[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"TrustPilot_Stats:*:":3,"TrustPilot_Reviews:*:limit=1&sort[]=-review_time":8,"Currencies:*:":18,"Header_Content:*,translations.*::nl":42,"Footer_Popular_Games:*:":50,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[article_path][_eq]=add-admins&filter[status][_eq]=published&filter[category][kind][_eq]=game&filter[category][game][_eq]=space-engineers&deep[translations][_filter][languages_code][_in]=nl,en&deep[category][translations][_filter][languages_code][_in]=nl,en&deep[subcategory][translations][_filter][languages_code][_in]=nl,en&limit=1":79,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[category][_eq]=11&filter[article_path][_neq]=add-admins&filter[status][_eq]=published&filter[subcategory][_eq]=2&sort=-date_created&limit=3&deep[translations][_filter][languages_code][_in]=nl,en&deep[category][translations][_filter][languages_code][_in]=nl,en&deep[subcategory][translations][_filter][languages_code][_in]=nl,en":125,"wiki_categories:cta_url,translations.languages_code,translations.cta_label,translations.cta_title,translations.cta_body:filter[kind][_eq]=game&filter[game][_eq]=space-engineers&filter[status][_eq]=published&deep[translations][_filter][languages_code][_in]=nl,en&limit=1":198,"wiki-article-md-185-nl":210,"mdc--7jiz2h-key":210},{"data":4},{"id":5,"reviewcount":6,"trustscore":7},1,1546,"4.7",{"data":9},[10],{"display":11,"review_id":12,"review_stars":13,"review_text":14,"review_time":15,"review_title":16,"review_tp_id":12,"reviewer":17},false,"6a10aae75ac38557c9304183",5,"Amazing and lightning fast Technical support makes Host Havoc a must have for hosting my VIntage Story server!","2026-05-22T21:13:43Z","Amazing and lightning fast Technical…","Mike Mansell",{"data":19},[20,25,31,37],{"code":21,"id":5,"rate":22,"suffix":23,"symbol":24,"title":23},"usd","1.00000","USD","$",{"code":26,"id":27,"rate":28,"suffix":29,"symbol":30,"title":29},"eur",2,"0.86155","EUR","€",{"code":32,"id":33,"rate":34,"suffix":35,"symbol":36,"title":35},"gbp",3,"0.73464","GBP","£",{"code":38,"id":39,"rate":40,"suffix":41,"symbol":24,"title":41},"cad",4,"1.37116","CAD",{"data":43},{"id":5,"sale_active":44,"sale_html":45,"sale_icon":46,"sale_icon_2x":47,"_translatedFields":48},true,"Levenslang 10% korting met code \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan>!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",[49],"sale_html",{"data":51},[52,55,58,61,64,67,72,76],{"Game":53,"Game_Link":54,"id":5,"sort":5},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":56,"Game_Link":57,"id":39,"sort":27},"Minecraft","\u002Fminecraft",{"Game":59,"Game_Link":60,"id":33,"sort":33},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":62,"Game_Link":63,"id":13,"sort":39},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":65,"Game_Link":66,"id":27,"sort":13},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":68,"Game_Link":69,"id":70,"sort":71},"Arma Reforger","\u002Fgame-servers\u002Farma-reforger",7,6,{"Game":73,"Game_Link":74,"id":75,"sort":70},"DayZ","\u002Fgame-servers\u002Fdayz",8,{"Game":77,"Game_Link":78,"id":71,"sort":75},"Rust","\u002Fgame-servers\u002Frust",{"data":80},[81],{"id":82,"article_path":83,"date_created":84,"date_updated":85,"author_name":86,"featured_image":87,"category":88,"subcategory":105,"translations":114},185,"add-admins","2026-06-09T04:00:52.000Z","2026-06-10T18:25:12.000Z","Host Havoc Technical Support Team",null,{"id":89,"kind":90,"slug":87,"game":91,"translations":98},11,"game",{"path":92,"name":93,"image_cover":94,"image_preview":95,"whmcs_order_url":96,"fullpath":97},"space-engineers","Space Engineers","6d099aa2-7cda-4d5d-9f6f-fd608a023a99","b8315896-801b-4683-bb6e-c2271d5bc8c4","https:\u002F\u002Fhosthavoc.com\u002Fbilling\u002Fcart.php?a=add&pid=69","\u002Fgame-servers\u002Fspace-engineers",[99,102],{"languages_code":100,"name":93,"description":101},"en","Space