[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"TrustPilot_Stats:*:":3,"TrustPilot_Reviews:*:limit=1&sort[]=-review_time":8,"Currencies:*:":18,"Footer_Popular_Games:*:":42,"Header_Content:*,translations.*::en":71,"wiki_categories:id,kind,cta_url,slug,game,game.path,game.name,game.image_cover,game.whmcs_order_url,game.fullpath,translations.languages_code,translations.name,translations.description,translations.title,translations.cta_label,articles.id,articles.article_path,articles.sort,articles.date_created,articles.date_updated,articles.author_name,articles.featured_image,articles.subcategory.id,articles.subcategory.slug,articles.subcategory.sort,articles.subcategory.display_style,articles.subcategory.translations.languages_code,articles.subcategory.translations.name,articles.translations.languages_code,articles.translations.title,articles.translations.title_short,articles.translations.description,articles.translations.content_md:filter[kind][_eq]=game&filter[game][_eq]=project-zomboid&filter[status][_eq]=published&deep[translations][_filter][languages_code][_in]=en,en&deep[articles][_filter][status][_eq]=published&deep[articles][_sort]=sort&deep[articles][_limit]=-1&deep[articles][translations][_filter][languages_code][_in]=en,en&deep[articles][subcategory][translations][_filter][languages_code][_in]=en,en&limit=1":79},{"data":4},{"id":5,"reviewcount":6,"trustscore":7},1,1546,"4.7",{"data":9},[10],{"display":11,"review_id":12,"review_stars":13,"review_text":14,"review_time":15,"review_title":16,"review_tp_id":12,"reviewer":17},false,"6a10aae75ac38557c9304183",5,"Amazing and lightning fast Technical support makes Host Havoc a must have for hosting my VIntage Story server!","2026-05-22T21:13:43Z","Amazing and lightning fast Technical…","Mike Mansell",{"data":19},[20,25,31,37],{"code":21,"id":5,"rate":22,"suffix":23,"symbol":24,"title":23},"usd","1.00000","USD","$",{"code":26,"id":27,"rate":28,"suffix":29,"symbol":30,"title":29},"eur",2,"0.86155","EUR","€",{"code":32,"id":33,"rate":34,"suffix":35,"symbol":36,"title":35},"gbp",3,"0.73464","GBP","£",{"code":38,"id":39,"rate":40,"suffix":41,"symbol":24,"title":41},"cad",4,"1.37116","CAD",{"data":43},[44,47,50,53,56,59,64,68],{"Game":45,"Game_Link":46,"id":5,"sort":5},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":48,"Game_Link":49,"id":39,"sort":27},"Minecraft","\u002Fminecraft",{"Game":51,"Game_Link":52,"id":33,"sort":33},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":54,"Game_Link":55,"id":13,"sort":39},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":57,"Game_Link":58,"id":27,"sort":13},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":60,"Game_Link":61,"id":62,"sort":63},"Arma Reforger","\u002Fgame-servers\u002Farma-reforger",7,6,{"Game":65,"Game_Link":66,"id":67,"sort":62},"DayZ","\u002Fgame-servers\u002Fdayz",8,{"Game":69,"Game_Link":70,"id":63,"sort":67},"Rust","\u002Fgame-servers\u002Frust",{"data":72},{"id":5,"sale_active":73,"sale_html":74,"sale_icon":75,"sale_icon_2x":76,"_translatedFields":77},true,"Save 10% off new services for life by using code \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan> at checkout!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",[78],"sale_html",{"data":80},[81],{"id":82,"kind":83,"cta_url":84,"slug":84,"game":85,"translations":91,"articles":97},16,"game",null,{"path":86,"name":87,"image_cover":88,"whmcs_order_url":89,"fullpath":90},"project-zomboid","Project Zomboid","65a0b246-d9cc-409a-a852-4e57627fcd5d","https:\u002F\u002Fhosthavoc.com\u002Fbilling\u002Fcart.php?a=add&pid=90","\u002Fgame-servers\u002Fproject-zomboid",[92],{"languages_code":93,"name":87,"description":94,"title":95,"cta_label":96},"en","Project Zomboid server management guides covering admin access, Workshop mods and maps, sandbox settings, Build 42 unstable, and save uploads.","Project Zomboid Server Guides","Rent a Project Zomboid Server",[98,117,134,152,166,179,192,208,221,237,250,263],{"id":99,"article_path":100,"sort":84,"date_created":101,"date_updated":102,"author_name":103,"featured_image":84,"subcategory":104,"translations":111},233,"add-mods","2026-06-09T04:25:28.000Z","2026-06-10T18:25:20.000Z","Host