[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"TrustPilot_Reviews:*:limit=1&sort[]=-review_time":3,"TrustPilot_Stats:*:":13,"Currencies:*:":18,"Footer_Popular_Games:*:":42,"Header_Content:*,translations.*::de":71,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[article_path][_eq]=add-reserved-slots&filter[status][_eq]=published&filter[category][kind][_eq]=game&filter[category][game][_eq]=space-engineers&deep[translations][_filter][languages_code][_in]=de,en&deep[category][translations][_filter][languages_code][_in]=de,en&deep[subcategory][translations][_filter][languages_code][_in]=de,en&limit=1":79,"wiki_articles:id,article_path,date_created,date_updated,author_name,featured_image,category.id,category.kind,category.slug,category.game.path,category.game.name,category.game.image_cover,category.game.image_preview,category.game.whmcs_order_url,category.game.fullpath,category.translations.languages_code,category.translations.name,category.translations.description,subcategory.id,subcategory.slug,subcategory.sort,subcategory.display_style,subcategory.translations.languages_code,subcategory.translations.name,translations.languages_code,translations.title,translations.title_short,translations.description,translations.content_md:filter[category][_eq]=11&filter[article_path][_neq]=add-reserved-slots&filter[status][_eq]=published&filter[subcategory][_eq]=2&sort=-date_created&limit=3&deep[translations][_filter][languages_code][_in]=de,en&deep[category][translations][_filter][languages_code][_in]=de,en&deep[subcategory][translations][_filter][languages_code][_in]=de,en":124,"wiki_categories:cta_url,translations.languages_code,translations.cta_label,translations.cta_title,translations.cta_body:filter[kind][_eq]=game&filter[game][_eq]=space-engineers&filter[status][_eq]=published&deep[translations][_filter][languages_code][_in]=de,en&limit=1":197,"wiki-article-md-188-de":209,"mdc-43gu1v-key":209},{"data":4},[5],{"display":6,"review_id":7,"review_stars":8,"review_text":9,"review_time":10,"review_title":11,"review_tp_id":7,"reviewer":12},false,"6a10aae75ac38557c9304183",5,"Amazing and lightning fast Technical support makes Host Havoc a must have for hosting my VIntage Story server!","2026-05-22T21:13:43Z","Amazing and lightning fast Technical…","Mike Mansell",{"data":14},{"id":15,"reviewcount":16,"trustscore":17},1,1546,"4.7",{"data":19},[20,25,31,37],{"code":21,"id":15,"rate":22,"suffix":23,"symbol":24,"title":23},"usd","1.00000","USD","$",{"code":26,"id":27,"rate":28,"suffix":29,"symbol":30,"title":29},"eur",2,"0.86155","EUR","€",{"code":32,"id":33,"rate":34,"suffix":35,"symbol":36,"title":35},"gbp",3,"0.73464","GBP","£",{"code":38,"id":39,"rate":40,"suffix":41,"symbol":24,"title":41},"cad",4,"1.37116","CAD",{"data":43},[44,47,50,53,56,59,64,68],{"Game":45,"Game_Link":46,"id":15,"sort":15},"Windrose","\u002Fgame-servers\u002Fwindrose",{"Game":48,"Game_Link":49,"id":39,"sort":27},"Minecraft","\u002Fminecraft",{"Game":51,"Game_Link":52,"id":33,"sort":33},"7 Days to Die","\u002Fgame-servers\u002F7-days-to-die",{"Game":54,"Game_Link":55,"id":8,"sort":39},"Vintage Story","\u002Fgame-servers\u002Fvintage-story",{"Game":57,"Game_Link":58,"id":27,"sort":8},"Arma 3","\u002Fgame-servers\u002Farma-3",{"Game":60,"Game_Link":61,"id":62,"sort":63},"Arma Reforger","\u002Fgame-servers\u002Farma-reforger",7,6,{"Game":65,"Game_Link":66,"id":67,"sort":62},"DayZ","\u002Fgame-servers\u002Fdayz",8,{"Game":69,"Game_Link":70,"id":63,"sort":67},"Rust","\u002Fgame-servers\u002Frust",{"data":72},{"id":15,"sale_active":73,"sale_html":74,"sale_icon":75,"sale_icon_2x":76,"_translatedFields":77},true,"Sparen