[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"TrustPilot_Stats:*:":3,"TrustPilot_Reviews:*:limit=1&sort[]=-review_time":8,"Currencies:*:":18,"Footer_Popular_Games:*:":42,"Header_Content:*,translations.*::es":71,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[article_path][_eq]=upload-save&filter[status][_eq]=published&filter[category][kind][_eq]=game&filter[category][game][_eq]=project-zomboid&deep[translations][_filter][languages_code][_in]=es,en&deep[category][translations][_filter][languages_code][_in]=es,en&deep[subcategory][translations][_filter][languages_code][_in]=es,en&limit=1":79,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[category][_eq]=16&filter[article_path][_neq]=upload-save&filter[status][_eq]=published&filter[subcategory][_eq]=4&sort=-date_created&limit=3&deep[translations][_filter][languages_code][_in]=es,en&deep[category][translations][_filter][languages_code][_in]=es,en&deep[subcategory][translations][_filter][languages_code][_in]=es,en":124,"wiki_categories:cta_url,translations.languages_code,translations.cta_label,translations.cta_title,translations.cta_body:filter[kind][_eq]=game&filter[game][_eq]=project-zomboid&filter[status][_eq]=published&deep[translations][_filter][languages_code][_in]=es,en&limit=1":176,"wiki-article-md-250-es":188,"mdc--m00gxe-key":188},{"data":4},{"id":5,"reviewcount":6,"trustscore":7},1,1546,"4.7",{"data":9},[10],{"display":11,"review_id":12,"review_stars":13,"review_text":14,"review_time":15,"review_title":16,"review_tp_id":12,"reviewer":17},false,"6a10aae75ac38557c9304183",5,"Amazing and lightning fast Technical support makes Host Havoc a must have for hosting my VIntage Story server!","2026-05-22T21:13:43Z","Amazing and lightning fast Technical…","Mike Mansell",{"data":19},[20,25,31,37],{"code":21,"id":5,"rate":22,"suffix":23,"symbol":24,"title":23},"usd","1.00000","USD","$",{"code":26,"id":27,"rate":28,"suffix":29,"symbol":30,"title":29},"eur",2,"0.86155","EUR","€",{"code":32,"id":33,"rate":34,"suffix":35,"symbol":36,"title":35},"gbp",3,"0.73464","GBP","£",{"code":38,"id":39,"rate":40,"suffix":41,"symbol":24,"title":41},"cad",4,"1.37116","CAD",{"data":43},[44,47,50,53,56,59,64,68],{"Game":45,"Game_Link":46,"id":5,"sort":5},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":48,"Game_Link":49,"id":39,"sort":27},"Minecraft","\u002Fminecraft",{"Game":51,"Game_Link":52,"id":33,"sort":33},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":54,"Game_Link":55,"id":13,"sort":39},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":57,"Game_Link":58,"id":27,"sort":13},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":60,"Game_Link":61,"id":62,"sort":63},"Arma Reforger","\u002Fgame-servers\u002Farma-reforger",7,6,{"Game":65,"Game_Link":66,"id":67,"sort":62},"DayZ","\u002Fgame-servers\u002Fdayz",8,{"Game":69,"Game_Link":70,"id":63,"sort":67},"Rust","\u002Fgame-servers\u002Frust",{"data":72},{"id":5,"sale_active":73,"sale_html":74,"sale_icon":75,"sale_icon_2x":76,"_translatedFields":77},true,"¡Ahorra un 10% en nuevos servicios de por vida usando el código \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan> al pagar!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",[78],"sale_html",{"data":80},[81],{"id":82,"article_path":83,"date_created":84,"date_updated":85,"author_name":86,"featured_image":85,"category":87,"subcategory":104,"translations":113},250,"upload-save","2026-06-09T04:26:39.000Z",null,"Host Havoc Technical Support Team",{"id":88,"kind":89,"slug":85,"game":90,"translations":97},16,"game",{"path":91,"name":92,"image_cover":93,"image_preview":94,"whmcs_order_url":95,"fullpath":96},"project-zomboid","Project Zomboid","65a0b246-d9cc-409a-a852-4e57627fcd5d","8b265603-60b9-4121-b7d7-cda95cbfe53d","https:\u002F\u002Fhosthavoc.com\u002Fbilling\u002Fcart.php?a=add&pid=90","\u002Fgame-servers\u002Fproject-zomboid",[98,101],{"languages_code":99,"name":92,"description":100},"en","Project Zomboid server management guides covering admin access, Workshop mods and maps, sandbox settings, Build 42 unstable, and