[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"TrustPilot_Stats:*:":3,"TrustPilot_Reviews:*:limit=1&sort[]=-review_time":8,"Currencies:*:":18,"Header_Content:*,translations.*::nl":42,"Footer_Popular_Games:*:":50,"wiki_categories:id,kind,cta_url,slug,game,game.path,game.name,game.image_cover,game.whmcs_order_url,game.fullpath,translations.languages_code,translations.name,translations.description,translations.title,translations.cta_label,articles.id,articles.article_path,articles.sort,articles.date_created,articles.date_updated,articles.author_name,articles.featured_image,articles.subcategory.id,articles.subcategory.slug,articles.subcategory.sort,articles.subcategory.display_style,articles.subcategory.translations.languages_code,articles.subcategory.translations.name,articles.translations.languages_code,articles.translations.title,articles.translations.title_short,articles.translations.description,articles.translations.content_md:filter[kind][_eq]=game&filter[game][_eq]=project-zomboid&filter[status][_eq]=published&deep[translations][_filter][languages_code][_in]=nl,en&deep[articles][_filter][status][_eq]=published&deep[articles][_sort]=sort&deep[articles][_limit]=-1&deep[articles][translations][_filter][languages_code][_in]=nl,en&deep[articles][subcategory][translations][_filter][languages_code][_in]=nl,en&limit=1":79},{"data":4},{"id":5,"reviewcount":6,"trustscore":7},1,1546,"4.7",{"data":9},[10],{"display":11,"review_id":12,"review_stars":13,"review_text":14,"review_time":15,"review_title":16,"review_tp_id":12,"reviewer":17},false,"6a10aae75ac38557c9304183",5,"Amazing and lightning fast Technical support makes Host Havoc a must have for hosting my VIntage Story server!","2026-05-22T21:13:43Z","Amazing and lightning fast Technical…","Mike Mansell",{"data":19},[20,25,31,37],{"code":21,"id":5,"rate":22,"suffix":23,"symbol":24,"title":23},"usd","1.00000","USD","$",{"code":26,"id":27,"rate":28,"suffix":29,"symbol":30,"title":29},"eur",2,"0.86155","EUR","€",{"code":32,"id":33,"rate":34,"suffix":35,"symbol":36,"title":35},"gbp",3,"0.73464","GBP","£",{"code":38,"id":39,"rate":40,"suffix":41,"symbol":24,"title":41},"cad",4,"1.37116","CAD",{"data":43},{"id":5,"sale_active":44,"sale_html":45,"sale_icon":46,"sale_icon_2x":47,"_translatedFields":48},true,"Levenslang 10% korting met code \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan>!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",[49],"sale_html",{"data":51},[52,55,58,61,64,67,72,76],{"Game":53,"Game_Link":54,"id":5,"sort":5},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":56,"Game_Link":57,"id":39,"sort":27},"Minecraft","\u002Fminecraft",{"Game":59,"Game_Link":60,"id":33,"sort":33},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":62,"Game_Link":63,"id":13,"sort":39},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":65,"Game_Link":66,"id":27,"sort":13},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":68,"Game_Link":69,"id":70,"sort":71},"Arma Reforger","\u002Fgame-servers\u002Farma-reforger",7,6,{"Game":73,"Game_Link":74,"id":75,"sort":70},"DayZ","\u002Fgame-servers\u002Fdayz",8,{"Game":77,"Game_Link":78,"id":71,"sort":75},"Rust","\u002Fgame-servers\u002Frust",{"data":80},[81],{"id":82,"kind":83,"cta_url":84,"slug":84,"game":85,"translations":91,"articles":102},16,"game",null,{"path":86,"name":87,"image_cover":88,"whmcs_order_url":89,"fullpath":90},"project-zomboid","Project Zomboid","65a0b246-d9cc-409a-a852-4e57627fcd5d","https:\u002F\u002Fhosthavoc.com\u002Fbilling\u002Fcart.php?a=add&pid=90","\u002Fgame-servers\u002Fproject-zomboid",[92,97],{"languages_code":93,"name":87,"description":94,"title":95,"cta_label":96},"en","Project Zomboid server management guides covering admin access, Workshop mods and maps, sandbox settings, Build 42 unstable, and save uploads.","Project Zomboid Server Guides","Rent a Project Zomboid Server",{"languages_code":98,"name":87,"description":99,"title":100,"cta_label":101},"nl","Handleidingen voor het beheren van je Project Zomboid-server, met admin-toegang, Workshop-mods en -maps, sandbox-instellingen, Build 42 unstable en save-uploads.","Project Zomboid serverhandleidingen","Een Project Zomboid server huren",[103,129,153,178,198,217,236,259,278,301,320,339],{"id":104,"article_path":105,"sort":84,"date_created":106,"date_updated":107,"author_name":108,"featured_image":84,"subcategory":109,"translations":118},233,"add-mods","2026-06-09T04:25:28.000Z","2026-06-10T18:25:20.000Z","Host Havoc Technical Support Team",{"id":39,"slug":110,"sort":111,"display_style":112,"translations":113},"mods",40,"list",[114,116],{"languages_code":93,"name":115},"Mods & Maps",{"languages_code":98,"name":117},"Mods & kaarten",[119,124],{"languages_code":93,"title":120,"title_short":121,"description":122,"content_md":123},"How to Add Mods to Your Project Zomboid Server","Add Mods","Install Steam Workshop mods on your Project Zomboid server using the Steam Workshop panel or by editing servertest.ini manually.","Adding Steam Workshop mods to your Project Zomboid server lets you and your players enjoy community content. Use the Steam Workshop panel in your game panel for the fastest setup, or edit `servertest.ini` directly for full control. See also [add workshop maps](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-workshop-maps) once your mods are installed.\n\n> **Before you start:** Mods can cause instability or data loss. Back up your server by running **Create Backup** in your game control panel before installing any mods.\n\n## Method 1: Steam Workshop panel\n\n1. Open your game panel and click the **Steam Workshop** icon.\n2. Search for mods by name or mod ID.\n3. Click **Install** for each mod you want to add.\n\nThis method automatically adds the mod IDs to your `servertest.ini` configuration file. It can also install entire mod collections.\n\n## Method 2: Edit servertest.ini manually\n\n1. Click the **Configuration Files** icon in your game panel.\n2. Find `servertest.ini` and open it with **Config Editor**.\n3. Locate the **Mods** section in the Config Editor.\n4. On the Steam Workshop page for each mod, find the Workshop ID and Mod ID shown in the mod details section. It should look similar to this:\n\n   ![Steam Workshop mod page showing Workshop ID and Mod ID fields](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Ffa48c921-d113-4140-9d48-c8ee132c3749)\n\n5. Copy the **Workshop ID** into the **Workshop Items** field and copy the **Mod ID** into the **Mods** field of the **Config Editor**. Example:\n\n   ![Config Editor showing Workshop Items and Mods fields filled in](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8be03056-3015-437e-82fb-4012ccd60aca)\n\n6. To add multiple mods, separate each value with a semicolon (`;`). Example:\n\n   ![Config Editor showing multiple mods separated by semicolons](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F73c88b3f-5932-400f-b4bf-0a6fdf90eec8)\n\n   ```\n   WorkshopItems=514427485;513111049\n   Mods=ModA;ModB\n   ```\n\n7. Click **Save & Exit**, then start or restart your server.\n\n## Troubleshooting\n\nIf mods installed via Method 1 are not loading after you start the server:\n\n1. Click **Configuration Files** and open `servertest.ini` with **Text Editor**.\n2. Search for `WorkshopItems=` and locate the line.\n\n   ![Text Editor showing WorkshopItems line in servertest.ini](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8fc66ac9-d657-4bf9-95fc-d51440482266)\n\n3. Find the line that looks like `WorkshopItems=514427485;513111049` and delete only that value line.