[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"TrustPilot_Reviews:*:limit=1&sort[]=-review_time":3,"TrustPilot_Stats:*:":13,"Currencies:*:":18,"Header_Content:*,translations.*::en":42,"Footer_Popular_Games:*:":50,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[article_path][_eq]=add-workshop-maps&filter[status][_eq]=published&filter[category][kind][_eq]=game&filter[category][game][_eq]=project-zomboid&deep[translations][_filter][languages_code][_in]=en,en&deep[category][translations][_filter][languages_code][_in]=en,en&deep[subcategory][translations][_filter][languages_code][_in]=en,en&limit=1":79,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[category][_eq]=16&filter[article_path][_neq]=add-workshop-maps&filter[status][_eq]=published&filter[subcategory][_eq]=4&sort=-date_created&limit=3&deep[translations][_filter][languages_code][_in]=en,en&deep[category][translations][_filter][languages_code][_in]=en,en&deep[subcategory][translations][_filter][languages_code][_in]=en,en":115,"wiki_categories:cta_url,translations.languages_code,translations.cta_label,translations.cta_title,translations.cta_body:filter[kind][_eq]=game&filter[game][_eq]=project-zomboid&filter[status][_eq]=published&deep[translations][_filter][languages_code][_in]=en,en&limit=1":152,"wiki-article-md-244-en":160,"mdc-wpf2nn-key":160},{"data":4},[5],{"display":6,"review_id":7,"review_stars":8,"review_text":9,"review_time":10,"review_title":11,"review_tp_id":7,"reviewer":12},false,"6a10aae75ac38557c9304183",5,"Amazing and lightning fast Technical support makes Host Havoc a must have for hosting my VIntage Story server!","2026-05-22T21:13:43Z","Amazing and lightning fast Technical…","Mike Mansell",{"data":14},{"id":15,"reviewcount":16,"trustscore":17},1,1546,"4.7",{"data":19},[20,25,31,37],{"code":21,"id":15,"rate":22,"suffix":23,"symbol":24,"title":23},"usd","1.00000","USD","$",{"code":26,"id":27,"rate":28,"suffix":29,"symbol":30,"title":29},"eur",2,"0.86155","EUR","€",{"code":32,"id":33,"rate":34,"suffix":35,"symbol":36,"title":35},"gbp",3,"0.73464","GBP","£",{"code":38,"id":39,"rate":40,"suffix":41,"symbol":24,"title":41},"cad",4,"1.37116","CAD",{"data":43},{"id":15,"sale_active":44,"sale_html":45,"sale_icon":46,"sale_icon_2x":47,"_translatedFields":48},true,"Save 10% off new services for life by using code \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan> at checkout!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",[49],"sale_html",{"data":51},[52,55,58,61,64,67,72,76],{"Game":53,"Game_Link":54,"id":15,"sort":15},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":56,"Game_Link":57,"id":39,"sort":27},"Minecraft","\u002Fminecraft",{"Game":59,"Game_Link":60,"id":33,"sort":33},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":62,"Game_Link":63,"id":8,"sort":39},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":65,"Game_Link":66,"id":27,"sort":8},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":68,"Game_Link":69,"id":70,"sort":71},"Arma Reforger","\u002Fgame-servers\u002Farma-reforger",7,6,{"Game":73,"Game_Link":74,"id":75,"sort":70},"DayZ","\u002Fgame-servers\u002Fdayz",8,{"Game":77,"Game_Link":78,"id":71,"sort":75},"Rust","\u002Fgame-servers\u002Frust",{"data":80},[81],{"id":82,"article_path":83,"date_created":84,"date_updated":85,"author_name":86,"featured_image":87,"category":88,"subcategory":102,"translations":109},244,"add-workshop-maps","2026-06-09T04:26:20.000Z","2026-06-10T18:25:28.000Z","Host Havoc Technical Support Team",null,{"id":89,"kind":90,"slug":87,"game":91,"translations":98},16,"game",{"path":92,"name":93,"image_cover":94,"image_preview":95,"whmcs_order_url":96,"fullpath":97},"project-zomboid","Project Zomboid","65a0b246-d9cc-409a-a852-4e57627fcd5d","8b265603-60b9-4121-b7d7-cda95cbfe53d","https:\u002F\u002Fhosthavoc.com\u002Fbilling\u002Fcart.php?a=add&pid=90","\u002Fgame-servers\u002Fproject-zomboid",[99],{"languages_code":100,"name":93,"description":101},"en","Project Zomboid server management guides covering