[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"TrustPilot_Stats:*:":3,"TrustPilot_Reviews:*:limit=1&sort[]=-review_time":8,"Currencies:*:":18,"Header_Content:*,translations.*::de":42,"Footer_Popular_Games:*:":50,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[article_path][_eq]=promote-admin-crossplay&filter[status][_eq]=published&filter[category][kind][_eq]=game&filter[category][game][_eq]=space-engineers&deep[translations][_filter][languages_code][_in]=de,en&deep[category][translations][_filter][languages_code][_in]=de,en&deep[subcategory][translations][_filter][languages_code][_in]=de,en&limit=1":79,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[category][_eq]=11&filter[article_path][_neq]=promote-admin-crossplay&filter[status][_eq]=published&filter[subcategory][_eq]=2&sort=-date_created&limit=3&deep[translations][_filter][languages_code][_in]=de,en&deep[category][translations][_filter][languages_code][_in]=de,en&deep[subcategory][translations][_filter][languages_code][_in]=de,en":124,"wiki_categories:cta_url,translations.languages_code,translations.cta_label,translations.cta_title,translations.cta_body:filter[kind][_eq]=game&filter[game][_eq]=space-engineers&filter[status][_eq]=published&deep[translations][_filter][languages_code][_in]=de,en&limit=1":197,"wiki-article-md-186-de":209,"mdc-osdfaa-key":209},{"data":4},{"id":5,"reviewcount":6,"trustscore":7},1,1546,"4.7",{"data":9},[10],{"display":11,"review_id":12,"review_stars":13,"review_text":14,"review_time":15,"review_title":16,"review_tp_id":12,"reviewer":17},false,"6a10aae75ac38557c9304183",5,"Amazing and lightning fast Technical support makes Host Havoc a must have for hosting my VIntage Story server!","2026-05-22T21:13:43Z","Amazing and lightning fast Technical…","Mike Mansell",{"data":19},[20,25,31,37],{"code":21,"id":5,"rate":22,"suffix":23,"symbol":24,"title":23},"usd","1.00000","USD","$",{"code":26,"id":27,"rate":28,"suffix":29,"symbol":30,"title":29},"eur",2,"0.86155","EUR","€",{"code":32,"id":33,"rate":34,"suffix":35,"symbol":36,"title":35},"gbp",3,"0.73464","GBP","£",{"code":38,"id":39,"rate":40,"suffix":41,"symbol":24,"title":41},"cad",4,"1.37116","CAD",{"data":43},{"id":5,"sale_active":44,"sale_html":45,"sale_icon":46,"sale_icon_2x":47,"_translatedFields":48},true,"Sparen Sie 10% auf neue Dienste mit dem Code \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan>!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",[49],"sale_html",{"data":51},[52,55,58,61,64,67,72,76],{"Game":53,"Game_Link":54,"id":5,"sort":5},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":56,"Game_Link":57,"id":39,"sort":27},"Minecraft","\u002Fminecraft",{"Game":59,"Game_Link":60,"id":33,"sort":33},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":62,"Game_Link":63,"id":13,"sort":39},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":65,"Game_Link":66,"id":27,"sort":13},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":68,"Game_Link":69,"id":70,"sort":71},"Arma Reforger","\u002Fgame-servers\u002Farma-reforger",7,6,{"Game":73,"Game_Link":74,"id":75,"sort":70},"DayZ","\u002Fgame-servers\u002Fdayz",8,{"Game":77,"Game_Link":78,"id":71,"sort":75},"Rust","\u002Fgame-servers\u002Frust",{"data":80},[81],{"id":82,"article_path":83,"date_created":84,"date_updated":85,"author_name":86,"featured_image":85,"category":87,"subcategory":104,"translations":113},186,"promote-admin-crossplay","2026-06-09T04:00:52.000Z",null,"Host Havoc Technical Support Team",{"id":88,"kind":89,"slug":85,"game":90,"translations":97},11,"game",{"path":91,"name":92,"image_cover":93,"image_preview":94,"whmcs_order_url":95,"fullpath":96},"space-engineers","Space Engineers","6d099aa2-7cda-4d5d-9f6f-fd608a023a99","b8315896-801b-4683-bb6e-c2271d5bc8c4","https:\u002F\u002Fhosthavoc.com\u002Fbilling\u002Fcart.php?a=add&pid=69","\u002Fgame-servers\u002Fspace-engineers",[98,101],{"languages_code":99,"name":92,"description":100},"en","Space Engineers server management guides covering admin setup, PCU