\n\n   ![Text Editor showing example WorkshopItems value to delete](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fafc2aae4-6401-4e6c-b9b2-d01952bd200f)\n\n4. Click **Save & Exit**.\n5. Click the **Steam Workshop (installed)** icon and reinstall all mods.\n6. Start your server once reinstallation is complete.",{"languages_code":98,"title":125,"title_short":126,"description":127,"content_md":128},"Mods toevoegen aan je Project Zomboid-server","Mods toevoegen","Installeer Steam Workshop-mods op je Project Zomboid-server via het Steam Workshop-paneel of door servertest.ini handmatig te bewerken.","Steam Workshop-mods toevoegen aan je Project Zomboid-server laat jou en je spelers genieten van community-content. Gebruik het Steam Workshop-paneel in je gamepaneel voor de snelste installatie, of bewerk `servertest.ini` direct voor volledige controle. Zie ook [workshop maps toevoegen](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-workshop-maps) zodra je mods zijn geïnstalleerd.\n\n> **Voor je begint:** Mods kunnen instabiliteit of gegevensverlies veroorzaken. Maak een back-up van je server door **Create Backup** uit te voeren in je gamepaneel voordat je mods installeert.\n\n## Methode 1: Steam Workshop-paneel\n\n1. Open je gamepaneel en klik op het pictogram **Steam Workshop**.\n2. Zoek mods op naam of mod-ID.\n3. Klik op **Install** voor elke mod die je wilt toevoegen.\n\nDeze methode voegt de mod-ID's automatisch toe aan je `servertest.ini`-configuratiebestand. Je kunt er ook volledige mod-collecties mee installeren.\n\n## Methode 2: servertest.ini handmatig bewerken\n\n1. Klik op het pictogram **Configuration Files** in je gamepaneel.\n2. Zoek `servertest.ini` en open het met **Config Editor**.\n3. Zoek het gedeelte **Mods** in de Config Editor.\n4. Zoek op de Steam Workshop-pagina van elke mod het Workshop-ID en het Mod-ID in de modgegevens. Het ziet er ongeveer zo uit:\n\n   ![Steam Workshop-modpagina met Workshop-ID- en Mod-ID-velden](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Ffa48c921-d113-4140-9d48-c8ee132c3749)\n\n5. Kopieer het **Workshop-ID** naar het veld **Workshop Items** en het **Mod-ID** naar het veld **Mods** in de **Config Editor**. Voorbeeld:\n\n   ![Config Editor met ingevulde Workshop Items- en Mods-velden](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8be03056-3015-437e-82fb-4012ccd60aca)\n\n6. Om meerdere mods toe te voegen, scheid je elke waarde met een puntkomma (`;`). Voorbeeld:\n\n   ![Config Editor met meerdere mods gescheiden door puntkomma's](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F73c88b3f-5932-400f-b4bf-0a6fdf90eec8)\n\n   ```\n   WorkshopItems=514427485;513111049\n   Mods=ModA;ModB\n   ```\n\n7. Klik op **Save & Exit** en start of herstart je server.\n\n## Problemen oplossen\n\nAls mods die via methode 1 zijn geïnstalleerd niet laden nadat je de server hebt gestart:\n\n1. Klik op **Configuration Files** en open `servertest.ini` met **Text Editor**.\n2. Zoek naar `WorkshopItems=` en zoek de regel.\n\n   ![Text Editor met de WorkshopItems-regel in servertest.ini](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8fc66ac9-d657-4bf9-95fc-d51440482266)\n\n3. Zoek de regel die er uitziet als `WorkshopItems=514427485;513111049` en verwijder alleen die waarderegel.\n\n   ![Text Editor met een voorbeeld van te verwijderen WorkshopItems-waarde](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fafc2aae4-6401-4e6c-b9b2-d01952bd200f)\n\n4. Klik op **Save & Exit**.\n5. Klik op het pictogram **Steam Workshop (installed)** en installeer alle mods opnieuw.\n6. Start je server zodra de herinstallatie is voltooid.",{"id":130,"article_path":131,"sort":84,"date_created":132,"date_updated":133,"author_name":108,"featured_image":84,"subcategory":134,"translations":142},236,"become-admin","2026-06-09T04:25:46.000Z","2026-06-10T18:25:12.000Z",{"id":27,"slug":135,"sort":136,"display_style":112,"translations":137},"configuration",20,[138,140],{"languages_code":93,"name":139},"Configuration",{"languages_code":98,"name":141},"Configuratie",[143,148],{"languages_code":93,"title":144,"title_short":145,"description":146,"content_md":147},"How to Become an Admin on Your Project Zomboid Server","Become Admin","Grant yourself admin access on your Project Zomboid server using the web console command or by logging in with the default admin account.","Admin access lets you use in-game commands to manage players, spawn items, and control the server. You have two options: grant admin to an existing player account via the web console, or log in directly with the built-in admin account. To change the admin password, see [change admin password](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fchange-admin-password).\n\n> **Before you start:** For Method 1, you must have joined the server at least once so your player account exists.\n\n## Method 1: Grant admin via the web console\n\n1. Log in to the server's [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your server.\n2. Click the **Web Console** icon.\n3. Run the following command, replacing `\u003CUSERNAME>` with your in-game account name:\n\n```\nSetAccessLevel \u003CUSERNAME> admin\n```\n\n## Method 2: Log in as the built-in admin account\n\n1. Launch Project Zomboid on your local machine.\n2. On the join screen, set **Account Username** to `admin` and **Account Password** to `ChangeMe123!`.\n3. Set the server IP and port, then click **Save**.\n4. Join the server. You are now connected as the admin account.\n\nFor a full list of admin commands, refer to the [Project Zomboid Dedicated Server wiki](https:\u002F\u002Fpzwiki.net\u002Fwiki\u002FDedicated_Server#Admin_Commands).",{"languages_code":98,"title":149,"title_short":150,"description":151,"content_md":152},"Beheerder worden op je Project Zomboid-server","Beheerder worden","Geef jezelf beheerderstoegang op je Project Zomboid-server via de webconsole-opdracht of door in te loggen met het standaard beheerdersaccount.","Beheerderstoegang stelt je in staat om in-game opdrachten te gebruiken om spelers te beheren, items te spawnen en de server te beheren. Je hebt twee opties: beheerdersrechten toekennen aan een bestaand speleracccount via de webconsole, of rechtstreeks inloggen met het ingebouwde beheerdersaccount. Om het beheerderswachtwoord te wijzigen, zie [beheerderswachtwoord wijzigen](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fchange-admin-password).\n\n> **Voor je begint:** Voor methode 1 moet je minstens één keer op de server zijn ingelogd zodat je speleraccount bestaat.\n\n## Methode 1: Beheerder worden via de webconsole\n\n1. Log in op het [gamepaneel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) en ga naar je server.\n2. Klik op het pictogram **Web Console**.\n3. Voer de volgende opdracht uit en vervang `\u003CUSERNAME>` door je in-game accountnaam:\n\n```\nSetAccessLevel \u003CUSERNAME> admin\n```\n\n## Methode 2: Inloggen als het ingebouwde beheerdersaccount\n\n1. Start Project Zomboid op je lokale machine.\n2. Stel op het verbindingsscherm **Account Username** in op `admin` en **Account Password** op `ChangeMe123!`.\n3. Vul het server-IP en de poort in en klik op **Save**.\n4. Verbind met de server. Je bent nu verbonden als het beheerdersaccount.