Havoc Technical Support Team",{"id":39,"slug":105,"sort":106,"display_style":107,"translations":108},"mods",40,"list",[109],{"languages_code":93,"name":110},"Mods & Maps",[112],{"languages_code":93,"title":113,"title_short":114,"description":115,"content_md":116},"How to Add Mods to Your Project Zomboid Server","Add Mods","Install Steam Workshop mods on your Project Zomboid server using the Steam Workshop panel or by editing servertest.ini manually.","Adding Steam Workshop mods to your Project Zomboid server lets you and your players enjoy community content. Use the Steam Workshop panel in your game panel for the fastest setup, or edit `servertest.ini` directly for full control. See also [add workshop maps](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-workshop-maps) once your mods are installed.\n\n> **Before you start:** Mods can cause instability or data loss. Back up your server by running **Create Backup** in your game control panel before installing any mods.\n\n## Method 1: Steam Workshop panel\n\n1. Open your game panel and click the **Steam Workshop** icon.\n2. Search for mods by name or mod ID.\n3. Click **Install** for each mod you want to add.\n\nThis method automatically adds the mod IDs to your `servertest.ini` configuration file. It can also install entire mod collections.\n\n## Method 2: Edit servertest.ini manually\n\n1. Click the **Configuration Files** icon in your game panel.\n2. Find `servertest.ini` and open it with **Config Editor**.\n3. Locate the **Mods** section in the Config Editor.\n4. On the Steam Workshop page for each mod, find the Workshop ID and Mod ID shown in the mod details section. It should look similar to this:\n\n   ![Steam Workshop mod page showing Workshop ID and Mod ID fields](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Ffa48c921-d113-4140-9d48-c8ee132c3749)\n\n5. Copy the **Workshop ID** into the **Workshop Items** field and copy the **Mod ID** into the **Mods** field of the **Config Editor**. Example:\n\n   ![Config Editor showing Workshop Items and Mods fields filled in](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8be03056-3015-437e-82fb-4012ccd60aca)\n\n6. To add multiple mods, separate each value with a semicolon (`;`). Example:\n\n   ![Config Editor showing multiple mods separated by semicolons](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F73c88b3f-5932-400f-b4bf-0a6fdf90eec8)\n\n   ```\n   WorkshopItems=514427485;513111049\n   Mods=ModA;ModB\n   ```\n\n7. Click **Save & Exit**, then start or restart your server.\n\n## Troubleshooting\n\nIf mods installed via Method 1 are not loading after you start the server:\n\n1. Click **Configuration Files** and open `servertest.ini` with **Text Editor**.\n2. Search for `WorkshopItems=` and locate the line.\n\n   ![Text Editor showing WorkshopItems line in servertest.ini](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F8fc66ac9-d657-4bf9-95fc-d51440482266)\n\n3. Find the line that looks like `WorkshopItems=514427485;513111049` and delete only that value line.\n\n   ![Text Editor showing example WorkshopItems value to delete](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fafc2aae4-6401-4e6c-b9b2-d01952bd200f)\n\n4. Click **Save & Exit**.\n5. Click the **Steam Workshop (installed)** icon and reinstall all mods.\n6. Start your server once reinstallation is complete.",{"id":118,"article_path":119,"sort":84,"date_created":120,"date_updated":121,"author_name":103,"featured_image":84,"subcategory":122,"translations":128},236,"become-admin","2026-06-09T04:25:46.000Z","2026-06-10T18:25:12.000Z",{"id":27,"slug":123,"sort":124,"display_style":107,"translations":125},"configuration",20,[126],{"languages_code":93,"name":127},"Configuration",[129],{"languages_code":93,"title":130,"title_short":131,"description":132,"content_md":133},"How to Become an Admin on Your Project Zomboid Server","Become Admin","Grant yourself admin access on your Project Zomboid server using the web console command or by logging in with the default admin account.","Admin access lets you use in-game commands to manage players, spawn items, and control the server. You have two options: grant admin to an existing player account via the web console, or log in directly with the built-in admin account. To change the admin password, see [change admin password](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fchange-admin-password).