limits, Torch plugins, Workshop and Mod.io mods, world uploads, and crossplay.",{"languages_code":102,"name":92,"description":103},"de","Space Engineers Serververwaltungsanleitungen zu Admin-Einrichtung, PCU-Limits, Torch-Plugins, Workshop- und Mod.io-Mods, Welt-Uploads und Crossplay.",{"id":27,"slug":105,"sort":106,"display_style":107,"translations":108},"configuration",20,"list",[109,111],{"languages_code":99,"name":110},"Configuration",{"languages_code":102,"name":112},"Konfiguration",[114,119],{"languages_code":99,"title":115,"title_short":116,"description":117,"content_md":118},"How to Promote Admins on a Crossplay Space Engineers Server","Promote Admin Crossplay","Learn how to promote a player to admin on a crossplay Space Engineers server using the VRage Remote Client tool. This method is required when using the EOS networking mode.","When your Space Engineers server uses [crossplay (EOS networking)](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fenable-crossplay), the standard Steam64 ID method cannot be used to promote admins. Instead, use the VRage Remote Client included with the Space Engineers Dedicated Server tool.\n\n## Before you start\n\n- Download the Space Engineers Dedicated Server tool from Steam (App ID 298740).\n- The player to be promoted must be connected to the server in-game when you click Promote.\n\n## Steps\n\n## Get your Remote API credentials\n\n1. In the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F), navigate to **Configuration Files** and open `SpaceEngineers-Dedicated.cfg` using **Text Editor**.\n2. Scroll to the bottom and note the values for `\u003CRemoteSecurityKey>` and `\u003CRemoteApiPort>`.\n\n## Open VRage Remote Client\n\n3. On your local computer, navigate to `\\SpaceEngineersDedicatedServer\\DedicatedServer64\\` inside the installed Dedicated Server tool folder.\n4. Open `VRageRemoteClient.exe`.\n\n## Connect to your server\n\n5. In the **Connect** section of VRage Remote Client, enter:\n   - **Remote URL:** `http:\u002F\u002F\u003Cyour-server-IP-address>`\n   - **Port Number:** the value from `\u003CRemoteApiPort>` in your config\n   - **Security Key:** the value from `\u003CRemoteSecurityKey>` in your config\n6. Click **Connect**.\n\n## Promote the player\n\n7. Once connected, make sure the player to be promoted is in-game on your server.\n8. Locate the player in the VRage client and click **Promote**.\n\n## Troubleshooting\n\n**\"Warning: Remote API - Invalid date from IP\" error**\n\nThis error occurs when your local computer's time zone differs from the server's time zone. To resolve it:\n\n1. Change your local computer's time zone to **UTC**.\n2. Try connecting again.\n3. If it still fails, keep the time zone at UTC and set your clock back one minute. For example, if the time is 12:00, change it to 11:59.\n\nOnce adjusted, the connection should succeed normally.\n",{"languages_code":102,"title":120,"title_short":121,"description":122,"content_md":123},"So promovierst du Admins auf einem Crossplay-Space Engineers-Server","Admin bewerben (Crossplay)","Erfahre, wie du einen Spieler auf einem Crossplay-Space Engineers-Server mithilfe des VRage Remote Client zum Admin beförderst. Diese Methode ist beim EOS-Netzwerkmodus erforderlich.","Wenn dein Space Engineers-Server [Crossplay (EOS-Networking)](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fenable-crossplay) verwendet, kann die Standard-Steam64-ID-Methode nicht zum Befördern von Admins genutzt werden. Verwende stattdessen den VRage Remote Client, der im Space Engineers Dedicated Server-Tool enthalten ist.\n\n## Bevor du beginnst\n\n- Lade das Space Engineers Dedicated Server-Tool über Steam herunter (App ID 298740).\n- Der zu befördernde Spieler muss im Spiel mit dem Server verbunden sein, wenn du auf Promote klickst.\n\n## Schritte\n\n## Remote API-Zugangsdaten abrufen\n\n1. Navigiere im [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) zu **Configuration Files** und öffne `SpaceEngineers-Dedicated.cfg` über den **Text Editor**.