\n\nRaadpleeg de [Project Zomboid Dedicated Server-wiki](https:\u002F\u002Fpzwiki.net\u002Fwiki\u002FDedicated_Server#Admin_Commands) voor een volledige lijst met beheeropdrachten.",{"id":154,"article_path":155,"sort":84,"date_created":156,"date_updated":157,"author_name":108,"featured_image":84,"subcategory":158,"translations":167},239,"join-server","2026-06-09T04:25:58.000Z","2026-06-10T18:25:02.000Z",{"id":5,"slug":159,"sort":160,"display_style":161,"translations":162},"getting-started",10,"cards",[163,165],{"languages_code":93,"name":164},"Getting Started",{"languages_code":98,"name":166},"Aan de slag",[168,173],{"languages_code":93,"title":169,"title_short":170,"description":171,"content_md":172},"Getting Started: How to Join Your Project Zomboid Server","Join Server","Set up your admin password and add your Project Zomboid server to your in-game favorites list so you and your players can connect.","When your server is first provisioned, it uses a placeholder admin password. Change it before sharing access with anyone, then add the server to your in-game favorites to connect. Once you can join, you may want to [become an admin](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fbecome-admin) so you can manage players in-game.\n\n## Change the server admin password\n\n1. Log in to your server's game control panel.\n2. Find the **Change Admin Password** button on the left-hand side, shown with a lock icon.\n3. When prompted, type your new password and click **Run**.\n4. Wait for the script to finish. Your new password is now active.\n\n## Add the server to your favorites and join\n\n1. Launch Project Zomboid.\n2. Click the **Join** icon in the main menu.\n3. On the right-hand side, click **Add to Favorites**.\n4. Enter a nickname in the **Favorite Name** field.\n5. Enter your server's IP address in the **IP** field. For example, if your connection info is `104.192.227.53:8766`, enter `104.192.227.53`.\n6. Leave the **Local IP** field blank.\n7. Enter your server's port in the **Port** field. Using the example above, the port is `8766`.\n8. If your server has a password, enter it in the **Server Password** field.\n9. Leave the description blank.\n10. Create an **Account Username** and **Account Password** when prompted. This prevents other players from using your username on the server.\n11. Click **Add**, select the server from your list, and click **Join**.",{"languages_code":98,"title":174,"title_short":175,"description":176,"content_md":177},"Aan de slag: verbinding maken met je Project Zomboid-server","Verbinding maken met server","Stel je beheerderswachtwoord in en voeg je Project Zomboid-server toe aan je favorieten in het spel zodat jij en je spelers verbinding kunnen maken.","Wanneer je server voor het eerst wordt aangemaakt, gebruikt hij een tijdelijk beheerderswachtwoord. Wijzig dit voordat je toegang deelt met iemand, en voeg daarna de server toe aan je favorieten in het spel om verbinding te maken. Zodra je verbinding kunt maken, wil je misschien [beheerder worden](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fbecome-admin) om spelers in het spel te beheren.\n\n## Het beheerderswachtwoord van de server wijzigen\n\n1. Log in op het gamepaneel van je server.\n2. Zoek de knop **Change Admin Password** aan de linkerkant, weergegeven met een slotpictogram.\n3. Typ je nieuwe wachtwoord wanneer daarom gevraagd wordt en klik op **Run**.\n4. Wacht tot het script klaar is. Je nieuwe wachtwoord is nu actief.\n\n## De server toevoegen aan je favorieten en verbinding maken\n\n1. Start Project Zomboid.\n2. Klik op het pictogram **Join** in het hoofdmenu.\n3. Klik aan de rechterkant op **Add to Favorites**.\n4. Voer een bijnaam in het veld **Favorite Name** in.\n5. Voer het IP-adres van je server in het veld **IP** in. Als je verbindingsgegevens bijvoorbeeld `104.192.227.53:8766` zijn, voer dan `104.192.227.53` in.\n6. Laat het veld **Local IP** leeg.\n7. Voer de poort van je server in het veld **Port** in. In het bovenstaande voorbeeld is de poort `8766`.\n8. Als je server een wachtwoord heeft, voer dat in het veld **Server Password** in.\n9. Laat de beschrijving leeg.\n10. Maak een **Account Username** en **Account Password** aan wanneer daarom gevraagd wordt. Dit voorkomt dat andere spelers jouw gebruikersnaam op de server gebruiken.\n11. Klik op **Add**, selecteer de server uit je lijst en klik op **Join**.",{"id":179,"article_path":180,"sort":84,"date_created":181,"date_updated":182,"author_name":108,"featured_image":84,"subcategory":183,"translations":187},244,"add-workshop-maps","2026-06-09T04:26:20.000Z","2026-06-10T18:25:28.000Z",{"id":39,"slug":110,"sort":111,"display_style":112,"translations":184},[185,186],{"languages_code":93,"name":115},{"languages_code":98,"name":117},[188,193],{"languages_code":93,"title":189,"title_short":190,"description":191,"content_md":192},"How to Add Workshop Maps to Your Project Zomboid Server","Add Workshop Maps","Install custom Steam Workshop maps on your Project Zomboid server by uploading map files via FTP and updating servertest_spawnregions.lua and servertest.ini.","Custom workshop maps expand your Project Zomboid world beyond the default locations. This process requires FTP access to transfer the downloaded map files to your server. Before following these steps, complete [add mods](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) first to install the map as a mod.\n\n> **Before you start:** You must add the map as a mod before following this guide. Stop your server before making file changes.\n\n## Install the map mod\n\n1. Stop your server from the game panel.\n2. Follow the [add mods guide](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) to install the desired workshop map as a mod on your server.\n\n## Upload map files via FTP\n\n3. Connect to your server using an [FTP client](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp) such as FileZilla.\n4. Create a `mods` folder in your server's root directory if it does not already exist.\n5. On your local PC, download the desired maps through **Steam Workshop**.\n6. Locate the downloaded files. The default path is:\n\n   ```\n   C:\\Program Files (x86)\\Steam\\steamapps\\workshop\\content\\108600\n   ```\n\n   Folder names in this directory correspond to the Workshop IDs of the maps.\n\n7. Copy the desired map folders from your PC and upload them into the `mods` folder on your server via FTP.\n8. Copy all contents of the `media` folder found in each uploaded map and place them into `\u002Fmedia\u002Fmaps` on your server. If prompted to overwrite files, confirm the overwrite.\n\n## Configure spawn regions\n\n9. In your game panel, go to **Configuration Files** and open `servertest_spawnregions.lua` with **Text Editor**.\n10. The file lists spawn regions and links them to map paths. By default it includes the four base maps:\n\n    ```lua\n    function SpawnRegions()\n          return {\n                { name = \"Muldraugh, KY\", file = \"media\u002Fmaps\u002FMuldraugh, KY\u002Fspawnpoints.lua\" },\n                { name = \"West Point, KY\", file = \"media\u002Fmaps\u002FWest Point, KY\u002Fspawnpoints.lua\" },\n                { name = \"Rosewood, KY\", file = \"media\u002Fmaps\u002FRosewood, KY\u002Fspawnpoints.lua\" },\n                { name = \"Riverside, KY\", file = \"media\u002Fmaps\u002FRiverside, KY\u002Fspawnpoints.lua\" },\n          }\n     end\n    ```\n\n11. Add your custom map by inserting a new line pointing to its spawn file. For example, to add BedfordFalls:\n\n```lua\n{ name = \"BedfordFalls\", file = \"media\u002Fmaps\u002FBedfordFalls\u002Fspawnpoints.lua\" },\n```\n\nRepeat for each additional map, making sure each path matches the folder you uploaded.