save uploads.",{"languages_code":102,"name":92,"description":103},"es","Guías de administración del servidor de Project Zomboid: acceso de admin, mods y mapas de Workshop, configuración de sandbox, Build 42 inestable y subida de saves.",{"id":39,"slug":105,"sort":106,"display_style":107,"translations":108},"mods",40,"list",[109,111],{"languages_code":99,"name":110},"Mods & Maps",{"languages_code":102,"name":112},"Mods y mapas",[114,119],{"languages_code":99,"title":115,"title_short":116,"description":117,"content_md":118},"How to Upload an Existing Save to Your Project Zomboid Server","Upload Save","Transfer your local Project Zomboid multiplayer save to your server by zipping the save folder and uploading it via the control panel file manager.","You can transfer a local multiplayer save to your server so your group picks up where you left off. The process involves zipping your save folder on your PC and uploading it to the matching directory on your server. If you need FTP access for other file operations, see [connect via FTP](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp).\n\n> **Before you start:** Stop your server before uploading files to avoid data corruption.\n\n## Locate and compress your save\n\n1. On your PC, navigate to your multiplayer saves folder. The default path is:\n\n   ```\n   C:\\Users\\\u003CUserName>\\Zomboid\\Saves\\Multiplayer\\\n   ```\n\n2. You should see a `servertest` folder and a `servertest_player` folder.\n3. Compress both folders into a single zip file.\n\n## Upload and extract the save\n\n4. Stop your server from the game panel.\n5. Open the **File Manager** in your server's control panel.\n6. Navigate to `.\\Zomboid\\Saves\\Multiplayer\\`.\n7. If a `servertest` folder already exists there, delete it first to avoid conflicts.\n8. Upload your zip file to this directory.\n9. Right-click the uploaded zip file in the file manager and click **Extract**.\n10. Wait for the extraction to finish. Depending on save size, this may take a minute or two.\n11. Start your server. Your save is now active.",{"languages_code":102,"title":120,"title_short":121,"description":122,"content_md":123},"Cómo subir una partida guardada existente a tu servidor de Project Zomboid","Subir partida guardada","Transfiere tu partida guardada de multijugador local de Project Zomboid a tu servidor comprimiendo la carpeta de guardado y subiéndola a través del administrador de archivos del panel de control.","Puedes transferir una partida guardada local de multijugador a tu servidor para que tu grupo retome donde lo dejasteis. El proceso consiste en comprimir la carpeta de guardado en tu PC y subirla al directorio correspondiente de tu servidor. Consulta [conectar por FTP](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp) si necesitas acceso FTP para otras operaciones con archivos.\n\n> **Antes de empezar:** Detén tu servidor antes de subir archivos para evitar la corrupción de datos.\n\n## Localizar y comprimir tu partida guardada\n\n1. En tu PC, navega a la carpeta de partidas guardadas de multijugador. La ruta predeterminada es:\n\n   ```\n   C:\\Users\\\u003CUserName>\\Zomboid\\Saves\\Multiplayer\\\n   ```\n\n2. Deberías ver una carpeta `servertest` y una carpeta `servertest_player`.\n3. Comprime ambas carpetas en un único archivo zip.\n\n## Subir y extraer la partida guardada\n\n4. Detén tu servidor desde el panel de juego.\n5. Abre el **File Manager** en el panel de control de tu servidor.\n6. Navega a `.\\Zomboid\\Saves\\Multiplayer\\`.\n7. Si ya existe una carpeta `servertest`, elimínala primero para evitar conflictos.\n8. Sube tu archivo zip a este directorio.\n9. Haz clic derecho en el archivo zip subido en el administrador de archivos y haz clic en **Extract**.\n10. Espera a que se complete la extracción. Dependiendo del tamaño de la partida guardada, esto puede tardar un minuto o dos.