\n2. Scrolle ans Ende und notiere die Werte für `\u003CRemoteSecurityKey>` und `\u003CRemoteApiPort>`.\n\n## VRage Remote Client öffnen\n\n3. Navigiere auf deinem lokalen Computer zu `\\SpaceEngineersDedicatedServer\\DedicatedServer64\\` im installierten Dedicated Server-Ordner.\n4. Öffne `VRageRemoteClient.exe`.\n\n## Mit dem Server verbinden\n\n5. Gib im Bereich **Connect** des VRage Remote Client Folgendes ein:\n   - **Remote URL:** `http:\u002F\u002F\u003Cdeine-Server-IP-Adresse>`\n   - **Port Number:** den Wert aus `\u003CRemoteApiPort>` in deiner Konfiguration\n   - **Security Key:** den Wert aus `\u003CRemoteSecurityKey>` in deiner Konfiguration\n6. Klicke auf **Connect**.\n\n## Spieler befördern\n\n7. Stelle nach der Verbindung sicher, dass der zu befördernde Spieler im Spiel auf deinem Server ist.\n8. Suche den Spieler im VRage Client und klicke auf **Promote**.\n\n## Fehlerbehebung\n\n**Fehler \"Warning: Remote API - Invalid date from IP\"**\n\nDieser Fehler tritt auf, wenn die Zeitzone deines lokalen Computers von der des Servers abweicht. So behebst du das:\n\n1. Ändere die Zeitzone deines lokalen Computers auf **UTC**.\n2. Versuche erneut, eine Verbindung herzustellen.\n3. Wenn es immer noch nicht klappt, behalte die Zeitzone auf UTC und stelle deine Uhr eine Minute zurück. Steht die Zeit auf 12:00, ändere sie auf 11:59.\n\nNach der Anpassung sollte die Verbindung normal funktionieren.",{"data":125},[126,150,173],{"id":127,"article_path":128,"date_created":129,"date_updated":85,"author_name":86,"featured_image":85,"category":130,"subcategory":135,"translations":139},206,"edit-save-settings","2026-06-09T04:01:52.000Z",{"id":88,"kind":89,"slug":85,"game":131,"translations":132},{"path":91,"name":92,"image_cover":93,"image_preview":94,"whmcs_order_url":95,"fullpath":96},[133,134],{"languages_code":99,"name":92,"description":100},{"languages_code":102,"name":92,"description":103},{"id":27,"slug":105,"sort":106,"display_style":107,"translations":136},[137,138],{"languages_code":99,"name":110},{"languages_code":102,"name":112},[140,145],{"languages_code":99,"title":141,"title_short":142,"description":143,"content_md":144},"How to Edit Game Settings After a Save Has Been Generated","Edit Save Settings","Learn how to change Space Engineers gameplay settings after a save has already been generated by editing Sandbox_config.sbc and Sandbox.sbc through the Configuration Files page or File Manager.","After a save has been generated, some server settings are stored inside the save files rather than `SpaceEngineers-Dedicated.cfg`. To change these settings, you need to edit `Sandbox_config.sbc` and\u002For `Sandbox.sbc` directly.\n\nAlways stop your server before making changes to config files. See [Disable PCU Limit](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fdisable-pcu-limit) for an example of this type of edit.\n\n> **Before you start:** Stop your server before editing any config files.\n\n## Method 1: Configuration Files Page\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your server.\n2. Click **Configuration Files**.\n3. Find `Sandbox_config.sbc` or `Sandbox.sbc` for your save and click **Text Editor** to open it.\n4. Make your changes and save the file.\n\n## Method 2: File Manager\n\n1. In the game control panel, click **File Manager**.\n2. Navigate to `\u002FServerSaveData\u002FSaves\u002F`.\n3. Open the folder named after your save.\n4. Right-click `Sandbox_config.sbc` or `Sandbox.sbc` and click **Edit**.\n5. Make your changes and save the file.\n\n> **Note:** Changes made to `Sandbox_config.sbc` take effect when the server starts. Changes to `Sandbox.sbc` affect world properties. If you are unsure which file contains the setting you need, check both.