Engineers server management guides covering admin setup, PCU limits, Torch plugins, Workshop and Mod.io mods, world uploads, and crossplay.",{"languages_code":103,"name":93,"description":104},"nl","Handleidingen voor het beheren van je Space Engineers-server, met admin-instellingen, PCU-limieten, Torch-plugins, Workshop- en Mod.io-mods, wereld-uploads en crossplay.",{"id":27,"slug":106,"sort":107,"display_style":108,"translations":109},"configuration",20,"list",[110,112],{"languages_code":100,"name":111},"Configuration",{"languages_code":103,"name":113},"Configuratie",[115,120],{"languages_code":100,"title":116,"title_short":117,"description":118,"content_md":119},"How to Add Admins to Your Space Engineers Server","Add Admins","Learn how to grant in-game administrator access on your Space Engineers server by adding Steam64 IDs to the SpaceEngineers-Dedicated.cfg configuration file.","This guide covers how to add in-game administrators to your Space Engineers server. Admins have elevated in-game permissions such as the ability to kick players, use admin commands, and manage the world.\n\nFor crossplay (EOS) servers, see [Add Admins (Crossplay)](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fpromote-admin-crossplay) for an alternative method using the VRage Remote Client.\n\n## Before you start\n\nYou will need the **Steam64 ID** (SteamID64) for each player you want to make an admin. Use a tool such as [steamid.io](https:\u002F\u002Fsteamid.io\u002F) to look up IDs from a Steam profile URL.\n\n## Steps\n\n## Open the configuration file\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your Space Engineers server.\n2. Click on **Configuration Files** and open `SpaceEngineers-Dedicated.cfg` in the **Configuration Editor**.\n\n## Add Steam64 IDs\n\n3. Find the configuration item named **Admins (follow format, 1 per line)**.\n4. Enter each Steam64 ID wrapped in `\u003CunsignedLong>` tags (one per line), replacing any existing placeholder content. For example:\n\n   ```xml\n   \u003CunsignedLong>76561197960279927\u003C\u002FunsignedLong>\n   \u003CunsignedLong>76561197343529953\u003C\u002FunsignedLong>\n   \u003CunsignedLong>76561197965342525\u003C\u002FunsignedLong>\n   ```\n\n5. Click **Save & Exit**.\n\n## Restart your server\n\n6. Restart your Space Engineers server.\n\nOnce the server is back online, each player whose Steam64 ID you added will have admin access when they connect.\n\n> **Note:** If the ID is invalid or formatted incorrectly, admin access will not be granted. Double-check each ID at [steamid.io](https:\u002F\u002Fsteamid.io\u002F) if a player is not receiving admin rights.\n",{"languages_code":103,"title":121,"title_short":122,"description":123,"content_md":124},"Hoe je admins toevoegt aan je Space Engineers-server","Admins toevoegen","Leer hoe je in-game beheerderstoegang verleent op je Space Engineers-server door Steam64-ID's toe te voegen aan het configuratiebestand SpaceEngineers-Dedicated.cfg.","In deze handleiding wordt uitgelegd hoe je in-game beheerders toevoegt aan je Space Engineers-server. Admins hebben verhoogde in-game rechten, zoals de mogelijkheid om spelers te verwijderen, adminopdrachten te gebruiken en de wereld te beheren.\n\nVoor crossplay (EOS)-servers, zie [Admins toevoegen (crossplay)](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fpromote-admin-crossplay) voor een alternatieve methode met de VRage Remote Client.\n\n## Voordat je begint\n\nJe hebt de **Steam64-ID** (SteamID64) nodig van elke speler die je admin wilt maken. Gebruik een tool zoals [steamid.io](https:\u002F\u002Fsteamid.io\u002F) om ID's op te zoeken via een Steam-profiel-URL.