\n\n> **Before you start:** For Method 1, you must have joined the server at least once so your player account exists.\n\n## Method 1: Grant admin via the web console\n\n1. Log in to the server's [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your server.\n2. Click the **Web Console** icon.\n3. Run the following command, replacing `\u003CUSERNAME>` with your in-game account name:\n\n```\nSetAccessLevel \u003CUSERNAME> admin\n```\n\n## Method 2: Log in as the built-in admin account\n\n1. Launch Project Zomboid on your local machine.\n2. On the join screen, set **Account Username** to `admin` and **Account Password** to `ChangeMe123!`.\n3. Set the server IP and port, then click **Save**.\n4. Join the server. You are now connected as the admin account.\n\nFor a full list of admin commands, refer to the [Project Zomboid Dedicated Server wiki](https:\u002F\u002Fpzwiki.net\u002Fwiki\u002FDedicated_Server#Admin_Commands).",{"id":135,"article_path":136,"sort":84,"date_created":137,"date_updated":138,"author_name":103,"featured_image":84,"subcategory":139,"translations":146},239,"join-server","2026-06-09T04:25:58.000Z","2026-06-10T18:25:02.000Z",{"id":5,"slug":140,"sort":141,"display_style":142,"translations":143},"getting-started",10,"cards",[144],{"languages_code":93,"name":145},"Getting Started",[147],{"languages_code":93,"title":148,"title_short":149,"description":150,"content_md":151},"Getting Started: How to Join Your Project Zomboid Server","Join Server","Set up your admin password and add your Project Zomboid server to your in-game favorites list so you and your players can connect.","When your server is first provisioned, it uses a placeholder admin password. Change it before sharing access with anyone, then add the server to your in-game favorites to connect. Once you can join, you may want to [become an admin](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fbecome-admin) so you can manage players in-game.\n\n## Change the server admin password\n\n1. Log in to your server's game control panel.\n2. Find the **Change Admin Password** button on the left-hand side, shown with a lock icon.\n3. When prompted, type your new password and click **Run**.\n4. Wait for the script to finish. Your new password is now active.\n\n## Add the server to your favorites and join\n\n1. Launch Project Zomboid.\n2. Click the **Join** icon in the main menu.\n3. On the right-hand side, click **Add to Favorites**.\n4. Enter a nickname in the **Favorite Name** field.\n5. Enter your server's IP address in the **IP** field. For example, if your connection info is `104.192.227.53:8766`, enter `104.192.227.53`.\n6. Leave the **Local IP** field blank.\n7. Enter your server's port in the **Port** field. Using the example above, the port is `8766`.\n8. If your server has a password, enter it in the **Server Password** field.\n9. Leave the description blank.\n10. Create an **Account Username** and **Account Password** when prompted. This prevents other players from using your username on the server.\n11. Click **Add**, select the server from your list, and click **Join**.",{"id":153,"article_path":154,"sort":84,"date_created":155,"date_updated":156,"author_name":103,"featured_image":84,"subcategory":157,"translations":160},244,"add-workshop-maps","2026-06-09T04:26:20.000Z","2026-06-10T18:25:28.000Z",{"id":39,"slug":105,"sort":106,"display_style":107,"translations":158},[159],{"languages_code":93,"name":110},[161],{"languages_code":93,"title":162,"title_short":163,"description":164,"content_md":165},"How to Add Workshop Maps to Your Project Zomboid Server","Add Workshop Maps","Install custom Steam Workshop maps on your Project Zomboid server by uploading map files via FTP and updating servertest_spawnregions.lua and servertest.ini.","Custom workshop maps expand your Project Zomboid world beyond the default locations. This process requires FTP access to transfer the downloaded map files to your server. Before following these steps, complete [add mods](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) first to install the map as a mod.