[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"TrustPilot_Stats:*:":3,"TrustPilot_Reviews:*:limit=1&sort[]=-review_time":8,"Currencies:*:":18,"Header_Content:*,translations.*::en":42,"Footer_Popular_Games:*:":50,"blog_articles:*,category.*,translations.*:filter[article_path][_eq]=vintage-story-server-optimization:en":79,"blog_articles:article_path,title,title_short,image_outer,date_created,category.name:filter[category][_eq]=14&filter[article_path][_neq]=vintage-story-server-optimization&filter[status][_eq]=published&limit=3&sort=-date_created":103},{"data":4},{"id":5,"trustscore":6,"reviewcount":7},1,"4.7",1534,{"data":9},[10],{"review_id":11,"reviewer":12,"review_title":13,"review_stars":14,"display":15,"review_text":16,"review_time":17,"review_tp_id":11},"69dc70e5b78bf137f09c559c","Mars","Prompt and people taking the time for a…",5,false,"Prompt and people taking the time for a simple recovery that could have just as easily been written off means a lot! ","2026-04-13T06:28:21Z",{"data":19},[20,25,31,37],{"id":5,"title":21,"code":22,"suffix":21,"rate":23,"symbol":24},"USD","usd","1.00000","$",{"id":26,"title":27,"code":28,"suffix":27,"rate":29,"symbol":30},2,"EUR","eur","0.86155","€",{"id":32,"title":33,"code":34,"suffix":33,"rate":35,"symbol":36},3,"GBP","gbp","0.73464","£",{"id":38,"title":39,"code":40,"suffix":39,"rate":41,"symbol":24},4,"CAD","cad","1.37116",{"data":43},{"id":5,"sale_active":44,"sale_html":45,"sale_icon":46,"sale_icon_2x":47,"_translatedFields":48},true,"Save 10% off new services for life by using code \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan> at checkout!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",[49],"sale_html",{"data":51},[52,55,58,61,64,67,72,76],{"Game":53,"Game_Link":54,"id":5,"sort":5},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":56,"Game_Link":57,"id":38,"sort":26},"Minecraft","\u002Fminecraft",{"Game":59,"Game_Link":60,"id":32,"sort":32},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":62,"Game_Link":63,"id":14,"sort":38},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":65,"Game_Link":66,"id":26,"sort":14},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":68,"Game_Link":69,"id":70,"sort":71},"Arma Reforger","\u002Fgame-servers\u002Farma-reforger",7,6,{"Game":73,"Game_Link":74,"id":75,"sort":70},"DayZ","\u002Fgame-servers\u002Fdayz",8,{"Game":77,"Game_Link":78,"id":71,"sort":75},"Rust","\u002Fgame-servers\u002Frust",{"data":80},[81],{"id":82,"status":83,"sort":84,"date_created":85,"date_updated":85,"title":86,"content":87,"tag":26,"image_outer":88,"image_inner":89,"description":90,"article_path":91,"title_short":92,"author_name":93,"category":94,"_translatedFields":102},93,"published",null,"2025-10-13T00:34:44.000Z","Vintage Story Server Optimization Guide: Best Settings & Tips","\u003Cp dir=\"ltr\">Vintage Story Server Optimization: Best Settings &amp; Tips\u003C\u002Fp>\n\u003Cp dir=\"ltr\">Vintage Story is a survival sandbox that rewards creativity, exploration, and large-scale multiplayer collaboration. But while the game itself is beautifully deep, running a multiplayer server can be demanding, especially when you factor in large player counts, mods, and expansive worlds.\u003C\u002Fp>\n\u003Cp dir=\"ltr\">Without proper optimization, you&rsquo;ll quickly encounter:\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Lag spikes\u003C\u002Fstrong> when players explore new terrain.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Server crashes\u003C\u002Fstrong> during autosaves or mod conflicts.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>TPS drops\u003C\u002Fstrong> (ticks per second) when too many entities or processes overload the system.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">That&rsquo;s where \u003Cstrong>Vintage Story server optimization\u003C\u002Fstrong> comes in. By fine-tuning your server&rsquo;s \u003Cstrong>hardware allocation, settings, world size, and mod loadout\u003C\u002Fstrong>, you can dramatically improve performance and stability. When you&rsquo;re hosting a small private group or running a large modded community, these optimizations provide smoother gameplay for everyone.\u003C\u002Fp>\n\u003Cp dir=\"ltr\">And if you don&rsquo;t want the hassle of constant tweaking, professional hosting providers like \u003Cstrong>\u003Ca href=\"https:\u002F\u002Fhosthavoc.com\u002Fgame-servers\u002Fvintage-story\">Host Havoc Vintage Story Server Hosting\u003C\u002Fa>\u003C\u002Fstrong> offer pre-optimized setups with global data centers, automated backups, and expert support.