\n",{"languages_code":102,"title":146,"title_short":147,"description":148,"content_md":149},"So bearbeitest du Spieleinstellungen nach der Erstellung eines Speicherstands","Speicherstandeinstellungen bearbeiten","Erfahre, wie du Space Engineers-Spieleinstellungen nach der Erstellung eines Speicherstands änderst, indem du Sandbox_config.sbc und Sandbox.sbc über die Seite Configuration Files oder den File Manager bearbeitest.","Nachdem ein Speicherstand erstellt wurde, werden einige Servereinstellungen in den Speicherdateien statt in `SpaceEngineers-Dedicated.cfg` gespeichert. Um diese Einstellungen zu ändern, musst du `Sandbox_config.sbc` und\u002Foder `Sandbox.sbc` direkt bearbeiten.\n\nStoppe deinen Server immer, bevor du Änderungen an Konfigurationsdateien vornimmst. Siehe [PCU-Limit deaktivieren](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fdisable-pcu-limit) für ein Beispiel dieser Art von Bearbeitung.\n\n> **Bevor du beginnst:** Stoppe deinen Server, bevor du Konfigurationsdateien bearbeitest.\n\n## Methode 1: Seite Configuration Files\n\n1. Melde dich im [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) an und navigiere zu deinem Server.\n2. Klicke auf **Configuration Files**.\n3. Suche `Sandbox_config.sbc` oder `Sandbox.sbc` für deinen Speicherstand und klicke auf **Text Editor**, um es zu öffnen.\n4. Nimm deine Änderungen vor und speichere die Datei.\n\n## Methode 2: File Manager\n\n1. Klicke im Game Control Panel auf **File Manager**.\n2. Navigiere zu `\u002FServerSaveData\u002FSaves\u002F`.\n3. Öffne den Ordner mit dem Namen deines Speicherstands.\n4. Klicke mit der rechten Maustaste auf `Sandbox_config.sbc` oder `Sandbox.sbc` und klicke auf **Edit**.\n5. Nimm deine Änderungen vor und speichere die Datei.\n\n> **Hinweis:** Änderungen an `Sandbox_config.sbc` werden beim Serverstart wirksam. Änderungen an `Sandbox.sbc` betreffen Welteigenschaften. Wenn du nicht sicher bist, welche Datei die gewünschte Einstellung enthält, prüfe beide.",{"id":151,"article_path":152,"date_created":129,"date_updated":85,"author_name":86,"featured_image":85,"category":153,"subcategory":158,"translations":162},205,"upload-world",{"id":88,"kind":89,"slug":85,"game":154,"translations":155},{"path":91,"name":92,"image_cover":93,"image_preview":94,"whmcs_order_url":95,"fullpath":96},[156,157],{"languages_code":99,"name":92,"description":100},{"languages_code":102,"name":92,"description":103},{"id":27,"slug":105,"sort":106,"display_style":107,"translations":159},[160,161],{"languages_code":99,"name":110},{"languages_code":102,"name":112},[163,168],{"languages_code":99,"title":164,"title_short":165,"description":166,"content_md":167},"How to Upload an Existing World to Your Space Engineers Server","Upload Existing World","Learn how to upload a locally saved Space Engineers world to your server using FTP, then configure LastSession.sbl to load it automatically.","If you have a world saved locally, you can upload it to your Space Engineers server and configure it to load automatically. This guide walks you through the process.\n\nYou will need an FTP client such as FileZilla. See [Connect via FTP](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fconnect-ftp) for setup instructions.\n\n## Steps\n\n## Find your local world folder\n\n1. On your computer, locate your local Space Engineers save. Saves are typically stored at:\n   `C:\\Users\\YourName\\AppData\\Roaming\\SpaceEngineers\\Saves\\`\n\n## Upload via FTP\n\n2. Connect to your server using an FTP client.\n3. Navigate to the `\\ServerSaveData\\Saves\\` directory on your server.\n4. Upload your local world folder into that directory.\n\n## Update LastSession.sbl\n\n5. In the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F), click **Configuration Files** and open `LastSession.sbl` using the **Config Editor**.\n6. Change the **World Name** option to the name of the folder you just uploaded.\n7. Click **Save & Exit**.\n\n8. Start your server. It will now load the world you uploaded.\n\n> **Tip:** If you also have mods installed, make sure the **World Name** in `SpaceEngineers-Dedicated.cfg` matches the folder name you uploaded. A mismatch will prevent mods from writing to the correct save. See [Fix Mods Not Loading](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Ffix-mods-not-loading) for details.