[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"TrustPilot_Reviews:*:limit=1&sort[]=-review_time":3,"TrustPilot_Stats:*:":13,"Currencies:*:":18,"Header_Content:*,translations.*::nl":42,"Footer_Popular_Games:*:":50,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[article_path][_eq]=optimize-performance&filter[status][_eq]=published&filter[category][kind][_eq]=game&filter[category][game][_eq]=rust&deep[translations][_filter][languages_code][_in]=nl,en&deep[category][translations][_filter][languages_code][_in]=nl,en&deep[subcategory][translations][_filter][languages_code][_in]=nl,en&limit=1":79,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[category][_eq]=2&filter[article_path][_neq]=optimize-performance&filter[status][_eq]=published&filter[subcategory][_eq]=7&sort=-date_created&limit=3&deep[translations][_filter][languages_code][_in]=nl,en&deep[category][translations][_filter][languages_code][_in]=nl,en&deep[subcategory][translations][_filter][languages_code][_in]=nl,en":121,"wiki_categories:cta_url,translations.languages_code,translations.cta_label,translations.cta_title,translations.cta_body:filter[kind][_eq]=game&filter[game][_eq]=rust&filter[status][_eq]=published&deep[translations][_filter][languages_code][_in]=nl,en&limit=1":123,"wiki-article-md-138-nl":135,"mdc--5qw7r-key":135},{"data":4},[5],{"display":6,"review_id":7,"review_stars":8,"review_text":9,"review_time":10,"review_title":11,"review_tp_id":7,"reviewer":12},false,"6a10aae75ac38557c9304183",5,"Amazing and lightning fast Technical support makes Host Havoc a must have for hosting my VIntage Story server!","2026-05-22T21:13:43Z","Amazing and lightning fast Technical…","Mike Mansell",{"data":14},{"id":15,"reviewcount":16,"trustscore":17},1,1546,"4.7",{"data":19},[20,25,31,37],{"code":21,"id":15,"rate":22,"suffix":23,"symbol":24,"title":23},"usd","1.00000","USD","$",{"code":26,"id":27,"rate":28,"suffix":29,"symbol":30,"title":29},"eur",2,"0.86155","EUR","€",{"code":32,"id":33,"rate":34,"suffix":35,"symbol":36,"title":35},"gbp",3,"0.73464","GBP","£",{"code":38,"id":39,"rate":40,"suffix":41,"symbol":24,"title":41},"cad",4,"1.37116","CAD",{"data":43},{"id":15,"sale_active":44,"sale_html":45,"sale_icon":46,"sale_icon_2x":47,"_translatedFields":48},true,"Levenslang 10% korting met code \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan>!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",[49],"sale_html",{"data":51},[52,55,58,61,64,67,72,76],{"Game":53,"Game_Link":54,"id":15,"sort":15},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":56,"Game_Link":57,"id":39,"sort":27},"Minecraft","\u002Fminecraft",{"Game":59,"Game_Link":60,"id":33,"sort":33},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":62,"Game_Link":63,"id":8,"sort":39},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":65,"Game_Link":66,"id":27,"sort":8},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":68,"Game_Link":69,"id":70,"sort":71},"Arma 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performance optimization.",{"languages_code":99,"name":77,"description":100},"nl","Beheersgidsen voor Rust-servers over uMod\u002FOxide-plugins, Wipe Day-planning, RustAdmin, Rust+, aangepaste kaarten, banbeheer en prestatieoptimalisatie.",{"id":70,"slug":102,"sort":103,"display_style":104,"translations":105},"performance",70,"list",[106,108],{"languages_code":96,"name":107},"Performance",{"languages_code":99,"name":109},"Prestaties",[111,116],{"languages_code":96,"title":112,"title_short":113,"description":114,"content_md":115},"Optimize Your Rust Server's Performance","Optimize Performance","Understand the factors that affect Rust server performance and apply practical settings to reduce lag, lower entity counts, and get more from your hardware.","Server performance affects every player's experience. Lag and low server FPS can cause rubber-banding, missed hits, and player churn. This guide covers the main causes of performance issues and the most effective ways to address them. If you are seeing high entity counts, consider pairing this guide with [Wipe Server](\u002Fwiki\u002Fgame-servers\u002Frust\u002Fwipe-server) to start fresh.