\n\n> **Before you start:** You must add the map as a mod before following this guide. Stop your server before making file changes.\n\n## Install the map mod\n\n1. Stop your server from the game panel.\n2. Follow the [add mods guide](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-mods) to install the desired workshop map as a mod on your server.\n\n## Upload map files via FTP\n\n3. Connect to your server using an [FTP client](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp) such as FileZilla.\n4. Create a `mods` folder in your server's root directory if it does not already exist.\n5. On your local PC, download the desired maps through **Steam Workshop**.\n6. Locate the downloaded files. The default path is:\n\n   ```\n   C:\\Program Files (x86)\\Steam\\steamapps\\workshop\\content\\108600\n   ```\n\n   Folder names in this directory correspond to the Workshop IDs of the maps.\n\n7. Copy the desired map folders from your PC and upload them into the `mods` folder on your server via FTP.\n8. Copy all contents of the `media` folder found in each uploaded map and place them into `\u002Fmedia\u002Fmaps` on your server. If prompted to overwrite files, confirm the overwrite.\n\n## Configure spawn regions\n\n9. In your game panel, go to **Configuration Files** and open `servertest_spawnregions.lua` with **Text Editor**.\n10. The file lists spawn regions and links them to map paths. By default it includes the four base maps:\n\n    ```lua\n    function SpawnRegions()\n          return {\n                { name = \"Muldraugh, KY\", file = \"media\u002Fmaps\u002FMuldraugh, KY\u002Fspawnpoints.lua\" },\n                { name = \"West Point, KY\", file = \"media\u002Fmaps\u002FWest Point, KY\u002Fspawnpoints.lua\" },\n                { name = \"Rosewood, KY\", file = \"media\u002Fmaps\u002FRosewood, KY\u002Fspawnpoints.lua\" },\n                { name = \"Riverside, KY\", file = \"media\u002Fmaps\u002FRiverside, KY\u002Fspawnpoints.lua\" },\n          }\n     end\n    ```\n\n11. Add your custom map by inserting a new line pointing to its spawn file. For example, to add BedfordFalls:\n\n```lua\n{ name = \"BedfordFalls\", file = \"media\u002Fmaps\u002FBedfordFalls\u002Fspawnpoints.lua\" },\n```\n\nRepeat for each additional map, making sure each path matches the folder you uploaded.\n\n## Update the map list\n\n12. Still in **Configuration Files**, open `servertest.ini` with **Text Editor**.\n13. Find the line that reads `Map=Muldraugh, KY`.\n14. Add your custom maps before `Muldraugh, KY`, separating each with a semicolon (`;`). For example:\n\n    ```\n    Map=BedfordFalls;Muldraugh, KY\n    ```\n\n    `Muldraugh, KY` **must** remain the last entry or other maps will not load.\n\n15. Save the file and start your server.",{"id":167,"article_path":168,"sort":84,"date_created":169,"date_updated":84,"author_name":103,"featured_image":84,"subcategory":170,"translations":173},247,"change-admin-password","2026-06-09T04:26:28.000Z",{"id":27,"slug":123,"sort":124,"display_style":107,"translations":171},[172],{"languages_code":93,"name":127},[174],{"languages_code":93,"title":175,"title_short":176,"description":177,"content_md":178},"How to Change Your Project Zomboid Server Admin Password","Change Admin Password","Reset or change the admin password on your Project Zomboid server using the Change Admin Password tool in your game control panel.","If you forget your admin password or want to replace the default one, you can reset it at any time from your game control panel. After updating the password, use the new credentials when [logging in as admin](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fbecome-admin) or when players need to [join your server](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fjoin-server).