admin access, Workshop mods and maps, sandbox settings, Build 42 unstable, and save uploads.",{"id":39,"slug":103,"sort":104,"display_style":105,"translations":106},"mods",40,"list",[107],{"languages_code":100,"name":108},"Mods & Maps",[110],{"languages_code":100,"title":111,"title_short":112,"description":113,"content_md":114},"How to Add Workshop Maps to Your Project Zomboid Server","Add Workshop Maps","Install custom Steam Workshop maps on your Project Zomboid server by uploading map files via FTP and updating servertest_spawnregions.lua and servertest.ini.","Custom workshop maps expand your Project Zomboid world beyond the default locations. This process requires FTP access to transfer the downloaded map files to your server. Before following these steps, complete [add mods](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) first to install the map as a mod.\n\n> **Before you start:** You must add the map as a mod before following this guide. Stop your server before making file changes.\n\n## Install the map mod\n\n1. Stop your server from the game panel.\n2. Follow the [add mods guide](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) to install the desired workshop map as a mod on your server.\n\n## Upload map files via FTP\n\n3. Connect to your server using an [FTP client](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp) such as FileZilla.\n4. Create a `mods` folder in your server's root directory if it does not already exist.\n5. On your local PC, download the desired maps through **Steam Workshop**.\n6. Locate the downloaded files. The default path is:\n\n   ```\n   C:\\Program Files (x86)\\Steam\\steamapps\\workshop\\content\\108600\n   ```\n\n   Folder names in this directory correspond to the Workshop IDs of the maps.\n\n7. Copy the desired map folders from your PC and upload them into the `mods` folder on your server via FTP.\n8. Copy all contents of the `media` folder found in each uploaded map and place them into `\u002Fmedia\u002Fmaps` on your server. If prompted to overwrite files, confirm the overwrite.\n\n## Configure spawn regions\n\n9. In your game panel, go to **Configuration Files** and open `servertest_spawnregions.lua` with **Text Editor**.\n10. The file lists spawn regions and links them to map paths. By default it includes the four base maps:\n\n    ```lua\n    function SpawnRegions()\n          return {\n                { name = \"Muldraugh, KY\", file = \"media\u002Fmaps\u002FMuldraugh, KY\u002Fspawnpoints.lua\" },\n                { name = \"West Point, KY\", file = \"media\u002Fmaps\u002FWest Point, KY\u002Fspawnpoints.lua\" },\n                { name = \"Rosewood, KY\", file = \"media\u002Fmaps\u002FRosewood, KY\u002Fspawnpoints.lua\" },\n                { name = \"Riverside, KY\", file = \"media\u002Fmaps\u002FRiverside, KY\u002Fspawnpoints.lua\" },\n          }\n     end\n    ```\n\n11. Add your custom map by inserting a new line pointing to its spawn file. For example, to add BedfordFalls:\n\n```lua\n{ name = \"BedfordFalls\", file = \"media\u002Fmaps\u002FBedfordFalls\u002Fspawnpoints.lua\" },\n```\n\nRepeat for each additional map, making sure each path matches the folder you uploaded.\n\n## Update the map list\n\n12. Still in **Configuration Files**, open `servertest.ini` with **Text Editor**.\n13. Find the line that reads `Map=Muldraugh, KY`.\n14. Add your custom maps before `Muldraugh, KY`, separating each with a semicolon (`;`). For example:\n\n    ```\n    Map=BedfordFalls;Muldraugh, KY\n    ```\n\n    `Muldraugh, KY` **must** remain the last entry or other maps will not load.