\u003C\u002Fp>\n\u003Cp dir=\"ltr\">This guide will walk you through the \u003Cstrong>best Vintage Story server performance settings, hardware tips, and optimization practices\u003C\u002Fstrong>, along with advanced tricks like Linux tuning.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">Why Optimize Your Vintage Story Server?\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Running a multiplayer server isn&rsquo;t just about raw horsepower, it&rsquo;s about making sure resources are used efficiently. Poor optimization leads to \u003Cstrong>lag, stuttering, and instability\u003C\u002Fstrong>, frustrating your players and potentially corrupting worlds.\u003C\u002Fp>\n\u003Cp dir=\"ltr\">Here&rsquo;s why \u003Cstrong>server optimization is essential\u003C\u002Fstrong>:\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">🔧 Improves TPS (Ticks Per Second)\u003C\u002Fh3>\n\u003Cp dir=\"ltr\">Vintage Story&rsquo;s engine runs on a tick system, processing world events, mobs, and player actions every cycle. When the server can&rsquo;t keep up, ticks slow down, meaning doors take longer to open, mobs rubber-band, and time feels &ldquo;laggy.&rdquo; Proper settings and hardware allocation keep TPS stable.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">🌍 Supports Larger Multiplayer Communities\u003C\u002Fh3>\n\u003Cp dir=\"ltr\">More players = more chunks loaded, more entities tracked, more server strain. Optimization means your server scales without collapsing under load.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">🧩 Handles Mods &amp; Plugins Smoothly\u003C\u002Fh3>\n\u003Cp dir=\"ltr\">Mods are one of the best parts of Vintage Story, but they&rsquo;re also resource hungry. A well-optimized server can handle even heavy modpacks without lagging every time a player loads into a new biome or structure.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">💾 Prevents Crashes &amp; Save Corruption\u003C\u002Fh3>\n\u003Cp dir=\"ltr\">High autosave frequency, oversized worlds, or excessive RAM usage often lead to instability. With proper optimization, you can balance backups and performance to avoid sudden crashes.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">🌐 Improves Global Playability\u003C\u002Fh3>\n\u003Cp dir=\"ltr\">Players connecting from different regions need stable latency. Optimization reduces desyncs and improves consistency across diverse connections, and using a \u003Cstrong>dedicated host with global servers\u003C\u002Fstrong> amplifies this benefit.\u003C\u002Fp>\n\u003Cp dir=\"ltr\">In short: \u003Cstrong>optimization = stability + scalability + smoother gameplay\u003C\u002Fstrong>. When you&rsquo;re experimenting with mods, running an event server, or just want fewer headaches, learning how to optimize your Vintage Story server is the key to keeping your community happy.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">Hardware &amp; Resource Allocation\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Even before tweaking in-game settings, the foundation of \u003Cstrong>Vintage Story server optimization\u003C\u002Fstrong> is hardware. If your server doesn&rsquo;t have enough \u003Cstrong>RAM, CPU power, or proper storage\u003C\u002Fstrong>, no amount of configuration will fix lag.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">💾 RAM Requirements\u003C\u002Fh3>\n\u003Cp dir=\"ltr\">Vintage Story servers scale primarily with RAM usage. The baseline formula is:\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>1 GB base memory + 300 MB per player slot\u003C\u002Fstrong>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">📊 Example table:\u003C\u002Fp>\n\u003Cdiv dir=\"ltr\" align=\"left\">\n\u003Ctable>\u003Ccolgroup>\u003Ccol width=\"86\">\u003Ccol width=\"186\">\u003C\u002Fcolgroup>\n\u003Cthead>\n\u003Ctr>\n\u003Cth scope=\"col\">\n\u003Cp dir=\"ltr\">\u003Cstrong>Players\u003C\u002Fstrong>\u003C\u002Fp>\n\u003C\u002Fth>\n\u003Cth scope=\"col\">\n\u003Cp dir=\"ltr\">\u003Cstrong>Recommended RAM\u003C\u002Fstrong>\u003C\u002Fp>\n\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\n\u003Ctr>\n\u003Ctd>\n\u003Cp dir=\"ltr\">4\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003Ctd>\n\u003Cp dir=\"ltr\">2.5-3 GB\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\n\u003Cp dir=\"ltr\">8\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003Ctd>\n\u003Cp dir=\"ltr\">4 GB\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\n\u003Cp dir=\"ltr\">16\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003Ctd>\n\u003Cp dir=\"ltr\">6-7 GB\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\n\u003Cp dir=\"ltr\">32+\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003Ctd>\n\u003Cp dir=\"ltr\">10+ GB\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\n\u003C\u002Ftable>\n\u003C\u002Fdiv>\n\u003Cp dir=\"ltr\">Running a \u003Cstrong>modded server\u003C\u002Fstrong>? Add at least \u003Cstrong>20-30% more RAM\u003C\u002Fstrong> to handle heavier load.