\n\n## Stappen\n\n## Open het configuratiebestand\n\n1. Log in op het [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) en ga naar je Space Engineers-server.\n2. Klik op **Configuration Files** en open `SpaceEngineers-Dedicated.cfg` in de **Configuration Editor**.\n\n## Voeg Steam64-ID's toe\n\n3. Zoek het configuratie-item met de naam **Admins (follow format, 1 per line)**.\n4. Voer elke Steam64-ID in, omsloten door `\u003CunsignedLong>`-tags (één per regel), ter vervanging van eventuele tijdelijke aanduidingen. Bijvoorbeeld:\n\n   ```xml\n   \u003CunsignedLong>76561197960279927\u003C\u002FunsignedLong>\n   \u003CunsignedLong>76561197343529953\u003C\u002FunsignedLong>\n   \u003CunsignedLong>76561197965342525\u003C\u002FunsignedLong>\n   ```\n\n5. Klik op **Save & Exit**.\n\n## Herstart je server\n\n6. Herstart je Space Engineers-server.\n\nZodra de server weer online is, heeft elke speler wiens Steam64-ID je hebt toegevoegd beheerderstoegang wanneer deze verbinding maakt.\n\n> **Opmerking:** Als de ID ongeldig is of onjuist is opgemaakt, wordt er geen beheerderstoegang verleend. Controleer elk ID op [steamid.io](https:\u002F\u002Fsteamid.io\u002F) als een speler geen adminrechten ontvangt.",{"data":126},[127,151,174],{"id":128,"article_path":129,"date_created":130,"date_updated":87,"author_name":86,"featured_image":87,"category":131,"subcategory":136,"translations":140},206,"edit-save-settings","2026-06-09T04:01:52.000Z",{"id":89,"kind":90,"slug":87,"game":132,"translations":133},{"path":92,"name":93,"image_cover":94,"image_preview":95,"whmcs_order_url":96,"fullpath":97},[134,135],{"languages_code":100,"name":93,"description":101},{"languages_code":103,"name":93,"description":104},{"id":27,"slug":106,"sort":107,"display_style":108,"translations":137},[138,139],{"languages_code":100,"name":111},{"languages_code":103,"name":113},[141,146],{"languages_code":100,"title":142,"title_short":143,"description":144,"content_md":145},"How to Edit Game Settings After a Save Has Been Generated","Edit Save Settings","Learn how to change Space Engineers gameplay settings after a save has already been generated by editing Sandbox_config.sbc and Sandbox.sbc through the Configuration Files page or File Manager.","After a save has been generated, some server settings are stored inside the save files rather than `SpaceEngineers-Dedicated.cfg`. To change these settings, you need to edit `Sandbox_config.sbc` and\u002For `Sandbox.sbc` directly.\n\nAlways stop your server before making changes to config files. See [Disable PCU Limit](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fdisable-pcu-limit) for an example of this type of edit.\n\n> **Before you start:** Stop your server before editing any config files.\n\n## Method 1: Configuration Files Page\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your server.\n2. Click **Configuration Files**.\n3. Find `Sandbox_config.sbc` or `Sandbox.sbc` for your save and click **Text Editor** to open it.\n4. Make your changes and save the file.\n\n## Method 2: File Manager\n\n1. In the game control panel, click **File Manager**.\n2. Navigate to `\u002FServerSaveData\u002FSaves\u002F`.\n3. Open the folder named after your save.\n4. Right-click `Sandbox_config.sbc` or `Sandbox.sbc` and click **Edit**.\n5. Make your changes and save the file.\n\n> **Note:** Changes made to `Sandbox_config.sbc` take effect when the server starts. Changes to `Sandbox.sbc` affect world properties. If you are unsure which file contains the setting you need, check both.