\n\n15. Save the file and start your server.",{"data":116},[117,134],{"id":118,"article_path":119,"date_created":120,"date_updated":87,"author_name":86,"featured_image":87,"category":121,"subcategory":125,"translations":128},250,"upload-save","2026-06-09T04:26:39.000Z",{"id":89,"kind":90,"slug":87,"game":122,"translations":123},{"path":92,"name":93,"image_cover":94,"image_preview":95,"whmcs_order_url":96,"fullpath":97},[124],{"languages_code":100,"name":93,"description":101},{"id":39,"slug":103,"sort":104,"display_style":105,"translations":126},[127],{"languages_code":100,"name":108},[129],{"languages_code":100,"title":130,"title_short":131,"description":132,"content_md":133},"How to Upload an Existing Save to Your Project Zomboid Server","Upload Save","Transfer your local Project Zomboid multiplayer save to your server by zipping the save folder and uploading it via the control panel file manager.","You can transfer a local multiplayer save to your server so your group picks up where you left off. The process involves zipping your save folder on your PC and uploading it to the matching directory on your server. If you need FTP access for other file operations, see [connect via FTP](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp).\n\n> **Before you start:** Stop your server before uploading files to avoid data corruption.\n\n## Locate and compress your save\n\n1. On your PC, navigate to your multiplayer saves folder. The default path is:\n\n   ```\n   C:\\Users\\\u003CUserName>\\Zomboid\\Saves\\Multiplayer\\\n   ```\n\n2. You should see a `servertest` folder and a `servertest_player` folder.\n3. Compress both folders into a single zip file.\n\n## Upload and extract the save\n\n4. Stop your server from the game panel.\n5. Open the **File Manager** in your server's control panel.\n6. Navigate to `.\\Zomboid\\Saves\\Multiplayer\\`.\n7. If a `servertest` folder already exists there, delete it first to avoid conflicts.\n8. Upload your zip file to this directory.\n9. Right-click the uploaded zip file in the file manager and click **Extract**.\n10. Wait for the extraction to finish. Depending on save size, this may take a minute or two.\n11. Start your server. Your save is now active.",{"id":135,"article_path":136,"date_created":137,"date_updated":138,"author_name":86,"featured_image":87,"category":139,"subcategory":143,"translations":146},233,"add-mods","2026-06-09T04:25:28.000Z","2026-06-10T18:25:20.000Z",{"id":89,"kind":90,"slug":87,"game":140,"translations":141},{"path":92,"name":93,"image_cover":94,"image_preview":95,"whmcs_order_url":96,"fullpath":97},[142],{"languages_code":100,"name":93,"description":101},{"id":39,"slug":103,"sort":104,"display_style":105,"translations":144},[145],{"languages_code":100,"name":108},[147],{"languages_code":100,"title":148,"title_short":149,"description":150,"content_md":151},"How to Add Mods to Your Project Zomboid Server","Add Mods","Install Steam Workshop mods on your Project Zomboid server using the Steam Workshop panel or by editing servertest.ini manually.","Adding Steam Workshop mods to your Project Zomboid server lets you and your players enjoy community content. Use the Steam Workshop panel in your game panel for the fastest setup, or edit `servertest.ini` directly for full control. See also [add workshop maps](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-workshop-maps) once your mods are installed.\n\n> **Before you start:** Mods can cause instability or data loss. Back up your server by running **Create Backup** in your game control panel before installing any mods.\n\n## Method 1: Steam Workshop panel\n\n1. Open your game panel and click the **Steam Workshop** icon.\n2. Search for mods by name or mod ID.\n3. Click **Install** for each mod you want to add.\n\nThis method automatically adds the mod IDs to your `servertest.ini` configuration file. It can also install entire mod collections.\n\n## Method 2: Edit servertest.ini manually\n\n1. Click the **Configuration Files** icon in your game panel.\n2. Find `servertest.ini` and open it with **Config Editor**.\n3. Locate the **Mods** section in the Config Editor.