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">⚡ CPU Requirements\u003C\u002Fh3>\n\u003Cp dir=\"ltr\">Unlike some modern games that scale across many cores, \u003Cstrong>Vintage Story prioritizes per-thread performance\u003C\u002Fstrong>. High clock speeds (MHz) are more important than raw core count.\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Recommended\u003C\u002Fstrong>: 4-6 cores at 3.5 GHz+\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Optimization options\u003C\u002Fstrong>:\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>MaxPhysicsThreads\u003C\u002Fstrong> (in servermagicnumbers.json) &rarr; Assign more threads to physics simulation for large servers.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>ReducedThreads\u003C\u002Fstrong> (command-line option) &rarr; Prevent oversaturation on VPS\u002Fdedicated servers with limited cores.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">💽 Storage: SSD vs HDD\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>SSDs\u003C\u002Fstrong> drastically reduce lag during autosaves and chunk generation.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>HDDs\u003C\u002Fstrong> cause noticeable stutter when saving\u002Floading worlds.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Pro tip\u003C\u002Fstrong>: If using HDDs, reduce autosave frequency to minimize lag spikes.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🔄 Autosave Tuning\u003C\u002Fh3>\n\u003Cp dir=\"ltr\">Autosaves prevent data loss, but frequent saves eat resources.\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Default = every 10 minutes.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Recommended = every 15-20 minutes (SSD) or 30 minutes (HDD).\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Always pair with \u003Cstrong>off-site backups\u003C\u002Fstrong> to protect against corruption.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">👉 If you don&rsquo;t want to manually balance hardware demands, \u003Cstrong>\u003Ca href=\"https:\u002F\u002Fhosthavoc.com\u002Fdedicated-servers\">Host Havoc&rsquo;s dedicated servers\u003C\u002Fa>\u003C\u002Fstrong> provide \u003Cstrong>SSD storage, high-MHz CPUs, and scalable RAM\u003C\u002Fstrong> out of the box.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">Server Settings Optimization (Quick Checklist)\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">After hardware, \u003Cstrong>settings optimization\u003C\u002Fstrong> is the biggest factor in reducing lag. Here&rsquo;s a breakdown of the most impactful tweaks:\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">🌄 Chunk View Distance\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Controls how far each player can see (and how many chunks the server must load).\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Default\u003C\u002Fstrong>: 9\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Recommended for smooth play\u003C\u002Fstrong>: 6-7\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Large servers\u003C\u002Fstrong>: 5 or less\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">➡️ Reducing chunk view distance is the \u003Cstrong>#1 optimization setting\u003C\u002Fstrong>.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">⏱️ Tick Rate Adjustments\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Tick rate determines how often the server processes events.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Default = balanced for most cases.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Advanced admins can fine-tune ticks per second to smooth gameplay under heavy load.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🐺 Entity Limits\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Too many mobs = TPS drops.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Cap passive mobs, aggressive mobs, and AI entities.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">For modded servers: limit auto-spawning creatures.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🌍 World Size Settings\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Larger maps = more chunks = more strain.