\n\n## Update the map list\n\n12. Still in **Configuration Files**, open `servertest.ini` with **Text Editor**.\n13. Find the line that reads `Map=Muldraugh, KY`.\n14. Add your custom maps before `Muldraugh, KY`, separating each with a semicolon (`;`). For example:\n\n    ```\n    Map=BedfordFalls;Muldraugh, KY\n    ```\n\n    `Muldraugh, KY` **must** remain the last entry or other maps will not load.\n\n15. Save the file and start your server.",{"languages_code":98,"title":194,"title_short":195,"description":196,"content_md":197},"Workshop-maps toevoegen aan je Project Zomboid-server","Workshop-maps toevoegen","Installeer aangepaste Steam Workshop-maps op je Project Zomboid-server door mapbestanden via FTP te uploaden en servertest_spawnregions.lua en servertest.ini bij te werken.","Aangepaste Workshop-maps breiden je Project Zomboid-wereld uit buiten de standaardlocaties. Voor dit proces is FTP-toegang nodig om de gedownloade mapbestanden naar je server te uploaden. Volg eerst de stappen in [mods toevoegen](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) om de map als mod te installeren voordat je deze handleiding volgt.\n\n> **Voor je begint:** Je moet de map als mod toevoegen voordat je deze handleiding volgt. Stop je server voordat je bestanden wijzigt.\n\n## De map-mod installeren\n\n1. Stop je server vanuit het gamepaneel.\n2. Volg de [handleiding voor het toevoegen van mods](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) om de gewenste Workshop-map als mod op je server te installeren.\n\n## Mapbestanden uploaden via FTP\n\n3. Maak verbinding met je server via een [FTP-client](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp) zoals FileZilla.\n4. Maak een map `mods` aan in de rootmap van je server als deze nog niet bestaat.\n5. Download op je lokale pc de gewenste maps via **Steam Workshop**.\n6. Zoek de gedownloade bestanden. Het standaardpad is:\n\n   ```\n   C:\\Program Files (x86)\\Steam\\steamapps\\workshop\\content\\108600\n   ```\n\n   Mapnamen in deze map komen overeen met de Workshop-ID's van de maps.\n\n7. Kopieer de gewenste mapmappen van je pc en upload ze naar de map `mods` op je server via FTP.\n8. Kopieer alle inhoud van de map `media` in elke geüploade map en plaats deze in `\u002Fmedia\u002Fmaps` op je server. Als je wordt gevraagd om bestanden te overschrijven, bevestig de overschrijving.\n\n## Spawn-regio's configureren\n\n9. Ga in je gamepaneel naar **Configuration Files** en open `servertest_spawnregions.lua` met **Text Editor**.\n10. Het bestand bevat spawn-regio's en koppelt ze aan mappaden. Standaard bevat het de vier basismaps:\n\n    ```lua\n    function SpawnRegions()\n          return {\n                { name = \"Muldraugh, KY\", file = \"media\u002Fmaps\u002FMuldraugh, KY\u002Fspawnpoints.lua\" },\n                { name = \"West Point, KY\", file = \"media\u002Fmaps\u002FWest Point, KY\u002Fspawnpoints.lua\" },\n                { name = \"Rosewood, KY\", file = \"media\u002Fmaps\u002FRosewood, KY\u002Fspawnpoints.lua\" },\n                { name = \"Riverside, KY\", file = \"media\u002Fmaps\u002FRiverside, KY\u002Fspawnpoints.lua\" },\n          }\n     end\n    ```\n\n11. Voeg je aangepaste map toe door een nieuwe regel in te voegen die verwijst naar het spawn-bestand ervan. Bijvoorbeeld om BedfordFalls toe te voegen:\n\n```lua\n{ name = \"BedfordFalls\", file = \"media\u002Fmaps\u002FBedfordFalls\u002Fspawnpoints.lua\" },\n```\n\nHerhaal dit voor elke extra map en zorg ervoor dat elk pad overeenkomt met de map die je hebt geüpload.\n\n## De maplijst bijwerken\n\n12. Open nog steeds in **Configuration Files** het bestand `servertest.ini` met **Text Editor**.\n13. Zoek de regel `Map=Muldraugh, KY`.\n14. Voeg je aangepaste maps toe vóór `Muldraugh, KY` en scheid elke map met een puntkomma (`;`). Bijvoorbeeld:\n\n    ```\n    Map=BedfordFalls;Muldraugh, KY\n    ```\n\n    `Muldraugh, KY` **moet** de laatste vermelding blijven, anders laden andere maps niet.\n\n15. Sla het bestand op en start je server.",{"id":199,"article_path":200,"sort":84,"date_created":201,"date_updated":84,"author_name":108,"featured_image":84,"subcategory":202,"translations":206},247,"change-admin-password","2026-06-09T04:26:28.000Z",{"id":27,"slug":135,"sort":136,"display_style":112,"translations":203},[204,205],{"languages_code":93,"name":139},{"languages_code":98,"name":141},[207,212],{"languages_code":93,"title":208,"title_short":209,"description":210,"content_md":211},"How to Change Your Project Zomboid Server Admin Password","Change Admin Password","Reset or change the admin password on your Project Zomboid server using the Change Admin Password tool in your game control panel.","If you forget your admin password or want to replace the default one, you can reset it at any time from your game control panel. After updating the password, use the new credentials when [logging in as admin](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fbecome-admin) or when players need to [join your server](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fjoin-server).\n\n## Change the admin password\n\n1. Log in to your server's game control panel.\n2. On the left-hand side, find the **Change Admin Password** button, shown with a lock icon.\n3. Click the button. You will see a prompt showing the current password and a field for a new password.\n4. Enter your new password and click **Run**.\n5. Wait for the script to finish. Your server is now ready with the updated password.",{"languages_code":98,"title":213,"title_short":214,"description":215,"content_md":216},"Het beheerderswachtwoord van je Project Zomboid-server wijzigen","Beheerderswachtwoord wijzigen","Stel het beheerderswachtwoord van je Project Zomboid-server opnieuw in of wijzig het via het hulpprogramma Change Admin Password in je gamepaneel.","Als je je beheerderswachtwoord bent vergeten of het standaardwachtwoord wilt vervangen, kun je het op elk moment opnieuw instellen vanuit je gamepaneel. Na het bijwerken van het wachtwoord gebruik je de nieuwe gegevens wanneer je [inlogt als beheerder](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fbecome-admin) of wanneer spelers verbinding moeten maken met [je server](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fjoin-server).\n\n## Het beheerderswachtwoord wijzigen\n\n1. Log in op het gamepaneel van je server.\n2. Zoek aan de linkerkant de knop **Change Admin Password**, weergegeven met een slotpictogram.\n3. Klik op de knop. Je ziet een melding met het huidige wachtwoord en een veld voor een nieuw wachtwoord.\n4. Voer je nieuwe wachtwoord in en klik op **Run**.\n5. Wacht tot het script klaar is. Je server is nu klaar met het bijgewerkte wachtwoord.",{"id":218,"article_path":219,"sort":84,"date_created":220,"date_updated":84,"author_name":108,"featured_image":84,"subcategory":221,"translations":225},250,"upload-save","2026-06-09T04:26:39.000Z",{"id":39,"slug":110,"sort":111,"display_style":112,"translations":222},[223,224],{"languages_code":93,"name":115},{"languages_code":98,"name":117},[226,231],{"languages_code":93,"title":227,"title_short":228,"description":229,"content_md":230},"How to Upload an Existing Save to Your Project Zomboid Server","Upload Save","Transfer your local Project Zomboid multiplayer save to your server by zipping the save folder and uploading it via the control panel file manager.","You can transfer a local multiplayer save to your server so your group picks up where you left off. The process involves zipping your save folder on your PC and uploading it to the matching directory on your server. If you need FTP access for other file operations, see [connect via FTP](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp).\n\n> **Before you start:** Stop your server before uploading files to avoid data corruption.\n\n## Locate and compress your save\n\n1. On your PC, navigate to your multiplayer saves folder. The default path is:\n\n   ```\n   C:\\Users\\\u003CUserName>\\Zomboid\\Saves\\Multiplayer\\\n   ```\n\n2. You should see a `servertest` folder and a `servertest_player` folder.\n3. Compress both folders into a single zip file.\n\n## Upload and extract the save\n\n4. Stop your server from the game panel.\n5. Open the **File Manager** in your server's control panel.\n6. Navigate to `.\\Zomboid\\Saves\\Multiplayer\\`.\n7. If a `servertest` folder already exists there, delete it first to avoid conflicts.\n8. Upload your zip file to this directory.\n9. Right-click the uploaded zip file in the file manager and click **Extract**.\n10. Wait for the extraction to finish. Depending on save size, this may take a minute or two.\n11. Start your server. Your save is now active.",{"languages_code":98,"title":232,"title_short":233,"description":234,"content_md":235},"Een bestaande save uploaden naar je Project Zomboid-server","Save uploaden","Zet je lokale Project Zomboid multiplayer-save over naar je server door de savemap te zippen en te uploaden via de bestandsbeheerder van het configuratiepaneel.","Je kunt een lokale multiplayer-save overzetten naar je server zodat jouw groep verdergaat waar je was gebleven. Het proces bestaat uit het zippen van je savemap op je pc en het uploaden naar de bijbehorende map op je server. Zie [verbinding maken via FTP](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp) als je FTP-toegang nodig hebt voor andere bestandsbewerkingen.\n\n> **Voor je begint:** Stop je server voordat je bestanden uploadt om gegevensbeschadiging te voorkomen.\n\n## Je save zoeken en comprimeren\n\n1. Ga op je pc naar je map met multiplayer-saves. Het standaardpad is:\n\n   ```\n   C:\\Users\\\u003CUserName>\\Zomboid\\Saves\\Multiplayer\\\n   ```\n\n2. Je zou een map `servertest` en een map `servertest_player` moeten zien.\n3. Comprimeer beide mappen in één zip-bestand.\n\n## De save uploaden en uitpakken\n\n4. Stop je server vanuit het gamepaneel.\n5. Open de **File Manager** in het configuratiepaneel van je server.\n6. Navigeer naar `.\\Zomboid\\Saves\\Multiplayer\\`.\n7. Als er al een map `servertest` bestaat, verwijder die dan eerst om conflicten te vermijden.\n8. Upload je zip-bestand naar deze map.\n9. Klik met de rechtermuisknop op het geüploade zip-bestand in de bestandsbeheerder en klik op **Extract**.\n10. Wacht tot het uitpakken is voltooid. Afhankelijk van de grootte van de save kan dit een minuut of twee duren.\n11. Start je server. Je save is nu actief.",{"id":237,"article_path":238,"sort":84,"date_created":239,"date_updated":84,"author_name":108,"featured_image":84,"subcategory":240,"translations":248},252,"connect-ftp","2026-06-09T04:26:50.000Z",{"id":75,"slug":241,"sort":242,"display_style":112,"translations":243},"general",99,[244,246],{"languages_code":93,"name":245},"General",{"languages_code":98,"name":247},"Algemeen",[249,254],{"languages_code":93,"title":250,"title_short":251,"description":252,"content_md":253},"How to Connect to Your Project Zomboid Server via FTP","Connect via FTP","Connect FileZilla to your Project Zomboid server using the FTP credentials from your game control panel to manage server files directly.","FTP access lets you upload, download, and manage files on your server directly. You will need FileZilla or another FTP client. Download FileZilla at [filezilla-project.org](https:\u002F\u002Ffilezilla-project.org\u002Fdownload.php?show_all=1). FTP access is required for tasks like [adding workshop maps](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-workshop-maps) and [uploading a save](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fupload-save).\n\n## Configure FileZilla\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your server.\n2. Near the middle of the screen, find the `FTP Info` section showing the FTP IP and port (for example, `167.114.172.201:8821`).\n3. Copy and paste this value into the **Host** field in FileZilla. It should look similar to this:\n\n   ![FileZilla Host field with FTP IP and port entered](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F2d958492-4ca2-42ed-8f25-26c6c26fd816)\n\n   > **Before you start:** If the panel shows `SFTP Info` instead of `FTP Info`, add `sftp:\u002F\u002F` in front of the IP. For example: `sftp:\u002F\u002F167.114.172.201:8821`.\n\n4. Enter your control panel username and password into the **Username** and **Password** fields in FileZilla.\n\n   ![FileZilla Username and Password fields filled in](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fc7ad63d9-3ccf-495f-99f2-dbda4fca9497)\n\n5. The port adjusts automatically when you paste the full `FTP Info` value into the Host field.\n6. Click **Quickconnect** to connect to your server files.",{"languages_code":98,"title":255,"title_short":256,"description":257,"content_md":258},"Verbinding maken met je Project Zomboid-server via FTP","Verbinding maken via FTP","Verbind FileZilla met je Project Zomboid-server met de FTP-gegevens uit je gamepaneel om serverbestanden rechtstreeks te beheren.","FTP-toegang stelt je in staat om bestanden op je server rechtstreeks te uploaden, downloaden en beheren. Je hebt FileZilla of een andere FTP-client nodig. Download FileZilla via [filezilla-project.org](https:\u002F\u002Ffilezilla-project.org\u002Fdownload.php?show_all=1). FTP-toegang is vereist voor taken zoals [workshop maps toevoegen](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-workshop-maps) en [een save uploaden](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fupload-save).\n\n## FileZilla configureren\n\n1. Log in op het [gamepaneel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) en ga naar je server.\n2. Zoek in het midden van het scherm het gedeelte `FTP Info` met het FTP-IP en de poort (bijvoorbeeld `167.114.172.201:8821`).\n3. Kopieer en plak deze waarde in het veld **Host** in FileZilla. Het ziet er ongeveer zo uit:\n\n   ![FileZilla Host-veld met FTP-IP en poort ingevuld](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F2d958492-4ca2-42ed-8f25-26c6c26fd816)\n\n   > **Voor je begint:** Als het paneel `SFTP Info` in plaats van `FTP Info` toont, voeg dan `sftp:\u002F\u002F` toe voor het IP. Bijvoorbeeld: `sftp:\u002F\u002F167.114.172.201:8821`.\n\n4. Voer je gebruikersnaam en wachtwoord van het configuratiepaneel in de velden **Username** en **Password** in FileZilla in.\n\n   ![FileZilla met ingevulde velden Username en Password](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fc7ad63d9-3ccf-495f-99f2-dbda4fca9497)\n\n5. De poort wordt automatisch aangepast wanneer je de volledige waarde van `FTP Info` in het veld Host plakt.