\n4. On the Steam Workshop page for each mod, find the Workshop ID and Mod ID shown in the mod details section. It should look similar to this:\n\n   ![Steam Workshop mod page showing Workshop ID and Mod ID fields](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Ffa48c921-d113-4140-9d48-c8ee132c3749)\n\n5. Copy the **Workshop ID** into the **Workshop Items** field and copy the **Mod ID** into the **Mods** field of the **Config Editor**. Example:\n\n   ![Config Editor showing Workshop Items and Mods fields filled in](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8be03056-3015-437e-82fb-4012ccd60aca)\n\n6. To add multiple mods, separate each value with a semicolon (`;`). Example:\n\n   ![Config Editor showing multiple mods separated by semicolons](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F73c88b3f-5932-400f-b4bf-0a6fdf90eec8)\n\n   ```\n   WorkshopItems=514427485;513111049\n   Mods=ModA;ModB\n   ```\n\n7. Click **Save & Exit**, then start or restart your server.\n\n## Troubleshooting\n\nIf mods installed via Method 1 are not loading after you start the server:\n\n1. Click **Configuration Files** and open `servertest.ini` with **Text Editor**.\n2. Search for `WorkshopItems=` and locate the line.\n\n   ![Text Editor showing WorkshopItems line in servertest.ini](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8fc66ac9-d657-4bf9-95fc-d51440482266)\n\n3. Find the line that looks like `WorkshopItems=514427485;513111049` and delete only that value line.\n\n   ![Text Editor showing example WorkshopItems value to delete](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fafc2aae4-6401-4e6c-b9b2-d01952bd200f)\n\n4. Click **Save & Exit**.\n5. Click the **Steam Workshop (installed)** icon and reinstall all mods.\n6. Start your server once reinstallation is complete.",{"data":153},[154],{"cta_url":87,"translations":155},[156],{"languages_code":100,"cta_label":157,"cta_title":158,"cta_body":159},"Rent a Project Zomboid Server","Need a Project Zomboid server?","Workshop mods and maps, full sandbox control. DDoS protected, online in minutes.",{"data":161,"body":164,"toc":498},{"title":162,"description":163},"","Custom workshop maps expand your Project Zomboid world beyond the default locations. This process requires FTP access to transfer the downloaded map files to your server. Before following these steps, complete add mods first to install the map as a mod.",{"type":165,"children":166},"root",[167,184,199,206,228,234,330,336,387,396,401,407],{"type":168,"tag":169,"props":170,"children":171},"element","p",{},[172,175,182],{"type":173,"value":174},"text","Custom workshop maps expand your Project Zomboid world beyond the default locations. This process requires FTP access to transfer the downloaded map files to your server. Before following these steps, complete ",{"type":168,"tag":176,"props":177,"children":179},"a",{"href":178},"\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods",[180],{"type":173,"value":181},"add mods",{"type":173,"value":183}," first to install the map as a mod.",{"type":168,"tag":185,"props":186,"children":187},"blockquote",{},[188],{"type":168,"tag":169,"props":189,"children":190},{},[191,197],{"type":168,"tag":192,"props":193,"children":194},"strong",{},[195],{"type":173,"value":196},"Before you start:",{"type":173,"value":198}," You must add the map as a mod before following this guide. 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If prompted to overwrite files, confirm the overwrite.",{"type":168,"tag":200,"props":331,"children":333},{"id":332},"configure-spawn-regions",[334],{"type":173,"value":335},"Configure spawn regions",{"type":168,"tag":207,"props":337,"children":339},{"start":338},9,[340,366,382],{"type":168,"tag":211,"props":341,"children":342},{},[343,345,350,352,358,360,365],{"type":173,"value":344},"In your game panel, go to ",{"type":168,"tag":192,"props":346,"children":347},{},[348],{"type":173,"value":349},"Configuration Files",{"type":173,"value":351}," and open ",{"type":168,"tag":256,"props":353,"children":355},{"className":354},[],[356],{"type":173,"value":357},"servertest_spawnregions.lua",{"type":173,"value":359}," with ",{"type":168,"tag":192,"props":361,"children":362},{},[363],{"type":173,"value":364},"Text