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Use moderate map size unless hosting a large community.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Prune unused regions regularly.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">📡 Block\u002FChunk Upload Rate Limiter\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Controls how many chunks can be sent to players at once.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Prevents lag when multiple new players join simultaneously.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">⏳ Simulation Speed (\u002Ftime speed)\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">If changed incorrectly, the world may run too fast or too slow.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Recommended: leave default unless testing.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">✅ Quick Optimization Checklist:\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">&nbsp;Allocate enough \u003Cstrong>RAM\u003C\u002Fstrong> (1 GB + 300 MB per player).\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">&nbsp;Use \u003Cstrong>high-MHz CPU\u003C\u002Fstrong>, adjust \u003Cstrong>MaxPhysicsThreads\u003C\u002Fstrong> as needed.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">&nbsp;Install server on \u003Cstrong>SSD\u003C\u002Fstrong>, not HDD.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">&nbsp;Set \u003Cstrong>autosave to 15&ndash;20 mins\u003C\u002Fstrong> (SSD) or 30 mins (HDD).\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">&nbsp;Reduce \u003Cstrong>chunk view distance\u003C\u002Fstrong> (67 recommended).\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">&nbsp;Limit \u003Cstrong>entities\u002Fmobs\u003C\u002Fstrong> to reduce TP-S strain.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">&nbsp;Scale \u003Cstrong>world size\u003C\u002Fstrong> and prune unused saves.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">&nbsp;Enable \u003Cstrong>block upload limiter\u003C\u002Fstrong> to control bandwidth.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">&nbsp;Verify \u003Cstrong>time speed\u003C\u002Fstrong> settings remain default.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2 dir=\"ltr\">Mod &amp; Plugin Management\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Mods are one of the most exciting parts of Vintage Story, but they&rsquo;re also the \u003Cstrong>#1 cause of server lag\u003C\u002Fstrong>. Unlike vanilla settings, which scale predictably, mods can introduce unpredictable CPU and RAM spikes.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">⚙️ Lightweight vs Heavy Mods\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Lightweight mods\u003C\u002Fstrong>: add simple tweaks (UI improvements, recipe adjustments).\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Heavy mods\u003C\u002Fstrong>: overhaul world generation, add structures, or introduce new mobs. These can multiply server load dramatically.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">Rule of thumb:\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">A few lightweight mods = minimal impact.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">One or two heavy mods = noticeable performance drop.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Large modpacks = plan for 50-100% more hardware resources.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🔍 Testing Mods Before Rollout\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Always test new mods on a \u003Cstrong>local copy of your world\u003C\u002Fstrong>.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Monitor \u003Cstrong>RAM, CPU, and TPS\u003C\u002Fstrong> during the test.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Introduce mods gradually, not all at once.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🛠️ Keeping Mods Updated\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Outdated mods = crashes and incompatibility after patches.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Check mod pages for \u003Cstrong>Vintage Story version compatibility\u003C\u002Fstrong>.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Replace abandoned mods with active alternatives.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">⚠️ Common Mod-Related Issues\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Structure-heavy mods\u003C\u002Fstrong> &rarr; increase chunk generation time.