\n6. Klik op **Quickconnect** om verbinding te maken met je serverbestanden.",{"id":260,"article_path":261,"sort":84,"date_created":262,"date_updated":84,"author_name":108,"featured_image":84,"subcategory":263,"translations":267},256,"automatic-restarts","2026-06-09T04:27:02.000Z",{"id":27,"slug":135,"sort":136,"display_style":112,"translations":264},[265,266],{"languages_code":93,"name":139},{"languages_code":98,"name":141},[268,273],{"languages_code":93,"title":269,"title_short":270,"description":271,"content_md":272},"How to Set Up Automatic Restarts for Your Project Zomboid Server","Automatic Restarts","Schedule automatic daily or recurring restarts for your Project Zomboid server using the Scheduled Tasks feature in your game control panel.","Scheduled restarts keep your server healthy and free up memory over time. You can set a restart to run once per day or at repeating intervals using the **Scheduled Tasks** feature in your control panel. For other configuration changes, see [change admin password](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fchange-admin-password) or [sandbox settings](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fsandbox-settings).\n\n## Create a scheduled restart\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your server.\n2. Click the **Scheduled Tasks** icon on the left-hand side.\n3. Click **New** at the top, choose **Scheduled Start\u002FStop\u002FRestart**, then click **New** directly below that section.\n4. Give the task a descriptive name and make sure the **Enabled** checkbox is checked.\n5. Set the type to **Daily** to restart at the same time each day.\n6. Set the start date and time. This is the time the task runs every day. To match your time zone, check the [time zone guide](https:\u002F\u002Fhosthavoc.com\u002Fbilling\u002Fknowledgebase\u002F342).\n7. Click **Save**.\n\n## Set up a repeating restart\n\nTo restart every few hours (for example, every 6 hours), open the **Advance Options** section after step 6:\n\n- Check **Repeat Task**.\n- Set the repeat interval (for example, every 6 hours).\n- Additional options such as waiting until the server is empty before restarting are also available under **Advance Options**.\n\nBelow is an example of a task configured to repeat every 6 hours across a 24-hour period:\n\n![Scheduled Tasks panel showing a repeating restart configured every 6 hours with Repeat Task checked](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F57ac63d3-4e97-4051-bd83-d58593129bf0)\n\nClick **Save** when done.",{"languages_code":98,"title":274,"title_short":275,"description":276,"content_md":277},"Automatische herstarten instellen voor je Project Zomboid-server","Automatische herstarten","Plan automatische dagelijkse of terugkerende herstarten voor je Project Zomboid-server via de functie Scheduled Tasks in je gamepaneel.","Geplande herstarten houden je server gezond en geven geheugen vrij in de loop van de tijd. Je kunt een herstart instellen om eenmaal per dag of op herhalende intervallen uit te voeren via de functie **Scheduled Tasks** in je configuratiepaneel. Zie voor andere configuratiewijzigingen [beheerderswachtwoord wijzigen](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fchange-admin-password) of [sandbox-instellingen](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fsandbox-settings).\n\n## Een geplande herstart maken\n\n1. Log in op het [gamepaneel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) en ga naar je server.\n2. Klik op het pictogram **Scheduled Tasks** aan de linkerkant.\n3. Klik bovenaan op **New**, kies **Scheduled Start\u002FStop\u002FRestart** en klik vervolgens direct daaronder op **New**.\n4. Geef de taak een beschrijvende naam en zorg ervoor dat het selectievakje **Enabled** is aangevinkt.\n5. Stel het type in op **Daily** om elke dag op hetzelfde tijdstip te herstarten.\n6. Stel de startdatum en -tijd in. Dit is het tijdstip waarop de taak elke dag wordt uitgevoerd. Raadpleeg de [tijdzonegids](https:\u002F\u002Fhosthavoc.com\u002Fbilling\u002Fknowledgebase\u002F342) om je tijdzone te vinden.\n7. Klik op **Save**.\n\n## Een terugkerende herstart instellen\n\nOm elke paar uur te herstarten (bijvoorbeeld elke 6 uur), open je het gedeelte **Advance Options** na stap 6:\n\n- Vink **Repeat Task** aan.\n- Stel het herhalingsinterval in (bijvoorbeeld elke 6 uur).\n- Extra opties, zoals wachten tot de server leeg is voordat er wordt herstart, zijn ook beschikbaar onder **Advance Options**.\n\nHieronder zie je een voorbeeld van een taak die is geconfigureerd om elke 6 uur te herstarten over een periode van 24 uur:\n\n![Scheduled Tasks-paneel met een terugkerende herstart geconfigureerd om de 6 uur met Repeat Task aangevinkt](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F57ac63d3-4e97-4051-bd83-d58593129bf0)\n\nKlik op **Save** wanneer je klaar bent.",{"id":279,"article_path":280,"sort":84,"date_created":281,"date_updated":84,"author_name":108,"featured_image":84,"subcategory":282,"translations":290},259,"reinstall-server","2026-06-09T04:27:16.000Z",{"id":71,"slug":283,"sort":284,"display_style":112,"translations":285},"troubleshooting",60,[286,288],{"languages_code":93,"name":287},"Troubleshooting",{"languages_code":98,"name":289},"Probleemoplossing",[291,296],{"languages_code":93,"title":292,"title_short":293,"description":294,"content_md":295},"How to Reinstall Your Project Zomboid Server","Reinstall Server","Wipe and reinstall your Project Zomboid server back to its default state using the Reinstall option in your game control panel.","Reinstalling resets your server to the state it was in when you first received it, which is useful when troubleshooting persistent issues or starting fresh. If you have files you want to keep, download them before proceeding. For a less destructive reset, consider [uploading a save](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fupload-save) instead.\n\n> **Before you start:** Reinstalling deletes all server files except backups. Download anything you want to keep before starting.\n\n## Reinstall the server\n\n1. Log in to your [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F).\n2. Stop your server.\n3. Click the **More** button.\n\n   ![Game panel showing the More button](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F94180fe5-c087-402a-b039-8712cc770d74)\n\n4. Click **[ Reinstall ]**.\n\n   ![Game panel showing the Reinstall option in the More menu](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Ffbfa4b6d-e744-47e9-a572-6bcd73c77865)\n\n5. On the confirmation screen, click the **Reinstall** button. Keep the **Default values** option selected unless you have a specific reason to change it.\n\n   ![Reinstall confirmation screen with Default values option selected](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F1d363f8f-09ad-45ed-b44d-3a62503bae93)\n\nThe process deletes all files in your server directory, downloads a fresh copy of the game server files, and installs a default configuration. This may take several minutes depending on the size of the game files. Once complete, you will have a clean server ready to configure.\n\nIf you need further assistance, submit a support ticket and the Host Havoc team will be happy to help.",{"languages_code":98,"title":297,"title_short":298,"description":299,"content_md":300},"Je Project Zomboid-server opnieuw installeren","Server opnieuw installeren","Wis en installeer je Project Zomboid-server opnieuw naar de standaardstatus via de optie Reinstall in je gamepaneel.","Opnieuw installeren brengt je server terug naar de staat zoals bij eerste ontvangst, wat handig is bij het oplossen van hardnekkige problemen of een frisse start. Als je bestanden wilt bewaren, download ze dan voordat je begint. Voor een minder ingrijpende reset kun je overwegen om [een save te uploaden](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fupload-save) in plaats daarvan.