\n\n## Change the admin password\n\n1. Log in to your server's game control panel.\n2. On the left-hand side, find the **Change Admin Password** button, shown with a lock icon.\n3. Click the button. You will see a prompt showing the current password and a field for a new password.\n4. Enter your new password and click **Run**.\n5. Wait for the script to finish. Your server is now ready with the updated password.",{"id":180,"article_path":181,"sort":84,"date_created":182,"date_updated":84,"author_name":103,"featured_image":84,"subcategory":183,"translations":186},250,"upload-save","2026-06-09T04:26:39.000Z",{"id":39,"slug":105,"sort":106,"display_style":107,"translations":184},[185],{"languages_code":93,"name":110},[187],{"languages_code":93,"title":188,"title_short":189,"description":190,"content_md":191},"How to Upload an Existing Save to Your Project Zomboid Server","Upload Save","Transfer your local Project Zomboid multiplayer save to your server by zipping the save folder and uploading it via the control panel file manager.","You can transfer a local multiplayer save to your server so your group picks up where you left off. The process involves zipping your save folder on your PC and uploading it to the matching directory on your server. If you need FTP access for other file operations, see [connect via FTP](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fconnect-ftp).\n\n> **Before you start:** Stop your server before uploading files to avoid data corruption.\n\n## Locate and compress your save\n\n1. On your PC, navigate to your multiplayer saves folder. The default path is:\n\n   ```\n   C:\\Users\\\u003CUserName>\\Zomboid\\Saves\\Multiplayer\\\n   ```\n\n2. You should see a `servertest` folder and a `servertest_player` folder.\n3. Compress both folders into a single zip file.\n\n## Upload and extract the save\n\n4. Stop your server from the game panel.\n5. Open the **File Manager** in your server's control panel.\n6. Navigate to `.\\Zomboid\\Saves\\Multiplayer\\`.\n7. If a `servertest` folder already exists there, delete it first to avoid conflicts.\n8. Upload your zip file to this directory.\n9. Right-click the uploaded zip file in the file manager and click **Extract**.\n10. Wait for the extraction to finish. Depending on save size, this may take a minute or two.\n11. Start your server. Your save is now active.",{"id":193,"article_path":194,"sort":84,"date_created":195,"date_updated":84,"author_name":103,"featured_image":84,"subcategory":196,"translations":202},252,"connect-ftp","2026-06-09T04:26:50.000Z",{"id":67,"slug":197,"sort":198,"display_style":107,"translations":199},"general",99,[200],{"languages_code":93,"name":201},"General",[203],{"languages_code":93,"title":204,"title_short":205,"description":206,"content_md":207},"How to Connect to Your Project Zomboid Server via FTP","Connect via FTP","Connect FileZilla to your Project Zomboid server using the FTP credentials from your game control panel to manage server files directly.","FTP access lets you upload, download, and manage files on your server directly. You will need FileZilla or another FTP client. Download FileZilla at [filezilla-project.org](https:\u002F\u002Ffilezilla-project.org\u002Fdownload.php?show_all=1). FTP access is required for tasks like [adding workshop maps](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fadd-workshop-maps) and [uploading a save](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fupload-save).\n\n## Configure FileZilla\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your server.\n2. Near the middle of the screen, find the `FTP Info` section showing the FTP IP and port (for example, `167.114.172.201:8821`).\n3. Copy and paste this value into the **Host** field in FileZilla. It should look similar to this:\n\n   ![FileZilla Host field with FTP IP and port entered](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F2d958492-4ca2-42ed-8f25-26c6c26fd816)\n\n   > **Before you start:** If the panel shows `SFTP Info` instead of `FTP Info`, add `sftp:\u002F\u002F` in front of the IP. For example: `sftp:\u002F\u002F167.114.172.201:8821`.