\n\n## What affects performance\n\n**Entities and colliders** - every object in the world (structures, furnaces, vehicles, sleeping bags) adds to the entity count. There is no hard limit, but high entity counts reduce server FPS.\n\n**uMod\u002FOxide plugins** - even lightweight plugins can destroy performance if they are poorly written. Hook-heavy or poorly timed plugins are the single most common cause of lag on modded servers.\n\n**Facepunch patches** - some updates temporarily reduce performance until further optimisation. Running the latest server files helps once Facepunch addresses the issue.\n\n**Network** - Host Havoc uses high-performance hardware with SSD\u002FNVMe storage and DDoS-protected data centers. If performance issues only affect certain players, the problem is more likely on their end or in routing.\n\n## Assessing performance\n\n**Server FPS** - poll it with the `fps` command via RCON. This does not affect player frame rates but indicates how hard the server is working.\n\n**Time warnings** - enable `global.timewarning 1` via RCON to log garbage collection warnings. Values over 2 seconds indicate a problem.\n\n**Performance Monitor plugin** - the [Performance Monitor](https:\u002F\u002Fumod.org\u002Fplugins\u002Fperformance-monitor) uMod plugin provides real-time data on plugin hook times and memory usage. Use it to identify which plugins consume the most resources. Remove it once you have finished diagnosing as it adds its own overhead.\n\n## Optimisation steps\n\n### Audit and remove problematic plugins\n\nRemove or replace poorly optimised plugins. More plugins always means more overhead, and this compounds with player count. Use Performance Monitor to identify the worst offenders.\n\n### Cap server FPS\n\nSet `fps.max` to a value between 30 and 100 in your server config. Facepunch states that a cap of 30 FPS is imperceptible to players, so limiting FPS prevents the server from doing unnecessary work.\n\n### Disable AI movement\n\nSet `ai.think 0` to prevent animals from moving and fighting back. This has a noticeable impact on performance, particularly when many players are near animals simultaneously.\n\n### Increase the save interval\n\nRaise `server.saveinterval` to reduce how frequently the world saves. This helps if you have a large save file that causes periodic stutters.\n\n### Tune upkeep and decay\n\nFaster decay removes unused structures more quickly, reducing the total entity count over time.\n\n### Schedule daily restarts\n\nFor heavily modded servers, a daily restart can help clear memory leaks and accumulated overhead. See [Automatic Restarts](\u002Fwiki\u002Fgame-servers\u002Frust\u002Fautomatic-restarts) to set this up.",{"languages_code":99,"title":117,"title_short":118,"description":119,"content_md":120},"De prestaties van je Rust-server optimaliseren","Prestaties optimaliseren","Begrijp de factoren die de prestaties van een Rust-server beïnvloeden en pas praktische instellingen toe om lag te verminderen, entiteitsaantallen te verlagen en meer uit je hardware te halen.","Serverprestaties beïnvloeden de ervaring van elke speler. Lag en lage server-FPS kunnen rubber-banding, gemiste hits en spelersverlies veroorzaken. Deze handleiding behandelt de voornaamste oorzaken van prestatieproblemen en de meest effectieve manieren om ze aan te pakken. Als je een hoog entiteitsaantal ziet, overweeg dan om deze handleiding te combineren met [Server wissen](\u002Fwiki\u002Fgame-servers\u002Frust\u002Fwipe-server) om opnieuw te beginnen.