Gerador de SandboxCode para 7 Days to Die

Pare de editar o serverconfig.xml manualmente. Defina aqui cada opção de sandbox da V3.0 e copie o SandboxCode para o seu serverconfig.xml.

A nossa ferramenta cobre todas as 150 definições de sandbox do 7 Days to Die V3.0.

SandboxCode edite ou cole um código para o carregar0 alteradas

Damage dealt by the player with bows, firearms, and other ranged weapons.

Damage dealt by the player with melee weapons and tools.

How much damage players deal to terrain.

Multiplier applied to headshot damage players deal to entities.

How much damage the player receives from all sources.

Adjusts player movement speed while walking.

Adjusts player movement speed while running.

Adjusts player movement speed while crouching.

Modifies player jump height.

Controls the rate stamina regenerates. Values are approximate.

Stamina cost for actions like running, jumping, and attacking. Values are approximate.

Multiplier applied to all experience gained.

Hide or show the XP bar and XP pop-up on screen.

Determines whether health and stamina increase per level.

Adjusts how many levels are required to earn skill points.

Controls how many skill points are gained when skill points are awarded.

Determines the death penalty applied after death. None = No penalty. XP Only = Classic XP loss. Injured = Some debuffs persist and food/water is reset to 50% on respawn. Permanent Death = Character reset.

Sets which items are considered for loss on death. All = All items. Toolbelt = Only toolbelt items. Backpack = Only backpack items. Equipment = Worn armor and clothing. Carried Only = Items from toolbelt and backpack.

Sets the number of random items lost on death.

Sets whether items degrade on death. None = no loss. Durability = Reduces an amount of current durability, which can be repaired. Max Durability = Reduces maximum durability, lowering the repair cap. Both = Items lose both current and maximum durability.

When Death Degradation is enabled, this setting determines the percentage of durability lost on death.

Which items are dropped on death. Nothing = Drop nothing. Everything = Drop both backpack and toolbelt. Toolbelt = Drop items on toolbelt. Backpack = Drop items in the backpack. Delete All = Delete all items.

Which items are dropped on quit. Nothing = Drop nothing. Everything = Drop both backpack and toolbelt. Toolbelt = Drop items on toolbelt. Backpack = Drop items in the backpack.

Adjusts how quickly infections progress.

If enabled, new players spawn with the beginner protection buff.

Controls the number of encumbered backpack slots. Values are Disabled (no encumbrance) to Full (maximum encumbrance). Default uses XML config values.

Chance of jars returned from consuming items.

Como utilizar o seu SandboxCode

Altere qualquer definição acima e o SandboxCode é atualizado de imediato. Cole-o na propriedade SandboxCode do seu serverconfig.xml:

<property name="SandboxCode" value="AAAJABJACJADJARFBNC" />

Só as definições que altera realmente entram no código, por isso ele mantém-se curto. Guarde o serverconfig.xml, reinicie o servidor e está pronto.

Já tem um servidor? Importe o SandboxCode atual, ajuste o que quiser e volte a colá-lo. Também pode usar 'Comparar servidor' para detetar definições que se desviaram sem querer.

Perguntas frequentes

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Ativação instantânea, serverconfig.xml editável diretamente no painel de controlo, cópias de segurança automáticas, proteção DDoS e hardware NVMe.

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