[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"TrustPilot_Stats:*:":3,"TrustPilot_Reviews:*:limit=1&sort[]=-review_time":8,"Currencies:*:":18,"Header_Content:*,translations.*::pt":42,"Footer_Popular_Games:*:":50,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[article_path][_eq]=add-workshop-maps&filter[status][_eq]=published&filter[category][kind][_eq]=game&filter[category][game][_eq]=project-zomboid&deep[translations][_filter][languages_code][_in]=pt,en&deep[category][translations][_filter][languages_code][_in]=pt,en&deep[subcategory][translations][_filter][languages_code][_in]=pt,en&limit=1":79,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[category][_eq]=16&filter[article_path][_neq]=add-workshop-maps&filter[status][_eq]=published&filter[subcategory][_eq]=4&sort=-date_created&limit=3&deep[translations][_filter][languages_code][_in]=pt,en&deep[category][translations][_filter][languages_code][_in]=pt,en&deep[subcategory][translations][_filter][languages_code][_in]=pt,en":125,"wiki_categories:cta_url,translations.languages_code,translations.cta_label,translations.cta_title,translations.cta_body:filter[kind][_eq]=game&filter[game][_eq]=project-zomboid&filter[status][_eq]=published&deep[translations][_filter][languages_code][_in]=pt,en&limit=1":176,"wiki-article-md-244-pt":188,"mdc--30i2n-key":188},{"data":4},{"id":5,"reviewcount":6,"trustscore":7},1,1546,"4.7",{"data":9},[10],{"display":11,"review_id":12,"review_stars":13,"review_text":14,"review_time":15,"review_title":16,"review_tp_id":12,"reviewer":17},false,"6a10aae75ac38557c9304183",5,"Amazing and lightning fast Technical support makes Host Havoc a must have for hosting my VIntage Story server!","2026-05-22T21:13:43Z","Amazing and lightning fast Technical…","Mike Mansell",{"data":19},[20,25,31,37],{"code":21,"id":5,"rate":22,"suffix":23,"symbol":24,"title":23},"usd","1.00000","USD","$",{"code":26,"id":27,"rate":28,"suffix":29,"symbol":30,"title":29},"eur",2,"0.86155","EUR","€",{"code":32,"id":33,"rate":34,"suffix":35,"symbol":36,"title":35},"gbp",3,"0.73464","GBP","£",{"code":38,"id":39,"rate":40,"suffix":41,"symbol":24,"title":41},"cad",4,"1.37116","CAD",{"data":43},{"id":5,"sale_active":44,"sale_html":45,"sale_icon":46,"sale_icon_2x":47,"_translatedFields":48},true,"Economize 10% em novos serviços para sempre usando o código \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan> no checkout!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",[49],"sale_html",{"data":51},[52,55,58,61,64,67,72,76],{"Game":53,"Game_Link":54,"id":5,"sort":5},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":56,"Game_Link":57,"id":39,"sort":27},"Minecraft","\u002Fminecraft",{"Game":59,"Game_Link":60,"id":33,"sort":33},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":62,"Game_Link":63,"id":13,"sort":39},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":65,"Game_Link":66,"id":27,"sort":13},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":68,"Game_Link":69,"id":70,"sort":71},"Arma Reforger","\u002Fgame-servers\u002Farma-reforger",7,6,{"Game":73,"Game_Link":74,"id":75,"sort":70},"DayZ","\u002Fgame-servers\u002Fdayz",8,{"Game":77,"Game_Link":78,"id":71,"sort":75},"Rust","\u002Fgame-servers\u002Frust",{"data":80},[81],{"id":82,"article_path":83,"date_created":84,"date_updated":85,"author_name":86,"featured_image":87,"category":88,"subcategory":105,"translations":114},244,"add-workshop-maps","2026-06-09T04:26:20.000Z","2026-06-10T18:25:28.000Z","Host Havoc Technical Support Team",null,{"id":89,"kind":90,"slug":87,"game":91,"translations":98},16,"game",{"path":92,"name":93,"image_cover":94,"image_preview":95,"whmcs_order_url":96,"fullpath":97},"project-zomboid","Project Zomboid","65a0b246-d9cc-409a-a852-4e57627fcd5d","8b265603-60b9-4121-b7d7-cda95cbfe53d","https:\u002F\u002Fhosthavoc.com\u002Fbilling\u002Fcart.php?a=add&pid=90","\u002Fgame-servers\u002Fproject-zomboid",[99,102],{"languages_code":100,"name":93,"description":101},"en","Project Zomboid server management guides covering admin access, Workshop mods and maps, sandbox settings, Build 42 unstable, and save