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Posted on November 23, 2025

Enshrouded: Wake of the Water Update

by Lou P.

The Wake of the Water update marks a turning point for Enshrouded, bringing the survival RPG’s world to life in ways players have been requesting since launch. As the seventh major update, it dives deep, literally, into new terrain, new enemies, and new mechanics that reshape how explorers interact with the world around them.

Released to the public on November 10, 2025, the heart of this release is Veilwater Basin, a sprawling new biome defined by waterfalls, flooded ruins, and powerful water currents that flow and respond naturally to the environment. This update introduces dynamic water simulation, transforming the way players build, travel, and fight. Bases can now integrate flowing canals, water-powered systems, and even waterfalls that shape the landscape itself.

Beyond the water’s edge, Wake of the Water expands Enshrouded’s sandbox with new weapons, fishing, fresh loot systems, and a level cap increase to 45, each designed to enhance progression and replayability. Together, these additions form one of the game’s most ambitious overhauls, deepening every layer of exploration and survival.

Whether you’re a returning player ready to explore Veilwater Basin or a builder eager to experiment with water-powered designs, this guide covers everything you need to know about Wake of the Water, and how to get the best performance and gameplay experience on your own Host Havoc Enshrouded server.

What the Update Adds

The Wake of the Water update is one of the most significant expansions Enshrouded has received since early access. Designated as Update 7, it introduces a complete aquatic layer to the game world, reshaping how exploration, base building, and combat function.

At a glance, here’s what this update adds to Enshrouded:

  • Dynamic Water Simulation – Flowing, redirectable water that responds to terrain, allowing canals, waterfalls, and water-powered structures.
  • New Biome: Veilwater Basin – A vast region of rivers, cliffs, and flooded ruins inhabited by the new Drak enemy race.
  • Fishing System – Rods, bait, and resource-gathering tied to the new water environments.
  • New Weapon Class: Greatswords – Two-handed melee weapons with increased range and stagger potential.
  • Level Cap Increase to 45 – Expanded skill trees and progression paths.
  • Treasure and Loot Overhaul – Silver and gold chests now feature updated rewards, including aquatic materials and gear.
  • Performance & Optimization Updates – Engine refinements to support flowing water and larger world simulations.

Players can now carve streams into mountainsides, build floating bases, and fish from platforms, all while discovering Veilwater’s secrets beneath the surface.

Veilwater Basin – Exploring the New Biome

Veilwater Basin is the centerpiece of the Wake of the Water update, a sprawling aquatic biome that redefines how Enshrouded players experience exploration and vertical design. The region is carved from cliffs and caverns, fed by massive waterfalls that spill into rivers winding through ancient ruins.

Unlike previous regions, Veilwater Basin features a more dynamic ecosystem shaped by the new water simulation system. Streams and cascades are now active, flowing bodies that react to player movement and terrain. This allows builders to alter their environment, redirecting flow, flooding ruins, or powering mechanisms.

The biome is also home to new adversaries: the Drak, an amphibious enemy race that guards the deeper reaches of Veilwater’s ruins. Agile in both water and on land, they test timing and weapon precision in entirely new ways.

Loot tables have been refreshed with aquatic materials and rare crafting components, rewarding explorers who dive beneath the surface. For many, Veilwater Basin represents Enshrouded’s new creative frontier, a place where beauty and danger constantly compete for attention.

Building with Flow – Dynamic Water Mechanics

The defining innovation of Wake of the Water is its dynamic water simulation system, which fundamentally changes how players build and interact with the world.

Water now behaves as a living element, flowing, pooling, and reshaping itself around structures. Builders can redirect it to create irrigation systems, moats, or cascading decorative features. Water wheels and pumps introduce new mechanical potential for base design, blending functionality with artistry.

Creative possibilities include:

  • Carving channels and canals that transport water through settlements.
  • Powering moving mechanisms with water wheels.
  • Using sluices and dams to manage floods or build defensive traps.

These mechanics introduce environmental engineering into Enshrouded’s sandbox gameplay. Poorly designed channels may flood bases or erode terrain, so careful experimentation is rewarded.

For multiplayer communities, Host Havoc’s Enshrouded servers allow fine control of simulation distance and tick rate ensuring stability even for builds with extensive water flow systems.

New Weapons and Progression Updates

While flowing water headlines the update, Wake of the Water also strengthens Enshrouded’s combat and leveling systems.

The Greatsword

A new Greatsword class introduces deliberate, high-impact combat focused on range and staggering power. Players can charge heavy attacks for increased damage or use wide swings to control space, ideal for crowd encounters or Drak battles.

Level Cap 45

The Flameborn level cap increases from 40 to 45, adding depth to attribute progression. New skill synergies enhance survivability in water-heavy environments.

Loot & Treasure Rework

Silver and gold chests across Veilwater Basin now drop region-specific materials, enchanting scrolls, and weapon schematics, tying exploration directly to long-term progression.

Together, these upgrades encourage varied builds and deeper engagement beyond early-game crafting.

Fishing and Aquatic Resources

Fishing debuts as a peaceful yet rewarding system. Players can craft rods, gather bait, and fish in rivers or coastal zones throughout Veilwater Basin.

  • Hotspots: Rippled water indicates high-yield areas for rare catches.
  • Resources: Fish are used in cooking, alchemy, and crafting specialized materials.
  • Progression: Advanced rods and bait increase catch rarity, rewarding skill and patience.

Fishing adds variety to the survival loop, offering downtime between exploration and combat. In co-op play, shared fishing sessions help gather resources efficiently.

Performance and Multiplayer Insights

The new water system increases the world’s complexity, requiring balanced configuration for smooth gameplay.

Tips for optimized performance:

  • Lower simulation distance slightly for heavy builds.
  • Limit simultaneous water channels near major bases.
  • Use Host Havoc’s real-time monitoring to track CPU and tick rate.

For multiplayer sessions, server-side optimization ensures stable water flow and minimal latency. 

Frequently Asked Questions About the Wake of Water update

What is the Wake of the Water update in Enshrouded?
It’s Update 7, introducing the Veilwater Basin biome, dynamic water simulation, fishing, Greatswords, and a level cap of 45.

Where is Veilwater Basin located?
Unlocked via new quests beyond the western frontier, featuring waterfalls and Drak enemies.

How does the dynamic water system work?
Water flows and responds to terrain and gravity. Players can redirect it to build canals, waterfalls, or powered structures.

Can you build with water?
Yes. Create channels, water wheels, or defense moats using the simulation system.

How do you fish?
Craft rods, gather bait, and cast into lakes or rivers at visible hotspots.

How do I host a server for the update?
Rent a Host Havoc Enshrouded server, enable the latest build, and adjust tick and simulation settings for optimal performance.

Beneath the Surface of Enshrouded

Wake of the Water transforms Enshrouded from a static survival game into a living, reactive world. Flowing rivers, evolving ecosystems, and player-driven engineering now define the experience.

For builders, it’s a creative revolution; for explorers, a call to dive deeper. And with Host Havoc’s managed Enshrouded servers, players can enjoy every element, fluid mechanics, cooperative play, and massive base projects, all without performance compromise.

As the currents reshape Embervale, Wake of the Water proves that Enshrouded’s true future lies in movement, creativity, and community.

 

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