\n\n> **Voor je begint:** Opnieuw installeren verwijdert alle serverbestanden behalve back-ups. Download alles wat je wilt bewaren voordat je begint.\n\n## De server opnieuw installeren\n\n1. Log in op je [gamepaneel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F).\n2. Stop je server.\n3. Klik op de knop **More**.\n\n   ![Gamepaneel met de More-knop](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F94180fe5-c087-402a-b039-8712cc770d74)\n\n4. Klik op **[ Reinstall ]**.\n\n   ![Gamepaneel met de Reinstall-optie in het More-menu](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Ffbfa4b6d-e744-47e9-a572-6bcd73c77865)\n\n5. Klik op het bevestigingsscherm op de knop **Reinstall**. Laat de optie **Default values** geselecteerd tenzij je een specifieke reden hebt om dit te wijzigen.\n\n   ![Bevestigingsscherm voor opnieuw installeren met geselecteerde optie Default values](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F1d363f8f-09ad-45ed-b44d-3a62503bae93)\n\nHet proces verwijdert alle bestanden in je servermap, downloadt een nieuwe kopie van de gameserverbestanden en installeert een standaardconfiguratie. Dit kan enkele minuten duren, afhankelijk van de grootte van de gamebestanden. Na voltooiing heb je een schone server klaar voor configuratie.\n\nAls je verdere hulp nodig hebt, dien dan een supportticket in en het Host Havoc-team helpt je graag verder.",{"id":302,"article_path":303,"sort":84,"date_created":304,"date_updated":84,"author_name":108,"featured_image":84,"subcategory":305,"translations":309},262,"switch-branch","2026-06-09T04:27:25.000Z",{"id":27,"slug":135,"sort":136,"display_style":112,"translations":306},[307,308],{"languages_code":93,"name":139},{"languages_code":98,"name":141},[310,315],{"languages_code":93,"title":311,"title_short":312,"description":313,"content_md":314},"How to Install Build 42 Unstable on Your Project Zomboid Server","Switch Branch","Switch your Project Zomboid server to the Build 42 unstable branch by running Repair and Validate Server Files, then selecting the Unstable branch.","The unstable branch lets you access early Build 42 features on your server before the stable release. This process runs a repair and file validation to ensure a clean switch. After switching, you will also need to set your server admin password if it has not been configured. See [change admin password](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fchange-admin-password) if needed.\n\n## Switch to the unstable branch\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your server.\n2. Stop the server.\n3. Click the **[...More]** button and run the **Repair** option.\n4. Once the repair completes, click **[...More]** again and run the **Validate Server Files** option.\n5. In the branch settings, select **Unstable** as the branch.\n6. Set your **Server Admin Password**.\n7. Start your server.",{"languages_code":98,"title":316,"title_short":317,"description":318,"content_md":319},"Build 42 Unstable installeren op je Project Zomboid-server","Branch wisselen","Schakel je Project Zomboid-server over naar de Build 42-testbranch door Repair en Validate Server Files uit te voeren en vervolgens de Unstable-branch te selecteren.","De testbranch geeft je toegang tot vroege Build 42-functies op je server vóór de stabiele release. Dit proces voert een herstel en bestandsvalidatie uit voor een schone overschakeling. Na het wisselen moet je ook het beheerderswachtwoord van je server instellen als dat nog niet is geconfigureerd. Zie [beheerderswachtwoord wijzigen](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fchange-admin-password) indien nodig.\n\n## Overschakelen naar de testbranch\n\n1. Log in op het [gamepaneel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) en ga naar je server.\n2. Stop de server.\n3. Klik op de knop **[...More]** en voer de optie **Repair** uit.\n4. Klik zodra de herstelactie is voltooid opnieuw op **[...More]** en voer de optie **Validate Server Files** uit.\n5. Selecteer in de branch-instellingen **Unstable** als branch.\n6. Stel je **Server Admin Password** in.\n7. Start je server.",{"id":321,"article_path":322,"sort":84,"date_created":323,"date_updated":84,"author_name":108,"featured_image":84,"subcategory":324,"translations":328},263,"reset-player-password","2026-06-09T04:27:36.000Z",{"id":27,"slug":135,"sort":136,"display_style":112,"translations":325},[326,327],{"languages_code":93,"name":139},{"languages_code":98,"name":141},[329,334],{"languages_code":93,"title":330,"title_short":331,"description":332,"content_md":333},"How to Reset a Player's Profile Password in Project Zomboid","Reset Player Password","Reset a player's in-game profile password on your Project Zomboid server by removing them from the whitelist via console or editing the servertest.db file.","If a player forgets their in-game profile password, you can reset it so they can set a new one on next login. There are two approaches: a quick console command (requires admin access), or editing the server database file directly. To set up admin access first, see [become admin](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fbecome-admin).\n\n## Method 1: Remove the player from the whitelist\n\n1. Open the web console in your game panel, or log in to the server with an account that has admin permissions.\n2. Run the following command, replacing `\u003Cusername>` with the player's in-game name:\n\n   ```\n   removeuserfromwhitelist \u003Cusername>\n   ```\n\n3. The next time the player joins the server, they will be prompted to set a new password.\n\n## Method 2: Edit the servertest.db file\n\n1. Open the **File Manager** in your game panel.\n2. Navigate to `Zomboid\u002Fdb\u002Fservertest.db`.\n3. Right-click the file and download it to your computer.\n4. Open the file in [SQLite Browser](https:\u002F\u002Fsqlitebrowser.org\u002F).\n5. Go to **Browse Data** and select the **Whitelist** table from the dropdown.\n6. Find the player's row and delete their password entry.\n7. Save the file in SQLite Browser.\n8. Upload the modified `servertest.db` back to `Zomboid\u002Fdb\u002F` on the server.\n9. Start the server.",{"languages_code":98,"title":335,"title_short":336,"description":337,"content_md":338},"Het profielwachtwoord van een speler resetten in Project Zomboid","Spelerswachtwoord resetten","Reset het in-game profielwachtwoord van een speler op je Project Zomboid-server door hem uit de whitelist te verwijderen via de console of het bestand servertest.db te bewerken.","Als een speler zijn in-game profielwachtwoord is vergeten, kun je het resetten zodat hij bij de volgende inlog een nieuw wachtwoord kan instellen. Er zijn twee benaderingen: een snelle consoleopdracht (vereist beheerderstoegang), of het serverbestand direct bewerken. Zie [beheerder worden](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fbecome-admin) om eerst beheerderstoegang in te stellen.\n\n## Methode 1: De speler van de whitelist verwijderen\n\n1. Open de webconsole in je gamepaneel, of log in op de server met een account met beheerdersrechten.\n2. Voer de volgende opdracht uit en vervang `\u003Cusername>` door de in-game naam van de speler:\n\n   ```\n   removeuserfromwhitelist \u003Cusername>\n   ```\n\n3. De volgende keer dat de speler verbinding maakt met de server, wordt hem gevraagd een nieuw wachtwoord in te stellen.