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Entity-heavy mods\u003C\u002Fstrong> &rarr; flood TPS with AI calculations.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Worldgen mods\u003C\u002Fstrong> &rarr; longer startup times, higher RAM usage.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">👉 Hosting providers like \u003Cstrong>Host Havoc\u003C\u002Fstrong> make mod management easier with \u003Cstrong>FTP\u002FSFTP access, one-click backups, and automated restarts\u003C\u002Fstrong>.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">World Size &amp; Player Slots\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Bigger isn&rsquo;t always better. \u003Cstrong>Oversized worlds and excessive player slots\u003C\u002Fstrong> can bring even strong servers to their knees.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">🌍 World Size &amp; Performance\u003C\u002Fh3>\n\u003Cdiv dir=\"ltr\" align=\"left\">\n\u003Ctable>\u003Ccolgroup>\u003Ccol width=\"111\">\u003Ccol width=\"208\">\u003Ccol width=\"206\">\u003C\u002Fcolgroup>\n\u003Cthead>\n\u003Ctr>\n\u003Cth scope=\"col\">\n\u003Cp dir=\"ltr\">\u003Cstrong>World Size\u003C\u002Fstrong>\u003C\u002Fp>\n\u003C\u002Fth>\n\u003Cth scope=\"col\">\n\u003Cp dir=\"ltr\">\u003Cstrong>Recommended Players\u003C\u002Fstrong>\u003C\u002Fp>\n\u003C\u002Fth>\n\u003Cth scope=\"col\">\n\u003Cp dir=\"ltr\">\u003Cstrong>Performance Impact\u003C\u002Fstrong>\u003C\u002Fp>\n\u003C\u002Fth>\n\u003C\u002Ftr>\n\u003C\u002Fthead>\n\u003Ctbody>\n\u003Ctr>\n\u003Ctd>\n\u003Cp dir=\"ltr\">2k-5k\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003Ctd>\n\u003Cp dir=\"ltr\">4-10\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003Ctd>\n\u003Cp dir=\"ltr\">Smooth\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\n\u003Cp dir=\"ltr\">10k\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003Ctd>\n\u003Cp dir=\"ltr\">15-25\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003Ctd>\n\u003Cp dir=\"ltr\">Moderate\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003Ctr>\n\u003Ctd>\n\u003Cp dir=\"ltr\">20k+\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003Ctd>\n\u003Cp dir=\"ltr\">30+\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003Ctd>\n\u003Cp dir=\"ltr\">Heavy (pruning needed)\u003C\u002Fp>\n\u003C\u002Ftd>\n\u003C\u002Ftr>\n\u003C\u002Ftbody>\n\u003C\u002Ftable>\n\u003C\u002Fdiv>\n\u003Ch3 dir=\"ltr\">👥 Player Slot Balancing\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Default configs often allow\u003Cstrong> too many slots\u003C\u002Fstrong>.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Use the \u003Cstrong>RAM formula\u003C\u002Fstrong> (1 GB + 300 MB\u002Fplayer) to size slots realistically.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Over-allocating slots = instant lag.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🗺️ Worldgen Tuning\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Landcover &amp; upheaval rate\u003C\u002Fstrong> &rarr; affect terrain complexity.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>World height\u003C\u002Fstrong> &rarr; more blocks per chunk = more load.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Landform scale\u003C\u002Fstrong> &rarr; larger = heavier detail.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🧹 Save Pruning\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Worlds accumulate \u003Cstrong>abandoned areas\u003C\u002Fstrong> over time.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Prune unused regions to reduce save\u002Fload strain.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">👉 If you&rsquo;re running a growing community server, \u003Cstrong>\u003Ca href=\"https:\u002F\u002Fhosthavoc.com\u002Fdedicated-servers\">Host Havoc&rsquo;s dedicated servers\u003C\u002Fa>\u003C\u002Fstrong> let you scale world size and slots without hitting performance walls.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">Backups &amp; Maintenance\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Even the most optimized server needs backups and upkeep.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">💾 Regular Automated Backups\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Keep daily backups at minimum.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Modded servers: hourly backups during peak activity.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Store backups off-site for safety.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🔄 Automated Restarts\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Restart every 12-24 hours.