Editor",{"type":173,"value":274},{"type":168,"tag":211,"props":367,"children":368},{},[369,371],{"type":173,"value":370},"The file lists spawn regions and links them to map paths. By default it includes the four base maps:",{"type":168,"tag":281,"props":372,"children":377},{"className":373,"code":375,"language":376,"meta":162},[374],"language-lua","function SpawnRegions()\n      return {\n            { name = \"Muldraugh, KY\", file = \"media\u002Fmaps\u002FMuldraugh, KY\u002Fspawnpoints.lua\" },\n            { name = \"West Point, KY\", file = \"media\u002Fmaps\u002FWest Point, KY\u002Fspawnpoints.lua\" },\n            { name = \"Rosewood, KY\", file = \"media\u002Fmaps\u002FRosewood, KY\u002Fspawnpoints.lua\" },\n            { name = \"Riverside, KY\", file = \"media\u002Fmaps\u002FRiverside, KY\u002Fspawnpoints.lua\" },\n      }\n end\n","lua",[378],{"type":168,"tag":256,"props":379,"children":380},{"__ignoreMap":162},[381],{"type":173,"value":375},{"type":168,"tag":211,"props":383,"children":384},{},[385],{"type":173,"value":386},"Add your custom map by inserting a new line pointing to its spawn file. For example, to add BedfordFalls:",{"type":168,"tag":281,"props":388,"children":391},{"className":389,"code":390,"language":376,"meta":162},[374],"{ name = \"BedfordFalls\", file = \"media\u002Fmaps\u002FBedfordFalls\u002Fspawnpoints.lua\" },\n",[392],{"type":168,"tag":256,"props":393,"children":394},{"__ignoreMap":162},[395],{"type":173,"value":390},{"type":168,"tag":169,"props":397,"children":398},{},[399],{"type":173,"value":400},"Repeat for each additional map, making sure each path matches the folder you uploaded.",{"type":168,"tag":200,"props":402,"children":404},{"id":403},"update-the-map-list",[405],{"type":173,"value":406},"Update the map list",{"type":168,"tag":207,"props":408,"children":410},{"start":409},12,[411,434,446,493],{"type":168,"tag":211,"props":412,"children":413},{},[414,416,420,422,428,429,433],{"type":173,"value":415},"Still in ",{"type":168,"tag":192,"props":417,"children":418},{},[419],{"type":173,"value":349},{"type":173,"value":421},", open ",{"type":168,"tag":256,"props":423,"children":425},{"className":424},[],[426],{"type":173,"value":427},"servertest.ini",{"type":173,"value":359},{"type":168,"tag":192,"props":430,"children":431},{},[432],{"type":173,"value":364},{"type":173,"value":274},{"type":168,"tag":211,"props":435,"children":436},{},[437,439,445],{"type":173,"value":438},"Find the line that reads ",{"type":168,"tag":256,"props":440,"children":442},{"className":441},[],[443],{"type":173,"value":444},"Map=Muldraugh, KY",{"type":173,"value":274},{"type":168,"tag":211,"props":447,"children":448},{},[449,451,457,459,465,467,476,479,484,486,491],{"type":173,"value":450},"Add your custom maps before ",{"type":168,"tag":256,"props":452,"children":454},{"className":453},[],[455],{"type":173,"value":456},"Muldraugh, KY",{"type":173,"value":458},", separating each with a semicolon (",{"type":168,"tag":256,"props":460,"children":462},{"className":461},[],[463],{"type":173,"value":464},";",{"type":173,"value":466},"). For example:",{"type":168,"tag":281,"props":468,"children":471},{"className":469,"code":470,"language":173},[284],"Map=BedfordFalls;Muldraugh, KY\n",[472],{"type":168,"tag":256,"props":473,"children":474},{"__ignoreMap":162},[475],{"type":173,"value":470},{"type":168,"tag":292,"props":477,"children":478},{},[],{"type":168,"tag":256,"props":480,"children":482},{"className":481},[],[483],{"type":173,"value":456},{"type":173,"value":485}," ",{"type":168,"tag":192,"props":487,"children":488},{},[489],{"type":173,"value":490},"must",{"type":173,"value":492}," remain the last entry or other maps will not load.",{"type":168,"tag":211,"props":494,"children":495},{},[496],{"type":173,"value":497},"Save the file and start your server.",{"title":162,"searchDepth":27,"depth":15,"links":499},[500,501,502,503],{"id":202,"depth":27,"text":205},{"id":230,"depth":27,"text":233},{"id":332,"depth":27,"text":335},{"id":403,"depth":27,"text":406}]