\n\n## Wat prestaties beïnvloedt\n\n**Entiteiten en colliders** - elk object in de wereld (constructies, ovens, voertuigen, slaapzakken) draagt bij aan het entiteitsaantal. Er is geen harde limiet, maar hoge entiteitsaantallen verlagen de server-FPS.\n\n**uMod\u002FOxide-plugins** - zelfs lichte plugins kunnen de prestaties ernstig verstoren als ze slecht geschreven zijn. Plugins met veel hooks of slecht getimede plugins zijn de meest voorkomende oorzaak van lag op modded servers.\n\n**Facepunch-patches** - sommige updates verminderen tijdelijk de prestaties totdat Facepunch verdere optimalisaties doorvoert. Het uitvoeren van de nieuwste serverbestanden helpt zodra Facepunch het probleem aanpakt.\n\n**Netwerk** - Host Havoc gebruikt krachtige hardware met SSD\u002FNVMe-opslag en DDoS-beschermde datacenters. Als prestatieproblemen alleen bepaalde spelers treffen, ligt het probleem waarschijnlijk aan hun kant of in de routering.\n\n## Prestaties beoordelen\n\n**Server-FPS** - poll het met het commando `fps` via RCON. Dit heeft geen invloed op de frame rates van spelers, maar geeft aan hoe hard de server werkt.\n\n**Tijdwaarschuwingen** - schakel `global.timewarning 1` in via RCON om garbage collection-waarschuwingen te loggen. Waarden boven 2 seconden duiden op een probleem.\n\n**Performance Monitor-plugin** - de [Performance Monitor](https:\u002F\u002Fumod.org\u002Fplugins\u002Fperformance-monitor) uMod-plugin biedt realtime gegevens over plugin-hooktijden en geheugengebruik. Gebruik het om te identificeren welke plugins de meeste resources verbruiken. Verwijder het zodra je klaar bent met diagnosticeren, omdat het zelf ook overhead toevoegt.\n\n## Optimalisatiestappen\n\n### Problematische plugins controleren en verwijderen\n\nVerwijder of vervang slecht geoptimaliseerde plugins. Meer plugins betekent altijd meer overhead, en dit neemt toe met het spelersaantal. Gebruik Performance Monitor om de grootste boosdoeners te identificeren.\n\n### Server-FPS beperken\n\nStel `fps.max` in op een waarde tussen 30 en 100 in je serverconfiguratie. Facepunch stelt dat een limiet van 30 FPS onmerkbaar is voor spelers, waardoor het beperken van FPS voorkomt dat de server onnodig werk doet.\n\n### AI-beweging uitschakelen\n\nStel `ai.think 0` in om te voorkomen dat dieren bewegen en terugvechten. Dit heeft een merkbare impact op de prestaties, met name wanneer veel spelers tegelijkertijd in de buurt van dieren zijn.\n\n### Het opslaginterval verhogen\n\nVerhoog `server.saveinterval` om te verminderen hoe vaak de wereld wordt opgeslagen. Dit helpt als je een groot opslagbestand hebt dat periodieke vertragingen veroorzaakt.\n\n### Onderhoud en verval aanpassen\n\nSneller verval verwijdert ongebruikte constructies sneller, waardoor het totale entiteitsaantal in de loop van de tijd afneemt.