\n",{"languages_code":102,"title":169,"title_short":170,"description":171,"content_md":172},"So lädst du eine bestehende Welt auf deinen Space Engineers-Server hoch","Bestehende Welt hochladen","Erfahre, wie du eine lokal gespeicherte Space Engineers-Welt per FTP auf deinen Server hochlädst und dann LastSession.sbl konfigurierst, damit sie automatisch geladen wird.","Wenn du eine lokal gespeicherte Welt hast, kannst du sie auf deinen Space Engineers-Server hochladen und so konfigurieren, dass sie automatisch geladen wird. Diese Anleitung führt dich durch den Prozess.\n\nDu benötigst einen FTP-Client wie FileZilla. Siehe [Per FTP verbinden](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fconnect-ftp) für Einrichtungsanweisungen.\n\n## Schritte\n\n## Lokalen Weltordner finden\n\n1. Suche auf deinem Computer deinen lokalen Space Engineers-Speicherstand. Speicherstände befinden sich in der Regel unter:\n   `C:\\Users\\DeinName\\AppData\\Roaming\\SpaceEngineers\\Saves\\`\n\n## Per FTP hochladen\n\n2. Verbinde dich per FTP-Client mit deinem Server.\n3. Navigiere zum Verzeichnis `\\ServerSaveData\\Saves\\` auf deinem Server.\n4. Lade deinen lokalen Weltordner in dieses Verzeichnis hoch.\n\n## LastSession.sbl aktualisieren\n\n5. Klicke im [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) auf **Configuration Files** und öffne `LastSession.sbl` über den **Config Editor**.\n6. Ändere die Option **World Name** auf den Namen des Ordners, den du soeben hochgeladen hast.\n7. Klicke auf **Save & Exit**.\n\n8. Starte deinen Server. Er lädt nun die von dir hochgeladene Welt.\n\n> **Tipp:** Wenn du Mods installiert hast, stelle sicher, dass der **World Name** in `SpaceEngineers-Dedicated.cfg` mit dem Namen des hochgeladenen Ordners übereinstimmt. Ein Abweichen verhindert, dass Mods in den richtigen Speicherstand schreiben. Siehe [Mods werden nicht geladen beheben](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Ffix-mods-not-loading) für Details.",{"id":174,"article_path":175,"date_created":129,"date_updated":176,"author_name":86,"featured_image":85,"category":177,"subcategory":182,"translations":186},204,"change-starting-world","2026-06-10T18:25:37.000Z",{"id":88,"kind":89,"slug":85,"game":178,"translations":179},{"path":91,"name":92,"image_cover":93,"image_preview":94,"whmcs_order_url":95,"fullpath":96},[180,181],{"languages_code":99,"name":92,"description":100},{"languages_code":102,"name":92,"description":103},{"id":27,"slug":105,"sort":106,"display_style":107,"translations":183},[184,185],{"languages_code":99,"name":110},{"languages_code":102,"name":112},[187,192],{"languages_code":99,"title":188,"title_short":189,"description":190,"content_md":191},"How to Change the Starting World on Your Space Engineers Server","Change Starting World","Learn how to change the starting path (starting world) on your Space Engineers server by editing the Starting Path setting in SpaceEngineers-Dedicated.cfg. Includes the full list of default worlds with crossplay notes.","The **Starting Path** setting determines which world your Space Engineers server loads when generating a new save. This guide shows you how to change it.\n\nNote that crossplay compatibility varies by world. See [Enable Crossplay](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fenable-crossplay) if you need Xbox and PC players on the same server.\n\n## Steps\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your Space Engineers server.\n2. Click on **Configuration Files** and open `SpaceEngineers-Dedicated.cfg` in the **Configuration Editor**.\n3. Find the **Starting Path** setting, located just below the **=== Game Settings ===** line.\n4. Change the value to your preferred world from the list below.\n5. Click **Save & Exit** and restart your server.\n\n> **Note:** The Starting Path only takes effect when generating a **new save**. Changing it will not alter an existing world already loaded on your server. The full list of available worlds can also be found in the `\\Content\\CustomWorlds\\` directory on your server.