Sie 10% auf neue Dienste mit dem Code \u003Cspan style=\"color: #6aeb34\">SPRING\u003C\u002Fspan>!","2f67e468-c12e-4412-b2cd-b781354b70f6","28db222b-0aea-4e31-a56c-01cbe993b567",[78],"sale_html",{"data":80},[81],{"id":82,"article_path":83,"date_created":84,"date_updated":85,"author_name":86,"featured_image":85,"category":87,"subcategory":104,"translations":113},188,"add-reserved-slots","2026-06-09T04:00:52.000Z",null,"Host Havoc Technical Support Team",{"id":88,"kind":89,"slug":85,"game":90,"translations":97},11,"game",{"path":91,"name":92,"image_cover":93,"image_preview":94,"whmcs_order_url":95,"fullpath":96},"space-engineers","Space Engineers","6d099aa2-7cda-4d5d-9f6f-fd608a023a99","b8315896-801b-4683-bb6e-c2271d5bc8c4","https:\u002F\u002Fhosthavoc.com\u002Fbilling\u002Fcart.php?a=add&pid=69","\u002Fgame-servers\u002Fspace-engineers",[98,101],{"languages_code":99,"name":92,"description":100},"en","Space Engineers server management guides covering admin setup, PCU limits, Torch plugins, Workshop and Mod.io mods, world uploads, and crossplay.",{"languages_code":102,"name":92,"description":103},"de","Space Engineers Serververwaltungsanleitungen zu Admin-Einrichtung, PCU-Limits, Torch-Plugins, Workshop- und Mod.io-Mods, Welt-Uploads und Crossplay.",{"id":27,"slug":105,"sort":106,"display_style":107,"translations":108},"configuration",20,"list",[109,111],{"languages_code":99,"name":110},"Configuration",{"languages_code":102,"name":112},"Konfiguration",[114,119],{"languages_code":99,"title":115,"title_short":116,"description":117,"content_md":118},"How to Add Reserved Player Slots to Your Space Engineers Server","Add Reserved Slots","Learn how to add reserved player slots to your Space Engineers server by entering Steam64 IDs into the SpaceEngineers-Dedicated.cfg configuration file.","Reserved slots let specific players join your Space Engineers server even when it is at full capacity. This guide shows you how to configure them.\n\nYou will also need each player's **Steam64 ID**. See [Add Admins](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fadd-admins) for a link to a Steam64 ID lookup tool.\n\n## Before you start\n\nCollect the Steam64 ID (SteamID64) for each player you want to reserve a slot for. You can look these up at [steamid.io](https:\u002F\u002Fsteamid.io\u002F).\n\n## Steps\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your Space Engineers server.\n2. Click on **Configuration Files** and open `SpaceEngineers-Dedicated.cfg` in the **Configuration Editor**.\n3. Find the configuration item named **Reserved (follow format, 1 per line)**.\n4. Enter each Steam64 ID wrapped in `\u003CunsignedLong>` tags, one per line. For example:\n\n   ```xml\n   \u003CunsignedLong>76561197960279927\u003C\u002FunsignedLong>\n   \u003CunsignedLong>76561197343529953\u003C\u002FunsignedLong>\n   \u003CunsignedLong>76561197965342525\u003C\u002FunsignedLong>\n   ```\n\n5. Click **Save & Exit** and restart your Space Engineers server.\n\nOnce the server restarts, any player whose Steam64 ID appears in the Reserved list will have reserved access rights when connecting.\n",{"languages_code":102,"title":120,"title_short":121,"description":122,"content_md":123},"So fügst du reservierte Spielerplätze zu deinem Space Engineers-Server hinzu","Reservierte Plätze hinzufügen","Erfahre, wie du reservierte Spielerplätze auf deinem Space Engineers-Server einrichtest, indem du Steam64-IDs in die Konfigurationsdatei SpaceEngineers-Dedicated.cfg einträgst.","Reservierte Plätze ermöglichen bestimmten Spielern, deinem Space Engineers-Server beizutreten, auch wenn er voll ist. Diese Anleitung zeigt dir, wie du sie einrichtest.