\n\n## Methode 2: Het bestand servertest.db bewerken\n\n1. Open de **File Manager** in je gamepaneel.\n2. Navigeer naar `Zomboid\u002Fdb\u002Fservertest.db`.\n3. Klik met de rechtermuisknop op het bestand en download het naar je computer.\n4. Open het bestand in [SQLite Browser](https:\u002F\u002Fsqlitebrowser.org\u002F).\n5. Ga naar **Browse Data** en selecteer de tabel **Whitelist** in het dropdown-menu.\n6. Zoek de rij van de speler en verwijder zijn wachtwoorditem.\n7. Sla het bestand op in SQLite Browser.\n8. Upload het gewijzigde `servertest.db` terug naar `Zomboid\u002Fdb\u002F` op de server.\n9. Start de server.",{"id":340,"article_path":341,"sort":84,"date_created":342,"date_updated":343,"author_name":108,"featured_image":84,"subcategory":344,"translations":352},265,"sandbox-settings","2026-06-09T04:28:00.000Z","2026-06-10T18:25:37.000Z",{"id":33,"slug":345,"sort":346,"display_style":112,"translations":347},"gameplay",30,[348,350],{"languages_code":93,"name":349},"Gameplay Settings",{"languages_code":98,"name":351},"Gameplay-instellingen",[353,358],{"languages_code":93,"title":354,"title_short":355,"description":356,"content_md":357},"How to Change Sandbox Settings on Your Project Zomboid Server","Sandbox Settings","Adjust zombie population, loot rarity, XP multipliers, and other gameplay variables on your Project Zomboid server by editing servertest_SandboxVars.lua.","Sandbox settings control the core gameplay experience on your server, including how many zombies spawn, how often loot respawns, how fast players gain XP, and other world simulation variables. All of these are stored in `servertest_SandboxVars.lua`. Changes take effect after a server restart. See [automatic restarts](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fautomatic-restarts) if you want the server to restart on a schedule.\n\n> **Before you start:** Stop your server before editing configuration files. Zombie population changes may require starting a new map to take full effect on already-populated tiles.\n\n## Edit sandbox variables\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your Project Zomboid server.\n2. Stop your server.\n3. Click **Configuration Files**, locate `servertest_SandboxVars.lua`, and click **Text Editor**.\n4. Modify the variables you want to change. Key variables are listed below.\n5. Click **Save** and start your server.\n\n## Key sandbox variables\n\n| Variable | Default | Notes |\n|---|---|---|\n| `Zombies` | `3` | 1=Insane, 2=High, 3=Normal, 4=Low, 5=None |\n| `Distribution` | `1` | Loot distribution: 1=Urban Focused, 2=Even |\n| `DayLength` | `2` | Day length: 1=15 min, 2=30 min, up to 8=24 h real |\n| `XpMultiplier` | `1.0` | Global XP multiplier |\n| `LootRespawn` | `1` | 1=None, 2=Every Day, 3=Every Week, 4=Every Month |\n| `HoursForLootRespawn` | `0` | Hours before unlooted areas re-populate (0 uses LootRespawn preset) |\n| `MaxItemsForLootRespawn` | `4` | Max items in a container before respawn skips it |\n| `StarterKit` | `false` | Spawns players with a small starter inventory |\n| `Nutrition` | `true` | Track hunger nutritional content |\n| `FoodRotSpeed` | `2` | 1=Very Fast, 2=Normal, 3=Very Slow |\n| `ZombieAttractionMultiplier` | `1.0` | How loud the world is to zombies |\n| `VehicleEasyUse` | `false` | Lowers vehicle skill requirements |\n| `Farming` | `2` | Crop growth speed: 1=Very Fast to 5=Very Slow |\n| `WaterShut` | `2` | 0=Instant, 1=0-30 days, 2=0-2 months, 3=0-6 months, 4=0-1 year, 5=2-6 months, 6=6-12 months |\n| `ElecShut` | `2` | Same scale as WaterShut |\n| `TimeSinceApo` | `1` | 1=0 days since apocalypse, 2=Several weeks later, up to 8=1 year later |\n\n## Example presets\n\n**Easy mode:**\n\n```lua\nZombies = 4,\nDayLength = 4,\nXpMultiplier = 3.0,\nLootRespawn = 2,\nStarterKit = true,\nFoodRotSpeed = 3,\n```\n\n**Hardcore:**\n\n```lua\nZombies = 1,\nDayLength = 1,\nXpMultiplier = 0.5,\nLootRespawn = 4,\nFoodRotSpeed = 1,\nZombieAttractionMultiplier = 1.5,\nWaterShut = 0,\nElecShut = 0,\n```\n\nExisting player progress and loot already in containers are not affected by these changes. Only respawns and new XP gains use the updated values.",{"languages_code":98,"title":359,"title_short":360,"description":361,"content_md":362},"Sandbox-instellingen wijzigen op je Project Zomboid-server","Sandbox-instellingen","Pas zombiepopulatie, loot-zeldzaamheid, XP-vermenigvuldigers en andere gameplayvariabelen aan op je Project Zomboid-server door servertest_SandboxVars.lua te bewerken.","Sandbox-instellingen bepalen de kern-gameplay op je server, inclusief hoeveel zombies er spawnen, hoe vaak loot respawnt, hoe snel spelers XP verdienen en andere wereldsimulatievariabelen. Al deze instellingen worden opgeslagen in `servertest_SandboxVars.lua`. Wijzigingen worden van kracht na een serverherstart. Zie [automatische herstarten](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fautomatic-restarts) als je de server op een schema wilt laten herstarten.\n\n> **Voor je begint:** Stop je server voordat je configuratiebestanden bewerkt. Wijzigingen in de zombiepopulatie vereisen mogelijk het starten van een nieuwe kaart om volledig effect te hebben op al bevolkte tegels.\n\n## Sandbox-variabelen bewerken\n\n1. Log in op het [gamepaneel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) en ga naar je Project Zomboid-server.\n2. Stop je server.\n3. Klik op **Configuration Files**, zoek `servertest_SandboxVars.lua` en klik op **Text Editor**.\n4. Wijzig de variabelen die je wilt aanpassen. Belangrijke variabelen staan hieronder.\n5. Klik op **Save** en start je server.\n\n## Belangrijke sandbox-variabelen\n\n| Variabele | Standaard | Opmerkingen |\n|---|---|---|\n| `Zombies` | `3` | 1=Waanzinnig, 2=Hoog, 3=Normaal, 4=Laag, 5=Geen |\n| `Distribution` | `1` | Loot-verdeling: 1=Stedelijk gericht, 2=Gelijkmatig |\n| `DayLength` | `2` | Daglengte: 1=15 min, 2=30 min, tot 8=24 u echt |\n| `XpMultiplier` | `1.0` | Globale XP-vermenigvuldiger |\n| `LootRespawn` | `1` | 1=Geen, 2=Elke dag, 3=Elke week, 4=Elke maand |\n| `HoursForLootRespawn` | `0` | Uren voordat onbezoekte gebieden opnieuw gevuld worden (0 gebruikt LootRespawn-instelling) |\n| `MaxItemsForLootRespawn` | `4` | Max items in een container voordat respawn wordt overgeslagen |\n| `StarterKit` | `false` | Spelers spawnen met een kleine startersuitrusting |\n| `Nutrition` | `true` | Bijhouden van voedingswaarde van honger |\n| `FoodRotSpeed` | `2` | 1=Zeer snel, 2=Normaal, 3=Zeer langzaam |\n| `ZombieAttractionMultiplier` | `1.0` | Hoe luid de wereld is voor zombies |\n| `VehicleEasyUse` | `false` | Verlaagt voertuigvaardigheid-vereisten |\n| `Farming` | `2` | Gewasgroeisnelheid: 1=Zeer snel tot 5=Zeer langzaam |\n| `WaterShut` | `2` | 0=Onmiddellijk, 1=0-30 dagen, 2=0-2 maanden, 3=0-6 maanden, 4=0-1 jaar, 5=2-6 maanden, 6=6-12 maanden |\n| `ElecShut` | `2` | Zelfde schaal als WaterShut |\n| `TimeSinceApo` | `1` | 1=0 dagen na apocalyps, 2=Enkele weken later, tot 8=1 jaar later |\n\n## Voorbeeldpresets\n\n**Gemakkelijke modus:**\n\n```lua\nZombies = 4,\nDayLength = 4,\nXpMultiplier = 3.0,\nLootRespawn = 2,\nStarterKit = true,\nFoodRotSpeed = 3,\n```\n\n**Hardcore:**\n\n```lua\nZombies = 1,\nDayLength = 1,\nXpMultiplier = 0.5,\nLootRespawn = 4,\nFoodRotSpeed = 1,\nZombieAttractionMultiplier = 1.5,\nWaterShut = 0,\nElecShut = 0,\n```\n\nBestaande spelervoortgang en loot die al in containers zit, worden niet beïnvloed door deze wijzigingen. Alleen respawns en nieuwe XP-winsten gebruiken de bijgewerkte waarden."]