uploads.",{"languages_code":103,"name":93,"description":104},"pt","Guias de gerenciamento do servidor de Project Zomboid cobrindo acesso de admin, mods e mapas do Workshop, configurações de sandbox, Build 42 instável e uploads de saves.",{"id":39,"slug":106,"sort":107,"display_style":108,"translations":109},"mods",40,"list",[110,112],{"languages_code":100,"name":111},"Mods & Maps",{"languages_code":103,"name":113},"Mods e mapas",[115,120],{"languages_code":100,"title":116,"title_short":117,"description":118,"content_md":119},"How to Add Workshop Maps to Your Project Zomboid Server","Add Workshop Maps","Install custom Steam Workshop maps on your Project Zomboid server by uploading map files via FTP and updating servertest_spawnregions.lua and servertest.ini.","Custom workshop maps expand your Project Zomboid world beyond the default locations. This process requires FTP access to transfer the downloaded map files to your server. Before following these steps, complete [add mods](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) first to install the map as a mod.\n\n> **Before you start:** You must add the map as a mod before following this guide. Stop your server before making file changes.\n\n## Install the map mod\n\n1. Stop your server from the game panel.\n2. Follow the [add mods guide](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) to install the desired workshop map as a mod on your server.\n\n## Upload map files via FTP\n\n3. Connect to your server using an [FTP client](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp) such as FileZilla.\n4. Create a `mods` folder in your server's root directory if it does not already exist.\n5. On your local PC, download the desired maps through **Steam Workshop**.\n6. Locate the downloaded files. The default path is:\n\n   ```\n   C:\\Program Files (x86)\\Steam\\steamapps\\workshop\\content\\108600\n   ```\n\n   Folder names in this directory correspond to the Workshop IDs of the maps.\n\n7. Copy the desired map folders from your PC and upload them into the `mods` folder on your server via FTP.\n8. Copy all contents of the `media` folder found in each uploaded map and place them into `\u002Fmedia\u002Fmaps` on your server. If prompted to overwrite files, confirm the overwrite.\n\n## Configure spawn regions\n\n9. In your game panel, go to **Configuration Files** and open `servertest_spawnregions.lua` with **Text Editor**.\n10. The file lists spawn regions and links them to map paths. By default it includes the four base maps:\n\n    ```lua\n    function SpawnRegions()\n          return {\n                { name = \"Muldraugh, KY\", file = \"media\u002Fmaps\u002FMuldraugh, KY\u002Fspawnpoints.lua\" },\n                { name = \"West Point, KY\", file = \"media\u002Fmaps\u002FWest Point, KY\u002Fspawnpoints.lua\" },\n                { name = \"Rosewood, KY\", file = \"media\u002Fmaps\u002FRosewood, KY\u002Fspawnpoints.lua\" },\n                { name = \"Riverside, KY\", file = \"media\u002Fmaps\u002FRiverside, KY\u002Fspawnpoints.lua\" },\n          }\n     end\n    ```\n\n11. Add your custom map by inserting a new line pointing to its spawn file. For example, to add BedfordFalls:\n\n```lua\n{ name = \"BedfordFalls\", file = \"media\u002Fmaps\u002FBedfordFalls\u002Fspawnpoints.lua\" },\n```\n\nRepeat for each additional map, making sure each path matches the folder you uploaded.\n\n## Update the map list\n\n12. Still in **Configuration Files**, open `servertest.ini` with **Text Editor**.\n13. Find the line that reads `Map=Muldraugh, KY`.\n14. Add your custom maps before `Muldraugh, KY`, separating each with a semicolon (`;`). For example:\n\n    ```\n    Map=BedfordFalls;Muldraugh, KY\n    ```\n\n    `Muldraugh, KY` **must** remain the last entry or other maps will not load.