\n",{"languages_code":103,"title":147,"title_short":148,"description":149,"content_md":150},"Hoe je spelinstellingen bewerkt nadat een opslag is gegenereerd","Opslaginstelling bewerken","Leer hoe je Space Engineers-spelinstellingen wijzigt nadat een opslag is aangemaakt door Sandbox_config.sbc en Sandbox.sbc te bewerken via de pagina Configuration Files of File Manager.","Nadat een opslag is aangemaakt, worden sommige serverinstellingen opgeslagen in de opslagbestanden in plaats van in `SpaceEngineers-Dedicated.cfg`. Om deze instellingen te wijzigen, moet je `Sandbox_config.sbc` en\u002Fof `Sandbox.sbc` rechtstreeks bewerken.\n\nStop altijd je server voordat je wijzigingen aanbrengt in configuratiebestanden. Zie [PCU-limiet uitschakelen](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fdisable-pcu-limit) voor een voorbeeld van dit type bewerking.\n\n> **Voordat je begint:** Stop je server voordat je configuratiebestanden bewerkt.\n\n## Methode 1: Pagina Configuration Files\n\n1. Log in op het [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) en ga naar je server.\n2. Klik op **Configuration Files**.\n3. Zoek `Sandbox_config.sbc` of `Sandbox.sbc` voor je opslag en klik op **Text Editor** om het te openen.\n4. Breng je wijzigingen aan en sla het bestand op.\n\n## Methode 2: File Manager\n\n1. Klik in het game control panel op **File Manager**.\n2. Ga naar `\u002FServerSaveData\u002FSaves\u002F`.\n3. Open de map met de naam van je opslag.\n4. Klik met de rechtermuisknop op `Sandbox_config.sbc` of `Sandbox.sbc` en klik op **Edit**.\n5. Breng je wijzigingen aan en sla het bestand op.\n\n> **Opmerking:** Wijzigingen in `Sandbox_config.sbc` worden van kracht wanneer de server start. Wijzigingen in `Sandbox.sbc` beïnvloeden wereldeigenschappen. Als je niet zeker weet welk bestand de gewenste instelling bevat, controleer dan beide bestanden.",{"id":152,"article_path":153,"date_created":130,"date_updated":87,"author_name":86,"featured_image":87,"category":154,"subcategory":159,"translations":163},205,"upload-world",{"id":89,"kind":90,"slug":87,"game":155,"translations":156},{"path":92,"name":93,"image_cover":94,"image_preview":95,"whmcs_order_url":96,"fullpath":97},[157,158],{"languages_code":100,"name":93,"description":101},{"languages_code":103,"name":93,"description":104},{"id":27,"slug":106,"sort":107,"display_style":108,"translations":160},[161,162],{"languages_code":100,"name":111},{"languages_code":103,"name":113},[164,169],{"languages_code":100,"title":165,"title_short":166,"description":167,"content_md":168},"How to Upload an Existing World to Your Space Engineers Server","Upload Existing World","Learn how to upload a locally saved Space Engineers world to your server using FTP, then configure LastSession.sbl to load it automatically.","If you have a world saved locally, you can upload it to your Space Engineers server and configure it to load automatically. This guide walks you through the process.\n\nYou will need an FTP client such as FileZilla. See [Connect via FTP](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fconnect-ftp) for setup instructions.\n\n## Steps\n\n## Find your local world folder\n\n1. On your computer, locate your local Space Engineers save. Saves are typically stored at:\n   `C:\\Users\\YourName\\AppData\\Roaming\\SpaceEngineers\\Saves\\`\n\n## Upload via FTP\n\n2. Connect to your server using an FTP client.\n3. Navigate to the `\\ServerSaveData\\Saves\\` directory on your server.\n4. Upload your local world folder into that directory.\n\n## Update LastSession.sbl\n\n5. In the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F), click **Configuration Files** and open `LastSession.sbl` using the **Config Editor**.\n6. Change the **World Name** option to the name of the folder you just uploaded.\n7. Click **Save & Exit**.\n\n8. Start your server. It will now load the world you uploaded.