Posted on October 6, 2026

Enshrouded 1.0 Is Out: Release Date, What's New, and What It Means for Your Server

by Rafael S.

Updated October 19, 2026: Enshrouded 1.0 is live on PC (Steam), PlayStation 5 and GeForce Now. Early-access worlds carried over; every character's skill tree was reset on first load.

Enshrouded left early access on Thursday, October 15, 2026, and is now out as version 1.0 on PC (Steam), PlayStation 5, and NVIDIA GeForce Now. The Xbox Series X|S version has been pushed to spring 2027; Keen Games said it needed more time to reach "the level of quality and performance we expect on Xbox."

If you run an Enshrouded server, here's the short version: 1.0 didn't wipe servers (though every character's skill tree was reset), your server needs the 1.0 update (automatic or manual — your choice), and the player count on your server matters more than ever. Below, we break down what changed, what's still open, and how to get your server ready.

The key facts at a glance

1.0 release dateOctober 15, 2026
Platforms at launchPC (Steam), PlayStation 5, GeForce Now
Xbox Series X|SSpring 2027
CrossplayNot in 1.0; Keen has said it's looking at it for a later update
Server wipeNone; skill trees reset
Max player level50 (equipment up to 55)
Max players16 on PC (8 online on PS5)

What's new in 1.0

Keen Games has been building toward this release across two years of early-access content updates, and 1.0 is a genuine content drop rather than just a version-number change. Confirmed by Keen's own 1.0 previews:

  • Nine new spells for mages — Mana Drain, Entangle, Pillar of Flames, Blizzard, Ball Lightning, plus four summons (Fire, Ice, and Shock Totems, and a Hollow Skeleton) — the biggest expansion yet for magic builds.
  • Eternal spells reworked: they no longer consume spell ammo, there are 22 tier-7 Eternal versions, and they can now be upgraded with unique perks.
  • Wand combat overhauled: heavy attacks pierce enemies and interrupt weaker attacks, two new wand skills (Aerial Wand Attack, Wand Evasion Attack), and a better soft/hard-lock targeting system.
  • New archer skills (Puncture, Barrage, Survival Instinct), new Eternal arrows (Fire, Shock, Bone — upgradeable), and aim-assist options.
  • Level cap raised to 50, equipment up to 55, new enemy variants across all factions — and everyone's skill tree is reset at 1.0 ("hopefully for the last time," in Keen's words), so expect your community to be busy respeccing.
  • Performance improvements across the board, including for lower and mid-range systems — and for multiplayer, 1.0 brings further improvements for full 16-player sessions.

PS5 players and dedicated servers

Enshrouded landing on PS5 is the single biggest change for multiplayer communities, but PC and PS5 players can't play together in 1.0. Keen has said crossplay is something it's looking at for a later update. For what we know so far, and what mixed PC/PS5 groups can do in the meantime, see Is Enshrouded cross-platform?.

Host Havoc's Enshrouded servers are for PC players on Steam. We've seen this story before: when survival games add crossplay, server demand jumps, because a hosted server becomes the easiest way for mixed PC/console groups to share a persistent world. If Keen adds crossplay, expect Enshrouded's multiplayer scene to grow fast. We'll update this post the moment it's announced.

What 1.0 means for your server

No wipe — but skill trees reset. 1.0 didn't wipe servers or saves: worlds and bases carried over. What did reset is every character's skill tree, so your players keep their worlds but respec from scratch. As always, take a fresh backup before every big update — a two-minute job in the panel that turns any surprise into a non-event.

Your server needs the 1.0 update so updated game clients can connect. Servers can take the update automatically, or you can trigger it manually if your community wants to coordinate the switch — for example, finishing a session on the old version before updating. On Host Havoc servers, updates are handled from the control panel either way.

Plan your slots. With 1.0's multiplayer performance improvements and a wave of new and returning players, now is the right time to make sure your slot count matches your community. Enshrouded supports up to 16 players per server, and you can adjust slots on an existing Host Havoc server without starting over.

Expect post-launch patches. Follow-up patches and a flood of new players are normal after a 1.0. Our support team averages under 10 minutes per ticket response, so if anything behaves oddly after the update, we're around 24/7.

Getting a server ready for 1.0

If you're starting fresh for 1.0 — a new community, or a friend group getting the band back together — the sensible order of operations is:

  1. Pick your region. We host Enshrouded in 14 locations across North America, Europe, and Asia-Pacific; choose the one closest to the majority of your players.
  2. Size your slots. Four slots for a tight co-op group, 16 for a community server. You can scale later.
  3. Set it up before your group logs in. A server that's already configured and backed up means game night is spent playing, not troubleshooting.

Not sure which host to pick? See our comparison of the 5 best Enshrouded server hosting providers.

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Frequently Asked Questions

Will Enshrouded 1.0 wipe my server?

No. 1.0 did not wipe worlds — existing worlds and saves carry over (older saves are converted to a new format on first load). Taking a backup before any big update is still a good habit.

Will my character be reset at 1.0?

Partly. Keen Games has confirmed that every character's skill tree is reset at 1.0 so players can respec into the reworked skills — but your character, inventory, and world carry over.

Do I need to update my server for 1.0?

Yes. Your server needs the 1.0 build to accept connections from updated game clients. Host Havoc servers can update automatically, or you can trigger the update manually from the control panel if you want to time it yourself.

Can PS5 players join a dedicated Enshrouded server?

Not a PC one. Enshrouded 1.0 has no crossplay between PC and PS5, so PS5 players can't join PC servers, including Host Havoc's, which are for the PC (Steam) version. We'll update this post if crossplay is announced.