\n\n15. Save the file and start your server.",{"languages_code":103,"title":121,"title_short":122,"description":123,"content_md":124},"Como adicionar mapas do Workshop ao seu servidor de Project Zomboid","Adicionar mapas do Workshop","Instale mapas personalizados do Steam Workshop no seu servidor de Project Zomboid fazendo upload dos arquivos do mapa via FTP e atualizando servertest_spawnregions.lua e servertest.ini.","Mapas personalizados do Workshop expandem o mundo do seu Project Zomboid além dos locais padrão. Este processo requer acesso FTP para transferir os arquivos do mapa baixados para o seu servidor. Antes de seguir estes passos, conclua [adicionar mods](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) para instalar o mapa como mod.\n\n> **Antes de começar:** Você deve adicionar o mapa como mod antes de seguir este guia. Pare o servidor antes de fazer alterações nos arquivos.\n\n## Instalar o mod do mapa\n\n1. Pare o seu servidor pelo painel de jogo.\n2. Siga o [guia para adicionar mods](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) para instalar o mapa do Workshop desejado como mod no seu servidor.\n\n## Fazer upload dos arquivos do mapa via FTP\n\n3. Conecte-se ao seu servidor usando um [cliente FTP](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp) como o FileZilla.\n4. Crie uma pasta `mods` no diretório raiz do seu servidor se ela ainda não existir.\n5. No seu PC, baixe os mapas desejados pelo **Steam Workshop**.\n6. Localize os arquivos baixados. O caminho padrão é:\n\n   ```\n   C:\\Program Files (x86)\\Steam\\steamapps\\workshop\\content\\108600\n   ```\n\n   Os nomes de pasta neste diretório correspondem aos IDs do Workshop dos mapas.\n\n7. Copie as pastas do mapa desejadas do seu PC e faça upload delas para a pasta `mods` no seu servidor via FTP.\n8. Copie todo o conteúdo da pasta `media` encontrada em cada mapa enviado e coloque-o em `\u002Fmedia\u002Fmaps` no seu servidor. Se solicitado a sobrescrever arquivos, confirme a sobrescrita.\n\n## Configurar regiões de spawn\n\n9. No seu painel de jogo, vá para **Configuration Files** e abra `servertest_spawnregions.lua` com **Text Editor**.\n10. O arquivo lista as regiões de spawn e as vincula aos caminhos dos mapas. Por padrão, inclui os quatro mapas base:\n\n    ```lua\n    function SpawnRegions()\n          return {\n                { name = \"Muldraugh, KY\", file = \"media\u002Fmaps\u002FMuldraugh, KY\u002Fspawnpoints.lua\" },\n                { name = \"West Point, KY\", file = \"media\u002Fmaps\u002FWest Point, KY\u002Fspawnpoints.lua\" },\n                { name = \"Rosewood, KY\", file = \"media\u002Fmaps\u002FRosewood, KY\u002Fspawnpoints.lua\" },\n                { name = \"Riverside, KY\", file = \"media\u002Fmaps\u002FRiverside, KY\u002Fspawnpoints.lua\" },\n          }\n     end\n    ```\n\n11. Adicione seu mapa personalizado inserindo uma nova linha apontando para o arquivo de spawn dele. Por exemplo, para adicionar BedfordFalls:\n\n```lua\n{ name = \"BedfordFalls\", file = \"media\u002Fmaps\u002FBedfordFalls\u002Fspawnpoints.lua\" },\n```\n\nRepita para cada mapa adicional, garantindo que cada caminho corresponda à pasta que você fez upload.\n\n## Atualizar a lista de mapas\n\n12. Ainda em **Configuration Files**, abra `servertest.ini` com **Text Editor**.\n13. Encontre a linha `Map=Muldraugh, KY`.\n14. Adicione seus mapas personalizados antes de `Muldraugh, KY`, separando cada um com ponto e vírgula (`;`). Por exemplo:\n\n    ```\n    Map=BedfordFalls;Muldraugh, KY\n    ```\n\n    `Muldraugh, KY` **deve** permanecer como última entrada ou os outros mapas não carregarão.\n\n15. Salve o arquivo e inicie o servidor.",{"data":126},[127,151],{"id":128,"article_path":129,"date_created":130,"date_updated":87,"author_name":86,"featured_image":87,"category":131,"subcategory":136,"translations":140},250,"upload-save","2026-06-09T04:26:39.000Z",{"id":89,"kind":90,"slug":87,"game":132,"translations":133},{"path":92,"name":93,"image_cover":94,"image_preview":95,"whmcs_order_url":96,"fullpath":97},[134,135],{"languages_code":100,"name":93,"description":101},{"languages_code":103,"name":93,"description":104},{"id":39,"slug":106,"sort":107,"display_style":108,"translations":137},[138,139],{"languages_code":100,"name":111},{"languages_code":103,"name":113},[141,146],{"languages_code":100,"title":142,"title_short":143,"description":144,"content_md":145},"How to Upload an Existing Save to Your Project Zomboid Server","Upload Save","Transfer your local Project Zomboid multiplayer save to your server by zipping the save folder and uploading it via the control panel file manager.","You can transfer a local multiplayer save to your server so your group picks up where you left off. The process involves zipping your save folder on your PC and uploading it to the matching directory on your server. If you need FTP access for other file operations, see [connect via FTP](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp).\n\n> **Before you start:** Stop your server before uploading files to avoid data corruption.\n\n## Locate and compress your save\n\n1. On your PC, navigate to your multiplayer saves folder. The default path is:\n\n   ```\n   C:\\Users\\\u003CUserName>\\Zomboid\\Saves\\Multiplayer\\\n   ```\n\n2. You should see a `servertest` folder and a `servertest_player` folder.\n3. Compress both folders into a single zip file.\n\n## Upload and extract the save\n\n4. Stop your server from the game panel.\n5. Open the **File Manager** in your server's control panel.\n6. Navigate to `.\\Zomboid\\Saves\\Multiplayer\\`.\n7. If a `servertest` folder already exists there, delete it first to avoid conflicts.\n8. Upload your zip file to this directory.\n9. Right-click the uploaded zip file in the file manager and click **Extract**.\n10. Wait for the extraction to finish. Depending on save size, this may take a minute or two.\n11. Start your server. Your save is now active.",{"languages_code":103,"title":147,"title_short":148,"description":149,"content_md":150},"Como fazer upload de um save existente para o seu servidor de Project Zomboid","Fazer upload de save","Transfira o seu save de multijogador local do Project Zomboid para o seu servidor compactando a pasta do save e fazendo upload pelo gerenciador de arquivos do painel de controle.","Você pode transferir um save de multijogador local para o seu servidor para que o grupo continue de onde parou. O processo envolve compactar a pasta do save no seu PC e fazer upload para o diretório correspondente no servidor. Consulte [conectar via FTP](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp) se precisar de acesso FTP para outras operações com arquivos.\n\n> **Antes de começar:** Pare o servidor antes de fazer upload de arquivos para evitar corrupção de dados.\n\n## Localizar e compactar o save\n\n1. No seu PC, navegue até a pasta de saves de multijogador. O caminho padrão é:\n\n   ```\n   C:\\Users\\\u003CUserName>\\Zomboid\\Saves\\Multiplayer\\\n   ```\n\n2. Você deve ver uma pasta `servertest` e uma pasta `servertest_player`.\n3. Compacte as duas pastas em um único arquivo zip.\n\n## Fazer upload e extrair o save\n\n4. Pare o servidor pelo painel de jogo.\n5. Abra o **File Manager** no painel de controle do seu servidor.\n6. Navegue até `.\\Zomboid\\Saves\\Multiplayer\\`.\n7. Se uma pasta `servertest` já existir, exclua-a primeiro para evitar conflitos.\n8. Faça upload do arquivo zip neste diretório.\n9. Clique com o botão direito no arquivo zip enviado no gerenciador de arquivos e clique em **Extract**.\n10. Aguarde a extração ser concluída. Dependendo do tamanho do save, isso pode levar um ou dois minutos.\n11. Inicie o servidor. O seu save está agora ativo.",{"id":152,"article_path":153,"date_created":154,"date_updated":155,"author_name":86,"featured_image":87,"category":156,"subcategory":161,"translations":165},233,"add-mods","2026-06-09T04:25:28.000Z","2026-06-10T18:25:20.000Z",{"id":89,"kind":90,"slug":87,"game":157,"translations":158},{"path":92,"name":93,"image_cover":94,"image_preview":95,"whmcs_order_url":96,"fullpath":97},[159,160],{"languages_code":100,"name":93,"description":101},{"languages_code":103,"name":93,"description":104},{"id":39,"slug":106,"sort":107,"display_style":108,"translations":162},[163,164],{"languages_code":100,"name":111},{"languages_code":103,"name":113},[166,171],{"languages_code":100,"title":167,"title_short":168,"description":169,"content_md":170},"How to Add Mods to Your Project Zomboid Server","Add Mods","Install Steam Workshop mods on your Project Zomboid server using the Steam Workshop panel or by editing servertest.ini manually.","Adding Steam Workshop mods to your Project Zomboid server lets you and your players enjoy community content. Use the Steam Workshop panel in your game panel for the fastest setup, or edit `servertest.ini` directly for full control. See also [add workshop maps](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-workshop-maps) once your mods are installed.