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Clears memory leaks and stale processes.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Host Havoc servers include automated scheduling\u003C\u002Fstrong>.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🧹 Save Pruning\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Remove abandoned areas to shrink save files.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🛠️ Log Monitoring\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Check logs weekly for mod conflicts or crash warnings.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">⚠️ Disaster Recovery\u003C\u002Fh3>\n\u003Cp dir=\"ltr\" role=\"presentation\">Use the \u003Cstrong>3-backup rule\u003C\u002Fstrong>:\u003C\u002Fp>\n\u003Col>\n\u003Cli dir=\"ltr\" role=\"presentation\">On-server backup\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Off-site\u002Fcloud copy\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Monthly manual archive\u003C\u002Fli>\n\u003C\u002Fol>\n\u003Ch2 dir=\"ltr\">Network &amp; Latency Optimization\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Even powerful servers lag without good \u003Cstrong>network optimization\u003C\u002Fstrong>.\u003C\u002Fp>\n\u003Ch3 dir=\"ltr\">🌍 Choose the Right Location\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Keep servers close to your player base.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">For global groups &rarr; pick central regions.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">📡 Bandwidth &amp; Upload Limits\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Use chunk upload limiter to prevent spikes.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🕹️ Player Connection Quality\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Encourage \u003Cstrong>wired connections\u003C\u002Fstrong> for stability.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🔒 Stability &amp; Security\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Protect against \u003Cstrong>DDoS attacks\u003C\u002Fstrong> with professional hosting.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🛠️ Self-Hosting vs Professional Hosting\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Self-hosting\u003C\u002Fstrong>: fine for small groups, but risky.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Dedicated hosting\u003C\u002Fstrong>: global servers, high bandwidth, expert support.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">👉 For reliable multiplayer, choose \u003Cstrong>\u003Ca href=\"https:\u002F\u002Fhosthavoc.com\u002Fgame-servers\u002Fvintage-story\">Host Havoc Vintage Story servers\u003C\u002Fa>\u003C\u002Fstrong> with low-latency global data centers.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">Performance Updates in Recent Patches\u003C\u002Fh2>\n\u003Ch3 dir=\"ltr\">🚀 Vintage Story v1.20.11 - &ldquo;Purely Performance&rdquo;\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">2&times; TPS boost\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">10-20% less RAM usage\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Faster autosaves\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Threaded entity ticking\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Smoother worldgen\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🛠️ Why Update?\u003C\u002Fh3>\n\u003Cul>\n\u003Cli>Performance boosts.\u003C\u002Fli>\n\u003Cli>Mod compatibility.\u003C\u002Fli>\n\u003Cli>Security patches.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">👉 On Host Havoc servers, patch updates are just a click away.\u003C\u002Fp>\n\u003Ch2 dir=\"ltr\">Advanced: Linux Optimization\u003C\u002Fh2>\n\u003Ch3 dir=\"ltr\">🖥️ mesa_glthread\u003C\u002Fh3>\n\u003Cp dir=\"ltr\">mesa_glthread=true mono VintageStoryServer.exe\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Allows multithreaded rendering.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Reduces stutter.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🧵 ReducedThreads\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Prevents oversaturation on small VPS instances.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">⚡ MaxPhysicsThreads\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Assigns CPU threads to physics simulation.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch3 dir=\"ltr\">🔧 System-Level Tips\u003C\u002Fh3>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">SSD &gt; HDD\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Monitor with htop\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Automate restarts\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2 dir=\"ltr\">Frequently Asked Questions (FAQ)\u003C\u002Fh2>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>How do I reduce lag on a Vintage Story server?