\n\n> **Tip:** If you also have mods installed, make sure the **World Name** in `SpaceEngineers-Dedicated.cfg` matches the folder name you uploaded. A mismatch will prevent mods from writing to the correct save. See [Fix Mods Not Loading](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Ffix-mods-not-loading) for details.\n",{"languages_code":103,"title":170,"title_short":171,"description":172,"content_md":173},"Hoe je een bestaande wereld uploadt naar je Space Engineers-server","Bestaande wereld uploaden","Leer hoe je een lokaal opgeslagen Space Engineers-wereld naar je server uploadt via FTP en vervolgens LastSession.sbl configureert om deze automatisch te laden.","Als je een lokaal opgeslagen wereld hebt, kun je deze uploaden naar je Space Engineers-server en configureren om automatisch te laden. In deze handleiding wordt het proces uitgelegd.\n\nJe hebt een FTP-client nodig, zoals FileZilla. Zie [Verbinding maken via FTP](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fconnect-ftp) voor installatie-instructies.\n\n## Stappen\n\n## Zoek je lokale wereldmap\n\n1. Zoek op je computer je lokale Space Engineers-opslag. Opslagen worden doorgaans opgeslagen op:\n   `C:\\Users\\JouwNaam\\AppData\\Roaming\\SpaceEngineers\\Saves\\`\n\n## Upload via FTP\n\n2. Maak verbinding met je server via een FTP-client.\n3. Ga naar de map `\\ServerSaveData\\Saves\\` op je server.\n4. Upload je lokale wereldmap naar die map.\n\n## Werk LastSession.sbl bij\n\n5. Klik in het [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) op **Configuration Files** en open `LastSession.sbl` via de **Config Editor**.\n6. Wijzig de optie **World Name** naar de naam van de map die je zojuist hebt geüpload.\n7. Klik op **Save & Exit**.\n\n8. Start je server. Nu wordt de wereld geladen die je hebt geüpload.\n\n> **Tip:** Als je ook mods hebt geïnstalleerd, zorg er dan voor dat de **World Name** in `SpaceEngineers-Dedicated.cfg` overeenkomt met de naam van de map die je hebt geüpload. Een mismatch voorkomt dat mods naar de juiste opslag schrijven. Zie [Mods worden niet geladen oplossen](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Ffix-mods-not-loading) voor meer informatie.",{"id":175,"article_path":176,"date_created":130,"date_updated":177,"author_name":86,"featured_image":87,"category":178,"subcategory":183,"translations":187},204,"change-starting-world","2026-06-10T18:25:37.000Z",{"id":89,"kind":90,"slug":87,"game":179,"translations":180},{"path":92,"name":93,"image_cover":94,"image_preview":95,"whmcs_order_url":96,"fullpath":97},[181,182],{"languages_code":100,"name":93,"description":101},{"languages_code":103,"name":93,"description":104},{"id":27,"slug":106,"sort":107,"display_style":108,"translations":184},[185,186],{"languages_code":100,"name":111},{"languages_code":103,"name":113},[188,193],{"languages_code":100,"title":189,"title_short":190,"description":191,"content_md":192},"How to Change the Starting World on Your Space Engineers Server","Change Starting World","Learn how to change the starting path (starting world) on your Space Engineers server by editing the Starting Path setting in SpaceEngineers-Dedicated.cfg. Includes the full list of default worlds with crossplay notes.","The **Starting Path** setting determines which world your Space Engineers server loads when generating a new save. This guide shows you how to change it.\n\nNote that crossplay compatibility varies by world. See [Enable Crossplay](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fenable-crossplay) if you need Xbox and PC players on the same server.\n\n## Steps\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your Space Engineers server.\n2. Click on **Configuration Files** and open `SpaceEngineers-Dedicated.cfg` in the **Configuration Editor**.\n3. Find the **Starting Path** setting, located just below the **=== Game Settings ===** line.\n4. Change the value to your preferred world from the list below.