\n\n> **Before you start:** Mods can cause instability or data loss. Back up your server by running **Create Backup** in your game control panel before installing any mods.\n\n## Method 1: Steam Workshop panel\n\n1. Open your game panel and click the **Steam Workshop** icon.\n2. Search for mods by name or mod ID.\n3. Click **Install** for each mod you want to add.\n\nThis method automatically adds the mod IDs to your `servertest.ini` configuration file. It can also install entire mod collections.\n\n## Method 2: Edit servertest.ini manually\n\n1. Click the **Configuration Files** icon in your game panel.\n2. Find `servertest.ini` and open it with **Config Editor**.\n3. Locate the **Mods** section in the Config Editor.\n4. On the Steam Workshop page for each mod, find the Workshop ID and Mod ID shown in the mod details section. It should look similar to this:\n\n   ![Steam Workshop mod page showing Workshop ID and Mod ID fields](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Ffa48c921-d113-4140-9d48-c8ee132c3749)\n\n5. Copy the **Workshop ID** into the **Workshop Items** field and copy the **Mod ID** into the **Mods** field of the **Config Editor**. Example:\n\n   ![Config Editor showing Workshop Items and Mods fields filled in](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8be03056-3015-437e-82fb-4012ccd60aca)\n\n6. To add multiple mods, separate each value with a semicolon (`;`). Example:\n\n   ![Config Editor showing multiple mods separated by semicolons](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F73c88b3f-5932-400f-b4bf-0a6fdf90eec8)\n\n   ```\n   WorkshopItems=514427485;513111049\n   Mods=ModA;ModB\n   ```\n\n7. Click **Save & Exit**, then start or restart your server.\n\n## Troubleshooting\n\nIf mods installed via Method 1 are not loading after you start the server:\n\n1. Click **Configuration Files** and open `servertest.ini` with **Text Editor**.\n2. Search for `WorkshopItems=` and locate the line.\n\n   ![Text Editor showing WorkshopItems line in servertest.ini](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8fc66ac9-d657-4bf9-95fc-d51440482266)\n\n3. Find the line that looks like `WorkshopItems=514427485;513111049` and delete only that value line.\n\n   ![Text Editor showing example WorkshopItems value to delete](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fafc2aae4-6401-4e6c-b9b2-d01952bd200f)\n\n4. Click **Save & Exit**.\n5. Click the **Steam Workshop (installed)** icon and reinstall all mods.\n6. Start your server once reinstallation is complete.",{"languages_code":103,"title":172,"title_short":173,"description":174,"content_md":175},"Como adicionar mods ao seu servidor de Project Zomboid","Adicionar mods","Instale mods do Steam Workshop no seu servidor de Project Zomboid usando o painel do Steam Workshop ou editando o servertest.ini manualmente.","Adicionar mods do Steam Workshop ao seu servidor de Project Zomboid permite que você e seus jogadores aproveitem o conteúdo da comunidade. Use o painel do Steam Workshop no seu painel de jogo para a configuração mais rápida, ou edite o `servertest.ini` diretamente para ter controle total. Consulte também [adicionar mapas do Workshop](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-workshop-maps) depois de instalar os mods.\n\n> **Antes de começar:** Mods podem causar instabilidade ou perda de dados. Faça um backup do seu servidor executando **Create Backup** no seu painel de controle antes de instalar mods.\n\n## Método 1: Painel do Steam Workshop\n\n1. Abra o seu painel de jogo e clique no ícone **Steam Workshop**.\n2. Pesquise mods por nome ou ID do mod.\n3. Clique em **Install** para cada mod que deseja adicionar.