\n11. Inicia tu servidor. Tu partida guardada ya está activa.",{"data":125},[126,151],{"id":127,"article_path":128,"date_created":129,"date_updated":130,"author_name":86,"featured_image":85,"category":131,"subcategory":136,"translations":140},244,"add-workshop-maps","2026-06-09T04:26:20.000Z","2026-06-10T18:25:28.000Z",{"id":88,"kind":89,"slug":85,"game":132,"translations":133},{"path":91,"name":92,"image_cover":93,"image_preview":94,"whmcs_order_url":95,"fullpath":96},[134,135],{"languages_code":99,"name":92,"description":100},{"languages_code":102,"name":92,"description":103},{"id":39,"slug":105,"sort":106,"display_style":107,"translations":137},[138,139],{"languages_code":99,"name":110},{"languages_code":102,"name":112},[141,146],{"languages_code":99,"title":142,"title_short":143,"description":144,"content_md":145},"How to Add Workshop Maps to Your Project Zomboid Server","Add Workshop Maps","Install custom Steam Workshop maps on your Project Zomboid server by uploading map files via FTP and updating servertest_spawnregions.lua and servertest.ini.","Custom workshop maps expand your Project Zomboid world beyond the default locations. This process requires FTP access to transfer the downloaded map files to your server. Before following these steps, complete [add mods](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) first to install the map as a mod.\n\n> **Before you start:** You must add the map as a mod before following this guide. Stop your server before making file changes.\n\n## Install the map mod\n\n1. Stop your server from the game panel.\n2. Follow the [add mods guide](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) to install the desired workshop map as a mod on your server.\n\n## Upload map files via FTP\n\n3. Connect to your server using an [FTP client](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp) such as FileZilla.\n4. Create a `mods` folder in your server's root directory if it does not already exist.\n5. On your local PC, download the desired maps through **Steam Workshop**.\n6. Locate the downloaded files. The default path is:\n\n   ```\n   C:\\Program Files (x86)\\Steam\\steamapps\\workshop\\content\\108600\n   ```\n\n   Folder names in this directory correspond to the Workshop IDs of the maps.\n\n7. Copy the desired map folders from your PC and upload them into the `mods` folder on your server via FTP.\n8. Copy all contents of the `media` folder found in each uploaded map and place them into `\u002Fmedia\u002Fmaps` on your server. If prompted to overwrite files, confirm the overwrite.\n\n## Configure spawn regions\n\n9. In your game panel, go to **Configuration Files** and open `servertest_spawnregions.lua` with **Text Editor**.\n10. The file lists spawn regions and links them to map paths. By default it includes the four base maps:\n\n    ```lua\n    function SpawnRegions()\n          return {\n                { name = \"Muldraugh, KY\", file = \"media\u002Fmaps\u002FMuldraugh, KY\u002Fspawnpoints.lua\" },\n                { name = \"West Point, KY\", file = \"media\u002Fmaps\u002FWest Point, KY\u002Fspawnpoints.lua\" },\n                { name = \"Rosewood, KY\", file = \"media\u002Fmaps\u002FRosewood, KY\u002Fspawnpoints.lua\" },\n                { name = \"Riverside, KY\", file = \"media\u002Fmaps\u002FRiverside, KY\u002Fspawnpoints.lua\" },\n          }\n     end\n    ```\n\n11. Add your custom map by inserting a new line pointing to its spawn file. For example, to add BedfordFalls:\n\n```lua\n{ name = \"BedfordFalls\", file = \"media\u002Fmaps\u002FBedfordFalls\u002Fspawnpoints.lua\" },\n```\n\nRepeat for each additional map, making sure each path matches the folder you uploaded.\n\n## Update the map list\n\n12. Still in **Configuration Files**, open `servertest.ini` with **Text Editor**.\n13. Find the line that reads `Map=Muldraugh, KY`.\n14. Add your custom maps before `Muldraugh, KY`, separating each with a semicolon (`;`). For example:\n\n    ```\n    Map=BedfordFalls;Muldraugh, KY\n    ```\n\n    `Muldraugh, KY` **must** remain the last entry or other maps will not load.