\n\nDu benötigst auch die **Steam64-ID** jedes Spielers. Siehe [Admins hinzufügen](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fadd-admins) für einen Link zu einem Steam64-ID-Suchwerkzeug.\n\n## Bevor du beginnst\n\nSammle die Steam64-ID (SteamID64) jedes Spielers, für den du einen Platz reservieren möchtest. Du kannst diese über [steamid.io](https:\u002F\u002Fsteamid.io\u002F) nachschlagen.\n\n## Schritte\n\n1. Melde dich im [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) an und navigiere zu deinem Space Engineers-Server.\n2. Klicke auf **Configuration Files** und öffne `SpaceEngineers-Dedicated.cfg` im **Configuration Editor**.\n3. Finde das Konfigurationselement **Reserved (follow format, 1 per line)**.\n4. Trage jede Steam64-ID in `\u003CunsignedLong>`-Tags ein, eine pro Zeile. Zum Beispiel:\n\n   ```xml\n   \u003CunsignedLong>76561197960279927\u003C\u002FunsignedLong>\n   \u003CunsignedLong>76561197343529953\u003C\u002FunsignedLong>\n   \u003CunsignedLong>76561197965342525\u003C\u002FunsignedLong>\n   ```\n\n5. Klicke auf **Save & Exit** und starte deinen Space Engineers-Server neu.\n\nNach dem Neustart haben Spieler, deren Steam64-ID in der Reserved-Liste steht, reservierte Zugriffsrechte beim Verbinden.",{"data":125},[126,150,173],{"id":127,"article_path":128,"date_created":129,"date_updated":85,"author_name":86,"featured_image":85,"category":130,"subcategory":135,"translations":139},206,"edit-save-settings","2026-06-09T04:01:52.000Z",{"id":88,"kind":89,"slug":85,"game":131,"translations":132},{"path":91,"name":92,"image_cover":93,"image_preview":94,"whmcs_order_url":95,"fullpath":96},[133,134],{"languages_code":99,"name":92,"description":100},{"languages_code":102,"name":92,"description":103},{"id":27,"slug":105,"sort":106,"display_style":107,"translations":136},[137,138],{"languages_code":99,"name":110},{"languages_code":102,"name":112},[140,145],{"languages_code":99,"title":141,"title_short":142,"description":143,"content_md":144},"How to Edit Game Settings After a Save Has Been Generated","Edit Save Settings","Learn how to change Space Engineers gameplay settings after a save has already been generated by editing Sandbox_config.sbc and Sandbox.sbc through the Configuration Files page or File Manager.","After a save has been generated, some server settings are stored inside the save files rather than `SpaceEngineers-Dedicated.cfg`. To change these settings, you need to edit `Sandbox_config.sbc` and\u002For `Sandbox.sbc` directly.\n\nAlways stop your server before making changes to config files. See [Disable PCU Limit](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fdisable-pcu-limit) for an example of this type of edit.\n\n> **Before you start:** Stop your server before editing any config files.\n\n## Method 1: Configuration Files Page\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your server.\n2. Click **Configuration Files**.\n3. Find `Sandbox_config.sbc` or `Sandbox.sbc` for your save and click **Text Editor** to open it.\n4. Make your changes and save the file.\n\n## Method 2: File Manager\n\n1. In the game control panel, click **File Manager**.\n2. Navigate to `\u002FServerSaveData\u002FSaves\u002F`.\n3. Open the folder named after your save.