\n\nEste método adiciona automaticamente os IDs dos mods ao arquivo de configuração `servertest.ini`. Ele também pode instalar coleções de mods completas.\n\n## Método 2: Editar o servertest.ini manualmente\n\n1. Clique no ícone **Configuration Files** no seu painel de jogo.\n2. Encontre o `servertest.ini` e abra-o com o **Config Editor**.\n3. Localize a seção **Mods** no Config Editor.\n4. Na página do Steam Workshop de cada mod, encontre o Workshop ID e o Mod ID mostrados na seção de detalhes do mod. Deve ser parecido com isso:\n\n   ![Página do mod no Steam Workshop mostrando os campos Workshop ID e Mod ID](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Ffa48c921-d113-4140-9d48-c8ee132c3749)\n\n5. Copie o **Workshop ID** para o campo **Workshop Items** e o **Mod ID** para o campo **Mods** no **Config Editor**. Exemplo:\n\n   ![Config Editor com os campos Workshop Items e Mods preenchidos](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8be03056-3015-437e-82fb-4012ccd60aca)\n\n6. Para adicionar vários mods, separe cada valor com ponto e vírgula (`;`). Exemplo:\n\n   ![Config Editor mostrando vários mods separados por ponto e vírgula](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F73c88b3f-5932-400f-b4bf-0a6fdf90eec8)\n\n   ```\n   WorkshopItems=514427485;513111049\n   Mods=ModA;ModB\n   ```\n\n7. Clique em **Save & Exit** e inicie ou reinicie o servidor.\n\n## Solução de problemas\n\nSe os mods instalados pelo método 1 não carregarem após iniciar o servidor:\n\n1. Clique em **Configuration Files** e abra o `servertest.ini` com o **Text Editor**.\n2. Pesquise por `WorkshopItems=` e localize a linha.\n\n   ![Text Editor mostrando a linha WorkshopItems no servertest.ini](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8fc66ac9-d657-4bf9-95fc-d51440482266)\n\n3. Encontre a linha parecida com `WorkshopItems=514427485;513111049` e exclua apenas essa linha de valor.\n\n   ![Text Editor mostrando o valor WorkshopItems de exemplo a ser excluído](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fafc2aae4-6401-4e6c-b9b2-d01952bd200f)\n\n4. Clique em **Save & Exit**.\n5. Clique no ícone **Steam Workshop (installed)** e reinstale todos os mods.\n6. Inicie o servidor após a conclusão da reinstalação.",{"data":177},[178],{"cta_url":87,"translations":179},[180,184],{"languages_code":100,"cta_label":181,"cta_title":182,"cta_body":183},"Rent a Project Zomboid Server","Need a Project Zomboid server?","Workshop mods and maps, full sandbox control. DDoS protected, online in minutes.",{"languages_code":103,"cta_label":185,"cta_title":186,"cta_body":187},"Alugar um servidor de Project Zomboid","Precisa de um servidor de Project Zomboid?","Mods e mapas da Workshop, controle total do sandbox. Proteção DDoS, online em minutos.",{"data":189,"body":192,"toc":526},{"title":190,"description":191},"","Mapas personalizados do Workshop expandem o mundo do seu Project Zomboid além dos locais padrão. Este processo requer acesso FTP para transferir os arquivos do mapa baixados para o seu servidor. Antes de seguir estes passos, conclua adicionar mods para instalar o mapa como mod.",{"type":193,"children":194},"root",[195,212,227,234,256,262,358,364,415,424,429,435],{"type":196,"tag":197,"props":198,"children":199},"element","p",{},[200,203,210],{"type":201,"value":202},"text","Mapas personalizados do Workshop expandem o mundo do seu Project Zomboid além dos locais padrão. Este processo requer acesso FTP para transferir os arquivos do mapa baixados para o seu servidor. Antes de seguir estes passos, conclua ",{"type":196,"tag":204,"props":205,"children":207},"a",{"href":206},"\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods",[208],{"type":201,"value":209},"adicionar mods",{"type":201,"value":211}," para instalar o mapa como mod.",{"type":196,"tag":213,"props":214,"children":215},"blockquote",{},[216],{"type":196,"tag":197,"props":217,"children":218},{},[219,225],{"type":196,"tag":220,"props":221,"children":222},"strong",{},[223],{"type":201,"value":224},"Antes de começar:",{"type":201,"value":226}," Você deve adicionar o mapa como mod antes de seguir este guia. Pare o servidor antes de fazer alterações nos