\u003C\u002Fstrong> Lower chunk view distance, limit mobs, run on SSD.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>How much RAM do I need?\u003C\u002Fstrong> 1 GB base + 300 MB\u002Fplayer (modded: +30%).\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>What&rsquo;s the best world size?\u003C\u002Fstrong> 2k-5k for small groups, 10k for mid-size, 20k+ for large servers with pruning.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Do mods slow servers?\u003C\u002Fstrong> Yes, especially worldgen and entity-heavy mods.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>What does MaxPhysicsThreads do?\u003C\u002Fstrong> Assigns more CPU threads to physics.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">\u003Cstrong>Self-host or dedicated? \u003C\u002Fstrong>Dedicated hosting ensures stability, scalability, and global low latency.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2 dir=\"ltr\">Final Thoughts\u003C\u002Fh2>\n\u003Cp dir=\"ltr\">Optimizing your Vintage Story server is about balancing hardware, settings, mods, and maintenance. Key takeaways:\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">Allocate RAM properly (1 GB + 300 MB\u002Fplayer).\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Use SSD storage to cut save stutter.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Lower chunk view distance.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Control entities and prune saves.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Keep mods updated and tested.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Update to v1.20.11 for big performance gains.\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">On Linux, enable mesa_glthread and tune threads.\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">👉 For the smoothest possible experience, trust \u003Cstrong>\u003Ca href=\"https:\u002F\u002Fhosthavoc.com\u002Fgame-servers\u002Fvintage-story\">Host Havoc Vintage Story hosting\u003C\u002Fa>:\u003C\u002Fstrong>\u003C\u002Fp>\n\u003Cul>\n\u003Cli dir=\"ltr\" role=\"presentation\">SSD storage + high-MHz CPUs\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Global servers with low latency\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Automated backups &amp; restarts\u003C\u002Fli>\n\u003Cli dir=\"ltr\" role=\"presentation\">Expert support for modding and optimization\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Cp dir=\"ltr\">Stop worrying about lag and crashes - let Host Havoc handle the heavy lifting while you focus on exploring, building, and surviving with your community.\u003C\u002Fp>","5bf4b5ba-183a-42eb-b859-00bc63696e76","cab41de1-2915-4318-90fb-ec0644649d41","Learn how to optimize your Vintage Story server for smoother gameplay and less lag. From RAM allocation to world size, mods, and backups, this guide covers the best settings, plus why Host Havoc is the top choice for dedicated hosting.","vintage-story-server-optimization","Vintage Story Server Optimization Guide","Lou P.",{"id":95,"status":96,"name":97,"cta_image":98,"cta_title":99,"cta_text":100,"cta_link":63,"cta_link_text":101},14,"draft","vintage-story","3db3a787-f1ff-4bab-9540-68c3077d94c6","Looking for a Vintage Story server?","We offer 24\u002F7 Vintage Story server hosting from $0.35\u002Fslot","Launch a Server",[],{"data":104},[105,111,118],{"article_path":106,"title":107,"title_short":107,"image_outer":108,"date_created":109,"category":110},"how-to-install-mods-on-vintage-story-server","How to Install Mods on a Vintage Story Server","5488cfcc-a6ba-4bc7-8be4-fa672a367379","2025-08-11T17:02:30.000Z",{"name":97},{"article_path":112,"title":113,"title_short":114,"image_outer":115,"date_created":116,"category":117},"best-mods-for-vintage-story","Best Mods for Vintage Story (2025 List) - Multiplayer, Modpacks, Hosting","Best Mods for Vintage Story (2025 List)","058b2318-75ad-4f75-93aa-c2bd284b0302","2025-07-28T13:36:55.000Z",{"name":97},{"article_path":119,"title":120,"title_short":121,"image_outer":122,"date_created":123,"category":124},"how-to-host-vintage-story-server","Hosting a Vintage Story Server: Step-by-Step Guide - Setting Up Your Own Dedicated Server","Hosting a Vintage Story Server: Step-by-Step Guide","40f8b1f5-8991-4b7a-b4dd-0c369dc712fe","2025-03-30T23:31:31.000Z",{"name":97}]