\n4. Right-click `Sandbox_config.sbc` or `Sandbox.sbc` and click **Edit**.\n5. Make your changes and save the file.\n\n> **Note:** Changes made to `Sandbox_config.sbc` take effect when the server starts. Changes to `Sandbox.sbc` affect world properties. If you are unsure which file contains the setting you need, check both.\n",{"languages_code":102,"title":146,"title_short":147,"description":148,"content_md":149},"So bearbeitest du Spieleinstellungen nach der Erstellung eines Speicherstands","Speicherstandeinstellungen bearbeiten","Erfahre, wie du Space Engineers-Spieleinstellungen nach der Erstellung eines Speicherstands änderst, indem du Sandbox_config.sbc und Sandbox.sbc über die Seite Configuration Files oder den File Manager bearbeitest.","Nachdem ein Speicherstand erstellt wurde, werden einige Servereinstellungen in den Speicherdateien statt in `SpaceEngineers-Dedicated.cfg` gespeichert. Um diese Einstellungen zu ändern, musst du `Sandbox_config.sbc` und\u002Foder `Sandbox.sbc` direkt bearbeiten.\n\nStoppe deinen Server immer, bevor du Änderungen an Konfigurationsdateien vornimmst. Siehe [PCU-Limit deaktivieren](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fdisable-pcu-limit) für ein Beispiel dieser Art von Bearbeitung.\n\n> **Bevor du beginnst:** Stoppe deinen Server, bevor du Konfigurationsdateien bearbeitest.\n\n## Methode 1: Seite Configuration Files\n\n1. Melde dich im [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) an und navigiere zu deinem Server.\n2. Klicke auf **Configuration Files**.\n3. Suche `Sandbox_config.sbc` oder `Sandbox.sbc` für deinen Speicherstand und klicke auf **Text Editor**, um es zu öffnen.\n4. Nimm deine Änderungen vor und speichere die Datei.\n\n## Methode 2: File Manager\n\n1. Klicke im Game Control Panel auf **File Manager**.\n2. Navigiere zu `\u002FServerSaveData\u002FSaves\u002F`.\n3. Öffne den Ordner mit dem Namen deines Speicherstands.\n4. Klicke mit der rechten Maustaste auf `Sandbox_config.sbc` oder `Sandbox.sbc` und klicke auf **Edit**.\n5. Nimm deine Änderungen vor und speichere die Datei.\n\n> **Hinweis:** Änderungen an `Sandbox_config.sbc` werden beim Serverstart wirksam. Änderungen an `Sandbox.sbc` betreffen Welteigenschaften. Wenn du nicht sicher bist, welche Datei die gewünschte Einstellung enthält, prüfe beide.",{"id":151,"article_path":152,"date_created":129,"date_updated":85,"author_name":86,"featured_image":85,"category":153,"subcategory":158,"translations":162},205,"upload-world",{"id":88,"kind":89,"slug":85,"game":154,"translations":155},{"path":91,"name":92,"image_cover":93,"image_preview":94,"whmcs_order_url":95,"fullpath":96},[156,157],{"languages_code":99,"name":92,"description":100},{"languages_code":102,"name":92,"description":103},{"id":27,"slug":105,"sort":106,"display_style":107,"translations":159},[160,161],{"languages_code":99,"name":110},{"languages_code":102,"name":112},[163,168],{"languages_code":99,"title":164,"title_short":165,"description":166,"content_md":167},"How to Upload an Existing World to Your Space Engineers Server","Upload Existing World","Learn how to upload a locally saved Space Engineers world to your server using FTP, then configure LastSession.sbl to load it automatically.","If you have a world saved locally, you can upload it to your Space Engineers server and configure it to load automatically. This guide walks you through the process.\n\nYou will need an FTP client such as FileZilla. See [Connect via FTP](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fconnect-ftp) for setup instructions.