arquivos.",{"type":196,"tag":228,"props":229,"children":231},"h2",{"id":230},"instalar-o-mod-do-mapa",[232],{"type":201,"value":233},"Instalar o mod do mapa",{"type":196,"tag":235,"props":236,"children":237},"ol",{},[238,244],{"type":196,"tag":239,"props":240,"children":241},"li",{},[242],{"type":201,"value":243},"Pare o seu servidor pelo painel de jogo.",{"type":196,"tag":239,"props":245,"children":246},{},[247,249,254],{"type":201,"value":248},"Siga o ",{"type":196,"tag":204,"props":250,"children":251},{"href":206},[252],{"type":201,"value":253},"guia para adicionar mods",{"type":201,"value":255}," para instalar o mapa do Workshop desejado como mod no seu servidor.",{"type":196,"tag":228,"props":257,"children":259},{"id":258},"fazer-upload-dos-arquivos-do-mapa-via-ftp",[260],{"type":201,"value":261},"Fazer upload dos arquivos do mapa via FTP",{"type":196,"tag":235,"props":263,"children":264},{"start":33},[265,278,291,303,325,337],{"type":196,"tag":239,"props":266,"children":267},{},[268,270,276],{"type":201,"value":269},"Conecte-se ao seu servidor usando um ",{"type":196,"tag":204,"props":271,"children":273},{"href":272},"\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp",[274],{"type":201,"value":275},"cliente FTP",{"type":201,"value":277}," como o FileZilla.",{"type":196,"tag":239,"props":279,"children":280},{},[281,283,289],{"type":201,"value":282},"Crie uma pasta ",{"type":196,"tag":284,"props":285,"children":287},"code",{"className":286},[],[288],{"type":201,"value":106},{"type":201,"value":290}," no diretório raiz do seu servidor se ela ainda não existir.",{"type":196,"tag":239,"props":292,"children":293},{},[294,296,301],{"type":201,"value":295},"No seu PC, baixe os mapas desejados pelo ",{"type":196,"tag":220,"props":297,"children":298},{},[299],{"type":201,"value":300},"Steam Workshop",{"type":201,"value":302},".",{"type":196,"tag":239,"props":304,"children":305},{},[306,308,319,323],{"type":201,"value":307},"Localize os arquivos baixados. O caminho padrão é:",{"type":196,"tag":309,"props":310,"children":314},"pre",{"className":311,"code":313,"language":201},[312],"language-text","C:\\Program Files (x86)\\Steam\\steamapps\\workshop\\content\\108600\n",[315],{"type":196,"tag":284,"props":316,"children":317},{"__ignoreMap":190},[318],{"type":201,"value":313},{"type":196,"tag":320,"props":321,"children":322},"br",{},[],{"type":201,"value":324},"Os nomes de pasta neste diretório correspondem aos IDs do Workshop dos mapas.",{"type":196,"tag":239,"props":326,"children":327},{},[328,330,335],{"type":201,"value":329},"Copie as pastas do mapa desejadas do seu PC e faça upload delas para a pasta ",{"type":196,"tag":284,"props":331,"children":333},{"className":332},[],[334],{"type":201,"value":106},{"type":201,"value":336}," no seu servidor via FTP.",{"type":196,"tag":239,"props":338,"children":339},{},[340,342,348,350,356],{"type":201,"value":341},"Copie todo o conteúdo da pasta ",{"type":196,"tag":284,"props":343,"children":345},{"className":344},[],[346],{"type":201,"value":347},"media",{"type":201,"value":349}," encontrada em cada mapa enviado e coloque-o em ",{"type":196,"tag":284,"props":351,"children":353},{"className":352},[],[354],{"type":201,"value":355},"\u002Fmedia\u002Fmaps",{"type":201,"value":357}," no seu servidor. Se solicitado a sobrescrever arquivos, confirme a sobrescrita.",{"type":196,"tag":228,"props":359,"children":361},{"id":360},"configurar-regiões-de-spawn",[362],{"type":201,"value":363},"Configurar regiões de spawn",{"type":196,"tag":235,"props":365,"children":367},{"start":366},9,[368,394,410],{"type":196,"tag":239,"props":369,"children":370},{},[371,373,378,380,386,388,393],{"type":201,"value":372},"No seu painel de jogo, vá para ",{"type":196,"tag":220,"props":374,"children":375},{},[376],{"type":201,"value":377},"Configuration Files",{"type":201,"value":379}," e abra ",{"type":196,"tag":284,"props":381,"children":383},{"className":382},[],[384],{"type":201,"value":385},"servertest_spawnregions.lua",{"type":201,"value":387}," com ",{"type":196,"tag":220,"props":389,"children":390},{},[391],{"type":201,"value":392},"Text