\n\n## Default Starting Worlds\n\n| World | Crossplay |\n|---|---|\n| Alien Planet (PC) | No |\n| Alien System (Xbox) | Yes |\n| Crashed Red Ship | Yes |\n| Dead Drop Arena | Yes |\n| Distant Moons | Yes |\n| Earth Planet (PC) | No |\n| Empty World | Yes |\n| Green Station | Yes |\n| Home System | Yes |\n| Learning to Survive | Yes |\n| Lone Survivor | Yes |\n| Lost Colony (PC) | No |\n| Mars Planet (PC) | No |\n| Moon Base (PC) | No |\n| Never Surrender | No |\n| Red Ship | Yes |\n| Rival Platforms | Yes |\n| Scrap Race (PC) | Yes |\n| Sparks of the Future (PC) | No |\n| Star System (PC) | No |\n| The First Jump Mission 1-5 | Yes |\n| Earth Planet (Xbox) | Yes |\n| Mars Planet (Xbox) | Yes |\n| Moon Base (Xbox) | Yes |\n| Scrap Race (Xbox) | Yes |\n| Sparks of the Future (Xbox) | Yes |\n",{"languages_code":102,"title":193,"title_short":194,"description":195,"content_md":196},"So änderst du die Startwelt auf deinem Space Engineers-Server","Startwelt ändern","Erfahre, wie du den Startpfad (Startwelt) auf deinem Space Engineers-Server änderst, indem du die Einstellung Starting Path in SpaceEngineers-Dedicated.cfg bearbeitest. Inklusive vollständiger Standardweltenliste mit Crossplay-Hinweisen.","Die Einstellung **Starting Path** legt fest, welche Welt dein Space Engineers-Server beim Erstellen eines neuen Speicherstands lädt. Diese Anleitung zeigt dir, wie du sie änderst.\n\nDie Crossplay-Kompatibilität variiert je nach Welt. Siehe [Crossplay aktivieren](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fenable-crossplay), wenn du Xbox- und PC-Spieler auf demselben Server haben möchtest.\n\n## Schritte\n\n1. Melde dich im [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) an und navigiere zu deinem Space Engineers-Server.\n2. Klicke auf **Configuration Files** und öffne `SpaceEngineers-Dedicated.cfg` im **Configuration Editor**.\n3. Finde die Einstellung **Starting Path**, die sich direkt unterhalb der Zeile **=== Game Settings ===** befindet.\n4. Ändere den Wert auf deine bevorzugte Welt aus der Liste unten.\n5. Klicke auf **Save & Exit** und starte deinen Server neu.\n\n> **Hinweis:** Der Starting Path wirkt sich nur beim Erstellen eines **neuen Speicherstands** aus. Eine Änderung beeinflusst keine bereits geladene Welt auf deinem Server. Die vollständige Liste der verfügbaren Welten findest du auch im Verzeichnis `\\Content\\CustomWorlds\\` auf deinem Server.\n\n## Standard-Startwelten\n\n| Welt | Crossplay |\n|---|---|\n| Alien Planet (PC) | Nein |\n| Alien System (Xbox) | Ja |\n| Crashed Red Ship | Ja |\n| Dead Drop Arena | Ja |\n| Distant Moons | Ja |\n| Earth Planet (PC) | Nein |\n| Empty World | Ja |\n| Green Station | Ja |\n| Home System | Ja |\n| Learning to Survive | Ja |\n| Lone Survivor | Ja |\n| Lost Colony (PC) | Nein |\n| Mars Planet (PC) | Nein |\n| Moon Base (PC) | Nein |\n| Never Surrender | Nein |\n| Red Ship | Ja |\n| Rival Platforms | Ja |\n| Scrap Race (PC) | Ja |\n| Sparks of the Future (PC) | Nein |\n| Star System (PC) | Nein |\n| The First Jump Mission 1-5 | Ja |\n| Earth Planet (Xbox) | Ja |\n| Mars Planet (Xbox) | Ja |\n| Moon Base (Xbox) | Ja |\n| Scrap Race (Xbox) | Ja |\n| Sparks of the Future (Xbox) | Ja |",{"data":198},[199],{"cta_url":85,"translations":200},[201,205],{"languages_code":99,"cta_label":202,"cta_title":203,"cta_body":204},"Rent a Space Engineers Server","Need a Space Engineers server?","Workshop and Mod.io mods, Torch plugins, crossplay. DDoS protected, online in minutes.",{"languages_code":102,"cta_label":206,"cta_title":207,"cta_body":208},"Einen Space Engineers Server mieten","Brauchst du einen Space Engineers Server?","Workshop- und Mod.io-Mods, Torch-Plugins, Crossplay. DDoS-geschützt, in wenigen Minuten online.",{"data":210,"body":213,"toc":517},{"title":211,"description":212},"","Wenn dein Space Engineers-Server Crossplay (EOS-Networking) verwendet, kann