7 Days to Die SandboxCode-generator

Stop met het handmatig bewerken van serverconfig.xml. Stel hier elke V3.1 sandbox-optie in en kopieer de SandboxCode naar je serverconfig.xml.

Onze tool dekt alle 165 sandbox-instellingen van 7 Days to Die V3.1.

SandboxCode bewerk of plak een code om deze te laden0 gewijzigd

Damage dealt by the player with bows, firearms, and other ranged weapons.

Damage dealt by the player with melee weapons and tools.

How much damage players deal to blocks.

How much damage players deal to terrain.

Multiplier applied to headshot damage players deal to entities.

How much damage the player receives from all sources.

Adjusts player movement speed while walking.

Adjusts player movement speed while running.

Adjusts player movement speed while crouching and walking.

Adjusts player movement speed while crouching and running.

Modifies player jump height.

Controls the rate stamina regenerates. Values are approximate.

Stamina cost for actions like running, jumping, and attacking. Values are approximate.

Multiplier applied to all experience gained.

Hide or show the XP bar and XP pop-up on screen.

Determines whether health and stamina increase per level.

Adjusts how many levels are required to earn skill points.

Controls how many skill points are gained when skill points are awarded.

If enabled, new players spawn with the beginner protection buff.

Determines the death penalty applied after death. None = No penalty. XP Only = Classic XP loss. Injured = Some debuffs persist and food/water is reset to 50% on respawn. Permanent Death = Character reset.

Sets which items are considered for loss on death. None = Nothing All = All items. Toolbelt = Only toolbelt items. Backpack = Only backpack items. Equipment = Worn armor and clothing. Carried Only = Items from toolbelt and backpack.

Sets the number of random items lost on death.

Sets whether items degrade on death. None = No loss. Durability = Reduces an amount of current durability, which can be repaired. Max Durability = Reduces maximum durability, lowering the repair cap. Both = Items lose both current and maximum durability.

When Death Degradation is enabled, this setting determines the percentage of durability lost on death.

Which items are dropped on death. None = Drop nothing. All = Drop both backpack and toolbelt. Toolbelt Only = Drop items on toolbelt. Backpack Only = Drop items in the backpack. Delete All = Delete all items.

Which items are dropped on quit. Nothing = Drop nothing. Everything = Drop both backpack and toolbelt. Toolbelt = Drop items on toolbelt. Backpack = Drop items in the backpack.

Controls how quickly players consume food. Higher values increase food consumption.

Controls how quickly players consume water. Higher values increase water consumption.

Increases or decreases the player's chance for infection.

Adjusts how quickly infections progress.

Multiplier applied to the stack size of all stackable items. Maximum stack size is 30,000.

Controls the number of encumbered backpack slots. Values are Disabled (no encumbrance) to Full (maximum encumbrance). Default uses XML config values.

Chance of jars returned from consuming items.

Zo gebruik je je SandboxCode

Wijzig hierboven een instelling en de SandboxCode wordt meteen bijgewerkt. Plak hem in de SandboxCode-eigenschap van je serverconfig.xml:

<property name="SandboxCode" value="AAAJABJACJADJARFBNC" />

Alleen de instellingen die je echt wijzigt komen in de code terecht, dus blijft hij kort. Sla de serverconfig.xml op, herstart de server en je bent klaar.

Heb je al een server? Importeer de huidige SandboxCode, pas aan wat je wilt en plak hem terug. Met 'Server vergelijken' vind je bovendien instellingen die ongewild zijn afgeweken.

Veelgestelde vragen

Zet die SandboxCode op een Host Havoc-server

Directe installatie, serverconfig.xml rechtstreeks in het control panel te bewerken, automatische back-ups, DDoS-bescherming en NVMe-hardware.

Huur een 7 Days to Die-server