\n\n### Dagelijkse herstarts plannen\n\nVoor intensief gemounte servers kan een dagelijkse herstart helpen om geheugenlekken en opgebouwde overhead te verwijderen. Zie [Automatische herstarts](\u002Fwiki\u002Fgame-servers\u002Frust\u002Fautomatic-restarts) om dit in te stellen.",{"data":122},[],{"data":124},[125],{"cta_url":85,"translations":126},[127,131],{"languages_code":96,"cta_label":128,"cta_title":129,"cta_body":130},"Rent a Rust Server","Need a Rust server?","Oxide\u002FuMod plugins, scheduled wipes, custom maps. DDoS protected, online in minutes.",{"languages_code":99,"cta_label":132,"cta_title":133,"cta_body":134},"Een Rust server huren","Een Rust server nodig?","Oxide\u002FuMod-plugins, geplande wipes, eigen maps. DDoS-beveiligd, binnen enkele minuten online.",{"data":136,"body":139,"toc":377},{"title":137,"description":138},"","Serverprestaties beïnvloeden de ervaring van elke speler. Lag en lage server-FPS kunnen rubber-banding, gemiste hits en spelersverlies veroorzaken. Deze handleiding behandelt de voornaamste oorzaken van prestatieproblemen en de meest effectieve manieren om ze aan te pakken. Als je een hoog entiteitsaantal ziet, overweeg dan om deze handleiding te combineren met Server wissen om opnieuw te beginnen.",{"type":140,"children":141},"root",[142,159,166,177,187,197,207,213,232,250,273,279,286,291,297,310,316,328,334,347,353,358,364],{"type":143,"tag":144,"props":145,"children":146},"element","p",{},[147,150,157],{"type":148,"value":149},"text","Serverprestaties beïnvloeden de ervaring van elke speler. Lag en lage server-FPS kunnen rubber-banding, gemiste hits en spelersverlies veroorzaken. Deze handleiding behandelt de voornaamste oorzaken van prestatieproblemen en de meest effectieve manieren om ze aan te pakken. Als je een hoog entiteitsaantal ziet, overweeg dan om deze handleiding te combineren met ",{"type":143,"tag":151,"props":152,"children":154},"a",{"href":153},"\u002Fwiki\u002Fgame-servers\u002Frust\u002Fwipe-server",[155],{"type":148,"value":156},"Server wissen",{"type":148,"value":158}," om opnieuw te beginnen.",{"type":143,"tag":160,"props":161,"children":163},"h2",{"id":162},"wat-prestaties-beïnvloedt",[164],{"type":148,"value":165},"Wat prestaties beïnvloedt",{"type":143,"tag":144,"props":167,"children":168},{},[169,175],{"type":143,"tag":170,"props":171,"children":172},"strong",{},[173],{"type":148,"value":174},"Entiteiten en colliders",{"type":148,"value":176}," - elk object in de wereld (constructies, ovens, voertuigen, slaapzakken) draagt bij aan het entiteitsaantal. Er is geen harde limiet, maar hoge entiteitsaantallen verlagen de server-FPS.",{"type":143,"tag":144,"props":178,"children":179},{},[180,185],{"type":143,"tag":170,"props":181,"children":182},{},[183],{"type":148,"value":184},"uMod\u002FOxide-plugins",{"type":148,"value":186}," - zelfs lichte plugins kunnen de prestaties ernstig verstoren als ze slecht geschreven zijn. Plugins met veel hooks of slecht getimede plugins zijn de meest voorkomende oorzaak van lag op modded servers.",{"type":143,"tag":144,"props":188,"children":189},{},[190,195],{"type":143,"tag":170,"props":191,"children":192},{},[193],{"type":148,"value":194},"Facepunch-patches",{"type":148,"value":196}," - sommige updates verminderen tijdelijk de prestaties totdat Facepunch verdere optimalisaties doorvoert. 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Facepunch stelt dat een limiet van 30 FPS onmerkbaar is voor spelers, waardoor het beperken van FPS voorkomt dat de server onnodig werk doet.",{"type":143,"tag":280,"props":311,"children":313},{"id":312},"ai-beweging-uitschakelen",[314],{"type":148,"value":315},"AI-beweging uitschakelen",{"type":143,"tag":144,"props":317,"children":318},{},[319,320,326],{"type":148,"value":301},{"type":143,"tag":224,"props":321,"children":323},{"className":322},[],[324],{"type":148,"value":325},"ai.think 0",{"type":148,"value":327}," in om te voorkomen dat dieren bewegen en terugvechten. 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