die Standard-Steam64-ID-Methode nicht zum Befördern von Admins genutzt werden. Verwende stattdessen den VRage Remote Client, der im Space Engineers Dedicated Server-Tool enthalten ist.",{"type":214,"children":215},"root",[216,233,240,255,261,267,328,334,362,368,444,450,469,475,483,488,512],{"type":217,"tag":218,"props":219,"children":220},"element","p",{},[221,224,231],{"type":222,"value":223},"text","Wenn dein Space Engineers-Server ",{"type":217,"tag":225,"props":226,"children":228},"a",{"href":227},"\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fenable-crossplay",[229],{"type":222,"value":230},"Crossplay (EOS-Networking)",{"type":222,"value":232}," verwendet, kann die Standard-Steam64-ID-Methode nicht zum Befördern von Admins genutzt werden. Verwende stattdessen den VRage Remote Client, der im Space Engineers Dedicated Server-Tool enthalten ist.",{"type":217,"tag":234,"props":235,"children":237},"h2",{"id":236},"bevor-du-beginnst",[238],{"type":222,"value":239},"Bevor du beginnst",{"type":217,"tag":241,"props":242,"children":243},"ul",{},[244,250],{"type":217,"tag":245,"props":246,"children":247},"li",{},[248],{"type":222,"value":249},"Lade das Space Engineers Dedicated Server-Tool über Steam herunter (App ID 298740).",{"type":217,"tag":245,"props":251,"children":252},{},[253],{"type":222,"value":254},"Der zu befördernde Spieler muss im Spiel mit dem Server verbunden sein, wenn du auf Promote klickst.",{"type":217,"tag":234,"props":256,"children":258},{"id":257},"schritte",[259],{"type":222,"value":260},"Schritte",{"type":217,"tag":234,"props":262,"children":264},{"id":263},"remote-api-zugangsdaten-abrufen",[265],{"type":222,"value":266},"Remote API-Zugangsdaten abrufen",{"type":217,"tag":268,"props":269,"children":270},"ol",{},[271,308],{"type":217,"tag":245,"props":272,"children":273},{},[274,276,282,284,290,292,299,301,306],{"type":222,"value":275},"Navigiere im ",{"type":217,"tag":225,"props":277,"children":279},{"href":278},"https:\u002F\u002Fgamepanel.hosthavoc.com\u002F",[280],{"type":222,"value":281},"Game Control Panel",{"type":222,"value":283}," zu ",{"type":217,"tag":285,"props":286,"children":287},"strong",{},[288],{"type":222,"value":289},"Configuration Files",{"type":222,"value":291}," und öffne ",{"type":217,"tag":293,"props":294,"children":296},"code",{"className":295},[],[297],{"type":222,"value":298},"SpaceEngineers-Dedicated.cfg",{"type":222,"value":300}," über den ",{"type":217,"tag":285,"props":302,"children":303},{},[304],{"type":222,"value":305},"Text Editor",{"type":222,"value":307},".",{"type":217,"tag":245,"props":309,"children":310},{},[311,313,319,321,327],{"type":222,"value":312},"Scrolle ans Ende und notiere die Werte für ",{"type":217,"tag":293,"props":314,"children":316},{"className":315},[],[317],{"type":222,"value":318},"\u003CRemoteSecurityKey>",{"type":222,"value":320}," und ",{"type":217,"tag":293,"props":322,"children":324},{"className":323},[],[325],{"type":222,"value":326},"\u003CRemoteApiPort>",{"type":222,"value":307},{"type":217,"tag":234,"props":329,"children":331},{"id":330},"vrage-remote-client-öffnen",[332],{"type":222,"value":333},"VRage Remote Client öffnen",{"type":217,"tag":268,"props":335,"children":336},{"start":33},[337,350],{"type":217,"tag":245,"props":338,"children":339},{},[340,342,348],{"type":222,"value":341},"Navigiere auf deinem lokalen Computer zu ",{"type":217,"tag":293,"props":343,"children":345},{"className":344},[],[346],{"type":222,"value":347},"\\SpaceEngineersDedicatedServer\\DedicatedServer64\\",{"type":222,"value":349}," im installierten Dedicated Server-Ordner.",{"type":217,"tag":245,"props":351,"children":352},{},[353,355,361],{"type":222,"value":354},"Öffne ",{"type":217,"tag":293,"props":356,"children":358},{"className":357},[],[359],{"type":222,"value":360},"VRageRemoteClient.exe",{"type":222,"value":307},{"type":217,"tag":234,"props":363,"children":365},{"id":364},"mit-dem-server-verbinden",[366],{"type":222,"value":367},"Mit dem Server