How to Change Game Rates on Your Conan Exiles Server

Updated June 10, 2026 · By Host Havoc Technical Support Team

You can tune virtually every rate multiplier on your Conan Exiles server through ServerSettings.ini. All multipliers use 1.0 as the default -- higher values increase the rate, lower values decrease it.

For day/night-specific presets, see Set Day Length. For thrall performance tuning, see Thrall and Pet Limit.

Steps

  1. Log into the Game Control Panel and navigate to your Conan Exiles service.
  2. Stop the server.
  3. Click Configuration Files, then open ServerSettings.ini in the Config Editor.
  4. Adjust the settings in the table below.
  5. Click Save and start the server.

Rate Settings Reference

SettingDefaultDescription
Player XP Rate Multiplier1.0General XP gain
Player XP Time Multiplier1.0XP gained over time
Player XP Kill Multiplier1.0XP from kills
Player XP Harvest Multiplier1.0XP from harvesting
Player XP Craft Multiplier1.0XP from crafting
Harvest Amount Multiplier1.0Resources per gather action
Resource Respawn Speed Multiplier1.0Resource node respawn rate
Item Spoil Rate Scale1.0Food/perishable decay speed
Item Convertion Multiplier1.0Crafting and cooking speed
Day Cycle Speed Scale1.0Overall day/night cycle speed
Day Time Speed Scale1.0Daytime length
Night Time Speed Scale1.0Nighttime length
Stamina Cost Multiplier1.0Stamina drain rate
Player Active Thirst Multiplier1.0Thirst drain rate
Player Active Hunger Multiplier1.0Hunger drain rate
Building Damage Multiplier1.0Damage taken by player structures
NPC Damage Multiplier1.0Damage NPCs deal to players
Player Damage Multiplier1.0Damage players deal
Minion Damage Multiplier1.0Thrall and pet damage
Player Encumbrance Multiplier1.0Carry weight cap
Container Size Multiplier1.0Storage container capacity
Thrall Conversion Multiplier1.0Wheel of Pain conversion speed
Purge Preparation Time Multiplier1.0Time before a Purge attack

Note: Existing character XP, structures, and inventories are not affected -- only future gains and losses use the new multipliers.