\n5. Click **Save & Exit** and restart your server.\n\n> **Note:** The Starting Path only takes effect when generating a **new save**. Changing it will not alter an existing world already loaded on your server. The full list of available worlds can also be found in the `\\Content\\CustomWorlds\\` directory on your server.\n\n## Default Starting Worlds\n\n| World | Crossplay |\n|---|---|\n| Alien Planet (PC) | No |\n| Alien System (Xbox) | Yes |\n| Crashed Red Ship | Yes |\n| Dead Drop Arena | Yes |\n| Distant Moons | Yes |\n| Earth Planet (PC) | No |\n| Empty World | Yes |\n| Green Station | Yes |\n| Home System | Yes |\n| Learning to Survive | Yes |\n| Lone Survivor | Yes |\n| Lost Colony (PC) | No |\n| Mars Planet (PC) | No |\n| Moon Base (PC) | No |\n| Never Surrender | No |\n| Red Ship | Yes |\n| Rival Platforms | Yes |\n| Scrap Race (PC) | Yes |\n| Sparks of the Future (PC) | No |\n| Star System (PC) | No |\n| The First Jump Mission 1-5 | Yes |\n| Earth Planet (Xbox) | Yes |\n| Mars Planet (Xbox) | Yes |\n| Moon Base (Xbox) | Yes |\n| Scrap Race (Xbox) | Yes |\n| Sparks of the Future (Xbox) | Yes |\n",{"languages_code":103,"title":194,"title_short":195,"description":196,"content_md":197},"Hoe je de startwereld op je Space Engineers-server wijzigt","Startwereld wijzigen","Leer hoe je het startpad (startwereld) op je Space Engineers-server wijzigt door de instelling Starting Path te bewerken in SpaceEngineers-Dedicated.cfg. Inclusief de volledige lijst met standaardwerelden met crossplay-notities.","De instelling **Starting Path** bepaalt welke wereld je Space Engineers-server laadt bij het aanmaken van een nieuwe opslag. In deze handleiding wordt uitgelegd hoe je dit wijzigt.\n\nLet op: de crossplay-compatibiliteit varieert per wereld. Zie [Crossplay inschakelen](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fenable-crossplay) als je Xbox- en pc-spelers op dezelfde server wilt hebben.\n\n## Stappen\n\n1. Log in op het [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) en ga naar je Space Engineers-server.\n2. Klik op **Configuration Files** en open `SpaceEngineers-Dedicated.cfg` in de **Configuration Editor**.\n3. Zoek de instelling **Starting Path**, die zich net onder de regel **=== Game Settings ===** bevindt.\n4. Wijzig de waarde naar je gewenste wereld uit de onderstaande lijst.\n5. Klik op **Save & Exit** en herstart je server.\n\n> **Opmerking:** Het Starting Path heeft alleen effect bij het aanmaken van een **nieuwe opslag**. Het wijzigen ervan heeft geen invloed op een bestaande wereld die al op je server is geladen. De volledige lijst met beschikbare werelden is ook te vinden in de map `\\Content\\CustomWorlds\\` op je server.\n\n## Standaard startwerelden\n\n| Wereld | Crossplay |\n|---|---|\n| Alien Planet (PC) | Nee |\n| Alien System (Xbox) | Ja |\n| Crashed Red Ship | Ja |\n| Dead Drop Arena | Ja |\n| Distant Moons | Ja |\n| Earth Planet (PC) | Nee |\n| Empty World | Ja |\n| Green Station | Ja |\n| Home System | Ja |\n| Learning to Survive | Ja |\n| Lone Survivor | Ja |\n| Lost Colony (PC) | Nee |\n| Mars Planet (PC) | Nee |\n| Moon Base (PC) | Nee |\n| Never Surrender | Nee |\n| Red Ship | Ja |\n| Rival Platforms | Ja |\n| Scrap Race (PC) | Ja |\n| Sparks of the Future (PC) | Nee |\n| Star System (PC) | Nee |\n| The First Jump Mission 1-5 | Ja |\n| Earth Planet (Xbox) | Ja |\n| Mars Planet (Xbox) | Ja |\n| Moon Base (Xbox) | Ja |\n| Scrap Race (Xbox) | Ja |\n| Sparks of the Future (Xbox) | Ja |",{"data":199},[200],{"cta_url":87,"translations":201},[202,206],{"languages_code":100,"cta_label":203,"cta_title":204,"cta_body":205},"Rent a Space Engineers Server","Need a Space Engineers server?","Workshop and Mod.io mods, Torch plugins, crossplay. 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