="BlockDamageAIBM" value="150"/>
<property name="BloodMoonEnemyCount" value="16"/>