\n\n4. Enter your control panel username and password into the **Username** and **Password** fields in FileZilla.\n\n   ![FileZilla Username and Password fields filled in](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Fc7ad63d9-3ccf-495f-99f2-dbda4fca9497)\n\n5. The port adjusts automatically when you paste the full `FTP Info` value into the Host field.\n6. Click **Quickconnect** to connect to your server files.",{"id":209,"article_path":210,"sort":84,"date_created":211,"date_updated":84,"author_name":103,"featured_image":84,"subcategory":212,"translations":215},256,"automatic-restarts","2026-06-09T04:27:02.000Z",{"id":27,"slug":123,"sort":124,"display_style":107,"translations":213},[214],{"languages_code":93,"name":127},[216],{"languages_code":93,"title":217,"title_short":218,"description":219,"content_md":220},"How to Set Up Automatic Restarts for Your Project Zomboid Server","Automatic Restarts","Schedule automatic daily or recurring restarts for your Project Zomboid server using the Scheduled Tasks feature in your game control panel.","Scheduled restarts keep your server healthy and free up memory over time. You can set a restart to run once per day or at repeating intervals using the **Scheduled Tasks** feature in your control panel. For other configuration changes, see [change admin password](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fchange-admin-password) or [sandbox settings](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fsandbox-settings).\n\n## Create a scheduled restart\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your server.\n2. Click the **Scheduled Tasks** icon on the left-hand side.\n3. Click **New** at the top, choose **Scheduled Start\u002FStop\u002FRestart**, then click **New** directly below that section.\n4. Give the task a descriptive name and make sure the **Enabled** checkbox is checked.\n5. Set the type to **Daily** to restart at the same time each day.\n6. Set the start date and time. This is the time the task runs every day. To match your time zone, check the [time zone guide](https:\u002F\u002Fhosthavoc.com\u002Fbilling\u002Fknowledgebase\u002F342).\n7. Click **Save**.\n\n## Set up a repeating restart\n\nTo restart every few hours (for example, every 6 hours), open the **Advance Options** section after step 6:\n\n- Check **Repeat Task**.\n- Set the repeat interval (for example, every 6 hours).\n- Additional options such as waiting until the server is empty before restarting are also available under **Advance Options**.\n\nBelow is an example of a task configured to repeat every 6 hours across a 24-hour period:\n\n![Scheduled Tasks panel showing a repeating restart configured every 6 hours with Repeat Task checked](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F57ac63d3-4e97-4051-bd83-d58593129bf0)\n\nClick **Save** when done.",{"id":222,"article_path":223,"sort":84,"date_created":224,"date_updated":84,"author_name":103,"featured_image":84,"subcategory":225,"translations":231},259,"reinstall-server","2026-06-09T04:27:16.000Z",{"id":63,"slug":226,"sort":227,"display_style":107,"translations":228},"troubleshooting",60,[229],{"languages_code":93,"name":230},"Troubleshooting",[232],{"languages_code":93,"title":233,"title_short":234,"description":235,"content_md":236},"How to Reinstall Your Project Zomboid Server","Reinstall Server","Wipe and reinstall your Project Zomboid server back to its default state using the Reinstall option in your game control panel.","Reinstalling resets your server to the state it was in when you first received it, which is useful when troubleshooting persistent issues or starting fresh. If you have files you want to keep, download them before proceeding. For a less destructive reset, consider [uploading a save](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fupload-save) instead.\n\n> **Before you start:** Reinstalling deletes all server files except backups. Download anything you want to keep before starting.