\n\n15. Save the file and start your server.",{"languages_code":102,"title":147,"title_short":148,"description":149,"content_md":150},"Cómo añadir mapas de Workshop a tu servidor de Project Zomboid","Añadir mapas de Workshop","Instala mapas personalizados de Steam Workshop en tu servidor de Project Zomboid subiendo los archivos del mapa por FTP y actualizando servertest_spawnregions.lua y servertest.ini.","Los mapas personalizados de Workshop amplían tu mundo de Project Zomboid más allá de las ubicaciones predeterminadas. Este proceso requiere acceso FTP para transferir los archivos del mapa descargados a tu servidor. Antes de seguir estos pasos, completa [añadir mods](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) para instalar el mapa como mod.\n\n> **Antes de empezar:** Debes añadir el mapa como mod antes de seguir esta guía. Detén tu servidor antes de realizar cambios en los archivos.\n\n## Instalar el mod del mapa\n\n1. Detén tu servidor desde el panel de juego.\n2. Sigue la [guía para añadir mods](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) para instalar el mapa de Workshop deseado como mod en tu servidor.\n\n## Subir archivos del mapa por FTP\n\n3. Conéctate a tu servidor usando un [cliente FTP](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp) como FileZilla.\n4. Crea una carpeta `mods` en el directorio raíz de tu servidor si no existe.\n5. En tu PC local, descarga los mapas deseados a través de **Steam Workshop**.\n6. Localiza los archivos descargados. La ruta predeterminada es:\n\n   ```\n   C:\\Program Files (x86)\\Steam\\steamapps\\workshop\\content\\108600\n   ```\n\n   Los nombres de carpeta en este directorio corresponden a los IDs de Workshop de los mapas.\n\n7. Copia las carpetas del mapa deseadas desde tu PC y súbelas a la carpeta `mods` de tu servidor por FTP.\n8. Copia todo el contenido de la carpeta `media` de cada mapa subido y colócalo en `\u002Fmedia\u002Fmaps` en tu servidor. Si se te pide sobrescribir archivos, confirma la sobrescritura.\n\n## Configurar las regiones de aparición\n\n9. En tu panel de juego, ve a **Configuration Files** y abre `servertest_spawnregions.lua` con **Text Editor**.\n10. El archivo lista las regiones de aparición y las vincula a las rutas de los mapas. De forma predeterminada incluye los cuatro mapas base:\n\n    ```lua\n    function SpawnRegions()\n          return {\n                { name = \"Muldraugh, KY\", file = \"media\u002Fmaps\u002FMuldraugh, KY\u002Fspawnpoints.lua\" },\n                { name = \"West Point, KY\", file = \"media\u002Fmaps\u002FWest Point, KY\u002Fspawnpoints.lua\" },\n                { name = \"Rosewood, KY\", file = \"media\u002Fmaps\u002FRosewood, KY\u002Fspawnpoints.lua\" },\n                { name = \"Riverside, KY\", file = \"media\u002Fmaps\u002FRiverside, KY\u002Fspawnpoints.lua\" },\n          }\n     end\n    ```\n\n11. Añade tu mapa personalizado insertando una nueva línea que apunte a su archivo de spawn. Por ejemplo, para añadir BedfordFalls:\n\n```lua\n{ name = \"BedfordFalls\", file = \"media\u002Fmaps\u002FBedfordFalls\u002Fspawnpoints.lua\" },\n```\n\nRepite esto para cada mapa adicional, asegurándote de que cada ruta coincida con la carpeta que subiste.\n\n## Actualizar la lista de mapas\n\n12. Todavía en **Configuration Files**, abre `servertest.ini` con **Text Editor**.\n13. Busca la línea `Map=Muldraugh, KY`.\n14. Añade tus mapas personalizados antes de `Muldraugh, KY`, separando cada uno con un punto y coma (`;`). Por ejemplo:\n\n    ```\n    Map=BedfordFalls;Muldraugh, KY\n    ```\n\n    `Muldraugh, KY` **debe** permanecer como última entrada o los demás mapas no cargarán.