Editor",{"type":201,"value":302},{"type":196,"tag":239,"props":395,"children":396},{},[397,399],{"type":201,"value":398},"O arquivo lista as regiões de spawn e as vincula aos caminhos dos mapas. Por padrão, inclui os quatro mapas base:",{"type":196,"tag":309,"props":400,"children":405},{"className":401,"code":403,"language":404,"meta":190},[402],"language-lua","function SpawnRegions()\n      return {\n            { name = \"Muldraugh, KY\", file = \"media\u002Fmaps\u002FMuldraugh, KY\u002Fspawnpoints.lua\" },\n            { name = \"West Point, KY\", file = \"media\u002Fmaps\u002FWest Point, KY\u002Fspawnpoints.lua\" },\n            { name = \"Rosewood, KY\", file = \"media\u002Fmaps\u002FRosewood, KY\u002Fspawnpoints.lua\" },\n            { name = \"Riverside, KY\", file = \"media\u002Fmaps\u002FRiverside, KY\u002Fspawnpoints.lua\" },\n      }\n end\n","lua",[406],{"type":196,"tag":284,"props":407,"children":408},{"__ignoreMap":190},[409],{"type":201,"value":403},{"type":196,"tag":239,"props":411,"children":412},{},[413],{"type":201,"value":414},"Adicione seu mapa personalizado inserindo uma nova linha apontando para o arquivo de spawn dele. Por exemplo, para adicionar BedfordFalls:",{"type":196,"tag":309,"props":416,"children":419},{"className":417,"code":418,"language":404,"meta":190},[402],"{ name = \"BedfordFalls\", file = \"media\u002Fmaps\u002FBedfordFalls\u002Fspawnpoints.lua\" },\n",[420],{"type":196,"tag":284,"props":421,"children":422},{"__ignoreMap":190},[423],{"type":201,"value":418},{"type":196,"tag":197,"props":425,"children":426},{},[427],{"type":201,"value":428},"Repita para cada mapa adicional, garantindo que cada caminho corresponda à pasta que você fez upload.",{"type":196,"tag":228,"props":430,"children":432},{"id":431},"atualizar-a-lista-de-mapas",[433],{"type":201,"value":434},"Atualizar a lista de mapas",{"type":196,"tag":235,"props":436,"children":438},{"start":437},12,[439,462,474,521],{"type":196,"tag":239,"props":440,"children":441},{},[442,444,448,450,456,457,461],{"type":201,"value":443},"Ainda em ",{"type":196,"tag":220,"props":445,"children":446},{},[447],{"type":201,"value":377},{"type":201,"value":449},", abra ",{"type":196,"tag":284,"props":451,"children":453},{"className":452},[],[454],{"type":201,"value":455},"servertest.ini",{"type":201,"value":387},{"type":196,"tag":220,"props":458,"children":459},{},[460],{"type":201,"value":392},{"type":201,"value":302},{"type":196,"tag":239,"props":463,"children":464},{},[465,467,473],{"type":201,"value":466},"Encontre a linha ",{"type":196,"tag":284,"props":468,"children":470},{"className":469},[],[471],{"type":201,"value":472},"Map=Muldraugh, KY",{"type":201,"value":302},{"type":196,"tag":239,"props":475,"children":476},{},[477,479,485,487,493,495,504,507,512,514,519],{"type":201,"value":478},"Adicione seus mapas personalizados antes de ",{"type":196,"tag":284,"props":480,"children":482},{"className":481},[],[483],{"type":201,"value":484},"Muldraugh, KY",{"type":201,"value":486},", separando cada um com ponto e vírgula (",{"type":196,"tag":284,"props":488,"children":490},{"className":489},[],[491],{"type":201,"value":492},";",{"type":201,"value":494},"). Por exemplo:",{"type":196,"tag":309,"props":496,"children":499},{"className":497,"code":498,"language":201},[312],"Map=BedfordFalls;Muldraugh, KY\n",[500],{"type":196,"tag":284,"props":501,"children":502},{"__ignoreMap":190},[503],{"type":201,"value":498},{"type":196,"tag":320,"props":505,"children":506},{},[],{"type":196,"tag":284,"props":508,"children":510},{"className":509},[],[511],{"type":201,"value":484},{"type":201,"value":513}," ",{"type":196,"tag":220,"props":515,"children":516},{},[517],{"type":201,"value":518},"deve",{"type":201,"value":520}," permanecer como última entrada ou os outros mapas não carregarão.",{"type":196,"tag":239,"props":522,"children":523},{},[524],{"type":201,"value":525},"Salve o arquivo e inicie o servidor.",{"title":190,"searchDepth":27,"depth":5,"links":527},[528,529,530,531],{"id":230,"depth":27,"text":233},{"id":258,"depth":27,"text":261},{"id":360,"depth":27,"text":363},{"id":431,"depth":27,"text":434}]