\n\n## Reinstall the server\n\n1. Log in to your [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F).\n2. Stop your server.\n3. Click the **More** button.\n\n   ![Game panel showing the More button](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F94180fe5-c087-402a-b039-8712cc770d74)\n\n4. Click **[ Reinstall ]**.\n\n   ![Game panel showing the Reinstall option in the More menu](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002Ffbfa4b6d-e744-47e9-a572-6bcd73c77865)\n\n5. On the confirmation screen, click the **Reinstall** button. Keep the **Default values** option selected unless you have a specific reason to change it.\n\n   ![Reinstall confirmation screen with Default values option selected](https:\u002F\u002Fcontent.hosthavoc.com\u002Fassets\u002F1d363f8f-09ad-45ed-b44d-3a62503bae93)\n\nThe process deletes all files in your server directory, downloads a fresh copy of the game server files, and installs a default configuration. This may take several minutes depending on the size of the game files. Once complete, you will have a clean server ready to configure.\n\nIf you need further assistance, submit a support ticket and the Host Havoc team will be happy to help.",{"id":238,"article_path":239,"sort":84,"date_created":240,"date_updated":84,"author_name":103,"featured_image":84,"subcategory":241,"translations":244},262,"switch-branch","2026-06-09T04:27:25.000Z",{"id":27,"slug":123,"sort":124,"display_style":107,"translations":242},[243],{"languages_code":93,"name":127},[245],{"languages_code":93,"title":246,"title_short":247,"description":248,"content_md":249},"How to Install Build 42 Unstable on Your Project Zomboid Server","Switch Branch","Switch your Project Zomboid server to the Build 42 unstable branch by running Repair and Validate Server Files, then selecting the Unstable branch.","The unstable branch lets you access early Build 42 features on your server before the stable release. This process runs a repair and file validation to ensure a clean switch. After switching, you will also need to set your server admin password if it has not been configured. See [change admin password](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fchange-admin-password) if needed.\n\n## Switch to the unstable branch\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your server.\n2. Stop the server.\n3. Click the **[...More]** button and run the **Repair** option.\n4. Once the repair completes, click **[...More]** again and run the **Validate Server Files** option.\n5. In the branch settings, select **Unstable** as the branch.\n6. Set your **Server Admin Password**.\n7. Start your server.",{"id":251,"article_path":252,"sort":84,"date_created":253,"date_updated":84,"author_name":103,"featured_image":84,"subcategory":254,"translations":257},263,"reset-player-password","2026-06-09T04:27:36.000Z",{"id":27,"slug":123,"sort":124,"display_style":107,"translations":255},[256],{"languages_code":93,"name":127},[258],{"languages_code":93,"title":259,"title_short":260,"description":261,"content_md":262},"How to Reset a Player's Profile Password in Project Zomboid","Reset Player Password","Reset a player's in-game profile password on your Project Zomboid server by removing them from the whitelist via console or editing the servertest.db file.","If a player forgets their in-game profile password, you can reset it so they can set a new one on next login. There are two approaches: a quick console command (requires admin access), or editing the server database file directly. To set up admin access first, see [become admin](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fbecome-admin).\n\n## Method 1: Remove the player from the whitelist\n\n1. Open the web console in your game panel, or log in to the server with an account that has admin permissions.\n2. Run the following command, replacing `\u003Cusername>` with the player's in-game name:\n\n   ```\n   removeuserfromwhitelist \u003Cusername>\n   ```\n\n3. The next time the player joins the server, they will be prompted to set a new password.