\n\n15. Guarda el archivo e inicia tu servidor.",{"id":152,"article_path":153,"date_created":154,"date_updated":155,"author_name":86,"featured_image":85,"category":156,"subcategory":161,"translations":165},233,"add-mods","2026-06-09T04:25:28.000Z","2026-06-10T18:25:20.000Z",{"id":88,"kind":89,"slug":85,"game":157,"translations":158},{"path":91,"name":92,"image_cover":93,"image_preview":94,"whmcs_order_url":95,"fullpath":96},[159,160],{"languages_code":99,"name":92,"description":100},{"languages_code":102,"name":92,"description":103},{"id":39,"slug":105,"sort":106,"display_style":107,"translations":162},[163,164],{"languages_code":99,"name":110},{"languages_code":102,"name":112},[166,171],{"languages_code":99,"title":167,"title_short":168,"description":169,"content_md":170},"How to Add Mods to Your Project Zomboid Server","Add Mods","Install Steam Workshop mods on your Project Zomboid server using the Steam Workshop panel or by editing servertest.ini manually.","Adding Steam Workshop mods to your Project Zomboid server lets you and your players enjoy community content. Use the Steam Workshop panel in your game panel for the fastest setup, or edit `servertest.ini` directly for full control. See also [add workshop maps](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-workshop-maps) once your mods are installed.\n\n> **Before you start:** Mods can cause instability or data loss. Back up your server by running **Create Backup** in your game control panel before installing any mods.\n\n## Method 1: Steam Workshop panel\n\n1. Open your game panel and click the **Steam Workshop** icon.\n2. Search for mods by name or mod ID.\n3. Click **Install** for each mod you want to add.\n\nThis method automatically adds the mod IDs to your `servertest.ini` configuration file. It can also install entire mod collections.\n\n## Method 2: Edit servertest.ini manually\n\n1. Click the **Configuration Files** icon in your game panel.\n2. Find `servertest.ini` and open it with **Config Editor**.\n3. Locate the **Mods** section in the Config Editor.\n4. On the Steam Workshop page for each mod, find the Workshop ID and Mod ID shown in the mod details section. It should look similar to this:\n\n   ![Steam Workshop mod page showing Workshop ID and Mod ID fields](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Ffa48c921-d113-4140-9d48-c8ee132c3749)\n\n5. Copy the **Workshop ID** into the **Workshop Items** field and copy the **Mod ID** into the **Mods** field of the **Config Editor**. Example:\n\n   ![Config Editor showing Workshop Items and Mods fields filled in](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8be03056-3015-437e-82fb-4012ccd60aca)\n\n6. To add multiple mods, separate each value with a semicolon (`;`). Example:\n\n   ![Config Editor showing multiple mods separated by semicolons](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F73c88b3f-5932-400f-b4bf-0a6fdf90eec8)\n\n   ```\n   WorkshopItems=514427485;513111049\n   Mods=ModA;ModB\n   ```\n\n7. Click **Save & Exit**, then start or restart your server.\n\n## Troubleshooting\n\nIf mods installed via Method 1 are not loading after you start the server:\n\n1. Click **Configuration Files** and open `servertest.ini` with **Text Editor**.\n2. Search for `WorkshopItems=` and locate the line.\n\n   ![Text Editor showing WorkshopItems line in servertest.ini](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8fc66ac9-d657-4bf9-95fc-d51440482266)\n\n3. Find the line that looks like `WorkshopItems=514427485;513111049` and delete only that value line.\n\n   ![Text Editor showing example WorkshopItems value to delete](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fafc2aae4-6401-4e6c-b9b2-d01952bd200f)\n\n4. Click **Save & Exit**.\n5. Click the **Steam Workshop (installed)** icon and reinstall all mods.\n6. Start your server once reinstallation is complete.",{"languages_code":102,"title":172,"title_short":173,"description":174,"content_md":175},"Cómo añadir mods a tu servidor de Project Zomboid","Añadir mods","Instala mods de Steam Workshop en tu servidor de Project Zomboid usando el panel de Steam Workshop o editando servertest.ini manualmente.","Añadir mods de Steam Workshop a tu servidor de Project Zomboid te permite a ti y a tus jugadores disfrutar del contenido de la comunidad. Usa el panel de Steam Workshop en tu panel de juego para la configuración más rápida, o edita `servertest.ini` directamente para tener control total. Consulta también [añadir mapas de Workshop](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-workshop-maps) una vez que tus mods estén instalados.