verbinden",{"type":217,"tag":268,"props":369,"children":370},{"start":13},[371,434],{"type":217,"tag":245,"props":372,"children":373},{},[374,376,381,383],{"type":222,"value":375},"Gib im Bereich ",{"type":217,"tag":285,"props":377,"children":378},{},[379],{"type":222,"value":380},"Connect",{"type":222,"value":382}," des VRage Remote Client Folgendes ein:\n",{"type":217,"tag":241,"props":384,"children":385},{},[386,402,419],{"type":217,"tag":245,"props":387,"children":388},{},[389,394,396],{"type":217,"tag":285,"props":390,"children":391},{},[392],{"type":222,"value":393},"Remote URL:",{"type":222,"value":395}," ",{"type":217,"tag":293,"props":397,"children":399},{"className":398},[],[400],{"type":222,"value":401},"http:\u002F\u002F\u003Cdeine-Server-IP-Adresse>",{"type":217,"tag":245,"props":403,"children":404},{},[405,410,412,417],{"type":217,"tag":285,"props":406,"children":407},{},[408],{"type":222,"value":409},"Port Number:",{"type":222,"value":411}," den Wert aus ",{"type":217,"tag":293,"props":413,"children":415},{"className":414},[],[416],{"type":222,"value":326},{"type":222,"value":418}," in deiner Konfiguration",{"type":217,"tag":245,"props":420,"children":421},{},[422,427,428,433],{"type":217,"tag":285,"props":423,"children":424},{},[425],{"type":222,"value":426},"Security Key:",{"type":222,"value":411},{"type":217,"tag":293,"props":429,"children":431},{"className":430},[],[432],{"type":222,"value":318},{"type":222,"value":418},{"type":217,"tag":245,"props":435,"children":436},{},[437,439,443],{"type":222,"value":438},"Klicke auf ",{"type":217,"tag":285,"props":440,"children":441},{},[442],{"type":222,"value":380},{"type":222,"value":307},{"type":217,"tag":234,"props":445,"children":447},{"id":446},"spieler-befördern",[448],{"type":222,"value":449},"Spieler befördern",{"type":217,"tag":268,"props":451,"children":452},{"start":70},[453,458],{"type":217,"tag":245,"props":454,"children":455},{},[456],{"type":222,"value":457},"Stelle nach der Verbindung sicher, dass der zu befördernde Spieler im Spiel auf deinem Server ist.",{"type":217,"tag":245,"props":459,"children":460},{},[461,463,468],{"type":222,"value":462},"Suche den Spieler im VRage Client und klicke auf ",{"type":217,"tag":285,"props":464,"children":465},{},[466],{"type":222,"value":467},"Promote",{"type":222,"value":307},{"type":217,"tag":234,"props":470,"children":472},{"id":471},"fehlerbehebung",[473],{"type":222,"value":474},"Fehlerbehebung",{"type":217,"tag":218,"props":476,"children":477},{},[478],{"type":217,"tag":285,"props":479,"children":480},{},[481],{"type":222,"value":482},"Fehler \"Warning: Remote API - Invalid date from IP\"",{"type":217,"tag":218,"props":484,"children":485},{},[486],{"type":222,"value":487},"Dieser Fehler tritt auf, wenn die Zeitzone deines lokalen Computers von der des Servers abweicht. So behebst du das:",{"type":217,"tag":268,"props":489,"children":490},{},[491,502,507],{"type":217,"tag":245,"props":492,"children":493},{},[494,496,501],{"type":222,"value":495},"Ändere die Zeitzone deines lokalen Computers auf ",{"type":217,"tag":285,"props":497,"children":498},{},[499],{"type":222,"value":500},"UTC",{"type":222,"value":307},{"type":217,"tag":245,"props":503,"children":504},{},[505],{"type":222,"value":506},"Versuche erneut, eine Verbindung herzustellen.",{"type":217,"tag":245,"props":508,"children":509},{},[510],{"type":222,"value":511},"Wenn es immer noch nicht klappt, behalte die Zeitzone auf UTC und stelle deine Uhr eine Minute zurück. Steht die Zeit auf 12:00, ändere sie auf 11:59.",{"type":217,"tag":218,"props":513,"children":514},{},[515],{"type":222,"value":516},"Nach der Anpassung sollte die Verbindung normal funktionieren.",{"title":211,"searchDepth":27,"depth":5,"links":518},[519,520,521,522,523,524,525],{"id":236,"depth":27,"text":239},{"id":257,"depth":27,"text":260},{"id":263,"depth":27,"text":266},{"id":330,"depth":27,"text":333},{"id":364,"depth":27,"text":367},{"id":446,"depth":27,"text":449},{"id":471,"depth":27,"text":474}]