\n\n## Method 2: Edit the servertest.db file\n\n1. Open the **File Manager** in your game panel.\n2. Navigate to `Zomboid\u002Fdb\u002Fservertest.db`.\n3. Right-click the file and download it to your computer.\n4. Open the file in [SQLite Browser](https:\u002F\u002Fsqlitebrowser.org\u002F).\n5. Go to **Browse Data** and select the **Whitelist** table from the dropdown.\n6. Find the player's row and delete their password entry.\n7. Save the file in SQLite Browser.\n8. Upload the modified `servertest.db` back to `Zomboid\u002Fdb\u002F` on the server.\n9. Start the server.",{"id":264,"article_path":265,"sort":84,"date_created":266,"date_updated":267,"author_name":103,"featured_image":84,"subcategory":268,"translations":274},265,"sandbox-settings","2026-06-09T04:28:00.000Z","2026-06-10T18:25:37.000Z",{"id":33,"slug":269,"sort":270,"display_style":107,"translations":271},"gameplay",30,[272],{"languages_code":93,"name":273},"Gameplay Settings",[275],{"languages_code":93,"title":276,"title_short":277,"description":278,"content_md":279},"How to Change Sandbox Settings on Your Project Zomboid Server","Sandbox Settings","Adjust zombie population, loot rarity, XP multipliers, and other gameplay variables on your Project Zomboid server by editing servertest_SandboxVars.lua.","Sandbox settings control the core gameplay experience on your server, including how many zombies spawn, how often loot respawns, how fast players gain XP, and other world simulation variables. All of these are stored in `servertest_SandboxVars.lua`. Changes take effect after a server restart. See [automatic restarts](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fautomatic-restarts) if you want the server to restart on a schedule.\n\n> **Before you start:** Stop your server before editing configuration files. Zombie population changes may require starting a new map to take full effect on already-populated tiles.\n\n## Edit sandbox variables\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your Project Zomboid server.\n2. Stop your server.\n3. Click **Configuration Files**, locate `servertest_SandboxVars.lua`, and click **Text Editor**.\n4. Modify the variables you want to change. Key variables are listed below.\n5. Click **Save** and start your server.\n\n## Key sandbox variables\n\n| Variable | Default | Notes |\n|---|---|---|\n| `Zombies` | `3` | 1=Insane, 2=High, 3=Normal, 4=Low, 5=None |\n| `Distribution` | `1` | Loot distribution: 1=Urban Focused, 2=Even |\n| `DayLength` | `2` | Day length: 1=15 min, 2=30 min, up to 8=24 h real |\n| `XpMultiplier` | `1.0` | Global XP multiplier |\n| `LootRespawn` | `1` | 1=None, 2=Every Day, 3=Every Week, 4=Every Month |\n| `HoursForLootRespawn` | `0` | Hours before unlooted areas re-populate (0 uses LootRespawn preset) |\n| `MaxItemsForLootRespawn` | `4` | Max items in a container before respawn skips it |\n| `StarterKit` | `false` | Spawns players with a small starter inventory |\n| `Nutrition` | `true` | Track hunger nutritional content |\n| `FoodRotSpeed` | `2` | 1=Very Fast, 2=Normal, 3=Very Slow |\n| `ZombieAttractionMultiplier` | `1.0` | How loud the world is to zombies |\n| `VehicleEasyUse` | `false` | Lowers vehicle skill requirements |\n| `Farming` | `2` | Crop growth speed: 1=Very Fast to 5=Very Slow |\n| `WaterShut` | `2` | 0=Instant, 1=0-30 days, 2=0-2 months, 3=0-6 months, 4=0-1 year, 5=2-6 months, 6=6-12 months |\n| `ElecShut` | `2` | Same scale as WaterShut |\n| `TimeSinceApo` | `1` | 1=0 days since apocalypse, 2=Several weeks later, up to 8=1 year later |\n\n## Example presets\n\n**Easy mode:**\n\n```lua\nZombies = 4,\nDayLength = 4,\nXpMultiplier = 3.0,\nLootRespawn = 2,\nStarterKit = true,\nFoodRotSpeed = 3,\n```\n\n**Hardcore:**\n\n```lua\nZombies = 1,\nDayLength = 1,\nXpMultiplier = 0.5,\nLootRespawn = 4,\nFoodRotSpeed = 1,\nZombieAttractionMultiplier = 1.5,\nWaterShut = 0,\nElecShut = 0,\n```\n\nExisting player progress and loot already in containers are not affected by these changes. Only respawns and new XP gains use the updated values."]