\n\n> **Antes de empezar:** Los mods pueden causar inestabilidad o pérdida de datos. Haz una copia de seguridad de tu servidor ejecutando **Create Backup** en tu panel de control antes de instalar mods.\n\n## Método 1: Panel de Steam Workshop\n\n1. Abre tu panel de juego y haz clic en el icono **Steam Workshop**.\n2. Busca mods por nombre o ID de mod.\n3. Haz clic en **Install** para cada mod que quieras añadir.\n\nEste método añade automáticamente los IDs de mod a tu archivo de configuración `servertest.ini`. También puede instalar colecciones de mods completas.\n\n## Método 2: Editar servertest.ini manualmente\n\n1. Haz clic en el icono **Configuration Files** en tu panel de juego.\n2. Busca `servertest.ini` y ábrelo con **Config Editor**.\n3. Localiza la sección **Mods** en el Config Editor.\n4. En la página de Steam Workshop de cada mod, busca el Workshop ID y el Mod ID en la sección de detalles del mod. Debería tener un aspecto similar a este:\n\n   ![Página del mod en Steam Workshop con los campos Workshop ID y Mod ID](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Ffa48c921-d113-4140-9d48-c8ee132c3749)\n\n5. Copia el **Workshop ID** en el campo **Workshop Items** y el **Mod ID** en el campo **Mods** del **Config Editor**. Ejemplo:\n\n   ![Config Editor con los campos Workshop Items y Mods completados](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8be03056-3015-437e-82fb-4012ccd60aca)\n\n6. Para añadir varios mods, separa cada valor con un punto y coma (`;`). Ejemplo:\n\n   ![Config Editor con varios mods separados por puntos y coma](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F73c88b3f-5932-400f-b4bf-0a6fdf90eec8)\n\n   ```\n   WorkshopItems=514427485;513111049\n   Mods=ModA;ModB\n   ```\n\n7. Haz clic en **Save & Exit** y luego inicia o reinicia tu servidor.\n\n## Solución de problemas\n\nSi los mods instalados mediante el método 1 no se cargan después de iniciar el servidor:\n\n1. Haz clic en **Configuration Files** y abre `servertest.ini` con **Text Editor**.\n2. Busca `WorkshopItems=` y localiza la línea.\n\n   ![Text Editor con la línea WorkshopItems en servertest.ini](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8fc66ac9-d657-4bf9-95fc-d51440482266)\n\n3. Busca la línea que se parece a `WorkshopItems=514427485;513111049` y elimina solo esa línea de valor.\n\n   ![Text Editor con un ejemplo del valor WorkshopItems a eliminar](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fafc2aae4-6401-4e6c-b9b2-d01952bd200f)\n\n4. Haz clic en **Save & Exit**.\n5. Haz clic en el icono **Steam Workshop (installed)** y reinstala todos los mods.\n6. Inicia tu servidor una vez que la reinstalación esté completa.",{"data":177},[178],{"cta_url":85,"translations":179},[180,184],{"languages_code":99,"cta_label":181,"cta_title":182,"cta_body":183},"Rent a Project Zomboid Server","Need a Project Zomboid server?","Workshop mods and maps, full sandbox control. DDoS protected, online in minutes.",{"languages_code":102,"cta_label":185,"cta_title":186,"cta_body":187},"Alquilar un servidor de Project Zomboid","¿Necesitas un servidor de Project Zomboid?","Mods y mapas del Workshop, control total del sandbox. Protección DDoS, en línea en minutos.",{"data":189,"body":192,"toc":358},{"title":190,"description":191},"","Puedes transferir una partida guardada local de multijugador a tu servidor para que tu grupo retome donde lo dejasteis. El proceso consiste en comprimir la carpeta de guardado en tu PC y subirla al directorio correspondiente de tu servidor. Consulta conectar por FTP si necesitas acceso FTP para otras operaciones con archivos.",{"type":193,"children":194},"root",[195,212,227,234,282,288],{"type":196,"tag":197,"props":198,"children":199},"element","p",{},[200,203,210],{"type":201,"value":202},"text","Puedes transferir una partida guardada local de multijugador a tu servidor para que tu grupo retome donde lo dejasteis. El proceso consiste en comprimir la carpeta de guardado en tu PC y subirla al directorio correspondiente de tu servidor. Consulta ",{"type":196,"tag":204,"props":205,"children":207},"a",{"href":206},"\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp",[208],{"type":201,"value":209},"conectar por FTP",{"type":201,"value":211}," si necesitas acceso FTP para otras operaciones con archivos.",{"type":196,"tag":213,"props":214,"children":215},"blockquote",{},[216],{"type":196,"tag":197,"props":217,"children":218},{},[219,225],{"type":196,"tag":220,"props":221,"children":222},"strong",{},[223],{"type":201,"value":224},"Antes de empezar:",{"type":201,"value":226}," Detén tu servidor antes de subir archivos para evitar la corrupción de datos.",{"type":196,"tag":228,"props":229,"children":231},"h2",{"id":230},"localizar-y-comprimir-tu-partida-guardada",[232],{"type":201,"value":233},"Localizar y comprimir tu partida guardada",{"type":196,"tag":235,"props":236,"children":237},"ol",{},[238,256,277],{"type":196,"tag":239,"props":240,"children":241},"li",{},[242,244],{"type":201,"value":243},"En tu PC, navega a la carpeta de partidas guardadas de multijugador. La ruta predeterminada es:",{"type":196,"tag":245,"props":246,"children":250},"pre",{"className":247,"code":249,"language":201},[248],"language-text","C:\\Users\\\u003CUserName>\\Zomboid\\Saves\\Multiplayer\\\n",[251],{"type":196,"tag":252,"props":253,"children":254},"code",{"__ignoreMap":190},[255],{"type":201,"value":249},{"type":196,"tag":239,"props":257,"children":258},{},[259,261,267,269,275],{"type":201,"value":260},"Deberías ver una carpeta ",{"type":196,"tag":252,"props":262,"children":264},{"className":263},[],[265],{"type":201,"value":266},"servertest",{"type":201,"value":268}," y una carpeta ",{"type":196,"tag":252,"props":270,"children":272},{"className":271},[],[273],{"type":201,"value":274},"servertest_player",{"type":201,"value":276},".",{"type":196,"tag":239,"props":278,"children":279},{},[280],{"type":201,"value":281},"Comprime ambas carpetas en un único archivo zip.",{"type":196,"tag":228,"props":283,"children":285},{"id":284},"subir-y-extraer-la-partida-guardada",[286],{"type":201,"value":287},"Subir y extraer la partida guardada",{"type":196,"tag":235,"props":289,"children":290},{"start":39},[291,296,308,320,332,337,348,353],{"type":196,"tag":239,"props":292,"children":293},{},[294],{"type":201,"value":295},"Detén tu servidor desde el panel de juego.",{"type":196,"tag":239,"props":297,"children":298},{},[299,301,306],{"type":201,"value":300},"Abre el ",{"type":196,"tag":220,"props":302,"children":303},{},[304],{"type":201,"value":305},"File Manager",{"type":201,"value":307}," en el panel de control de tu servidor.",{"type":196,"tag":239,"props":309,"children":310},{},[311,313,319],{"type":201,"value":312},"Navega a ",{"type":196,"tag":252,"props":314,"children":316},{"className":315},[],[317],{"type":201,"value":318},".\\Zomboid\\Saves\\Multiplayer\\",{"type":201,"value":276},{"type":196,"tag":239,"props":321,"children":322},{},[323,325,330],{"type":201,"value":324},"Si ya existe una carpeta ",{"type":196,"tag":252,"props":326,"children":328},{"className":327},[],[329],{"type":201,"value":266},{"type":201,"value":331},", elimínala primero para evitar conflictos.",{"type":196,"tag":239,"props":333,"children":334},{},[335],{"type":201,"value":336},"Sube tu archivo zip a este directorio.",{"type":196,"tag":239,"props":338,"children":339},{},[340,342,347],{"type":201,"value":341},"Haz clic derecho en el archivo zip subido en el administrador de archivos y haz clic en ",{"type":196,"tag":220,"props":343,"children":344},{},[345],{"type":201,"value":346},"Extract",{"type":201,"value":276},{"type":196,"tag":239,"props":349,"children":350},{},[351],{"type":201,"value":352},"Espera a que se complete la extracción. Dependiendo del tamaño de la partida guardada, esto puede tardar un minuto o dos.",{"type":196,"tag":239,"props":354,"children":355},{},[356],{"type":201,"value":357},"Inicia tu servidor. Tu partida guardada ya está activa.",{"title":190,"searchDepth":27,"depth":5,"links":359},[360,361],{"id":230,"depth":27,"text":233},{"id":284,"depth":27,"text":287}]