\n\n## Steps\n\n## Find your local world folder\n\n1. On your computer, locate your local Space Engineers save. Saves are typically stored at:\n   `C:\\Users\\YourName\\AppData\\Roaming\\SpaceEngineers\\Saves\\`\n\n## Upload via FTP\n\n2. Connect to your server using an FTP client.\n3. Navigate to the `\\ServerSaveData\\Saves\\` directory on your server.\n4. Upload your local world folder into that directory.\n\n## Update LastSession.sbl\n\n5. In the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F), click **Configuration Files** and open `LastSession.sbl` using the **Config Editor**.\n6. Change the **World Name** option to the name of the folder you just uploaded.\n7. Click **Save & Exit**.\n\n8. Start your server. It will now load the world you uploaded.\n\n> **Tip:** If you also have mods installed, make sure the **World Name** in `SpaceEngineers-Dedicated.cfg` matches the folder name you uploaded. A mismatch will prevent mods from writing to the correct save. See [Fix Mods Not Loading](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Ffix-mods-not-loading) for details.\n",{"languages_code":102,"title":169,"title_short":170,"description":171,"content_md":172},"So lädst du eine bestehende Welt auf deinen Space Engineers-Server hoch","Bestehende Welt hochladen","Erfahre, wie du eine lokal gespeicherte Space Engineers-Welt per FTP auf deinen Server hochlädst und dann LastSession.sbl konfigurierst, damit sie automatisch geladen wird.","Wenn du eine lokal gespeicherte Welt hast, kannst du sie auf deinen Space Engineers-Server hochladen und so konfigurieren, dass sie automatisch geladen wird. Diese Anleitung führt dich durch den Prozess.\n\nDu benötigst einen FTP-Client wie FileZilla. Siehe [Per FTP verbinden](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fconnect-ftp) für Einrichtungsanweisungen.\n\n## Schritte\n\n## Lokalen Weltordner finden\n\n1. Suche auf deinem Computer deinen lokalen Space Engineers-Speicherstand. Speicherstände befinden sich in der Regel unter:\n   `C:\\Users\\DeinName\\AppData\\Roaming\\SpaceEngineers\\Saves\\`\n\n## Per FTP hochladen\n\n2. Verbinde dich per FTP-Client mit deinem Server.\n3. Navigiere zum Verzeichnis `\\ServerSaveData\\Saves\\` auf deinem Server.\n4. Lade deinen lokalen Weltordner in dieses Verzeichnis hoch.\n\n## LastSession.sbl aktualisieren\n\n5. Klicke im [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) auf **Configuration Files** und öffne `LastSession.sbl` über den **Config Editor**.\n6. Ändere die Option **World Name** auf den Namen des Ordners, den du soeben hochgeladen hast.\n7. Klicke auf **Save & Exit**.\n\n8. Starte deinen Server. Er lädt nun die von dir hochgeladene Welt.\n\n> **Tipp:** Wenn du Mods installiert hast, stelle sicher, dass der **World Name** in `SpaceEngineers-Dedicated.cfg` mit dem Namen des hochgeladenen Ordners übereinstimmt. Ein Abweichen verhindert, dass Mods in den richtigen Speicherstand schreiben. Siehe [Mods werden nicht geladen beheben](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Ffix-mods-not-loading) für Details.",{"id":174,"article_path":175,"date_created":129,"date_updated":176,"author_name":86,"featured_image":85,"category":177,"subcategory":182,"translations":186},204,"change-starting-world","2026-06-10T18:25:37.000Z",{"id":88,"kind":89,"slug":85,"game":178,"translations":179},{"path":91,"name":92,"image_cover":93,"image_preview":94,"whmcs_order_url":95,"fullpath":96},[180,181],{"languages_code":99,"name":92,"description":100},{"languages_code":102,"name":92,"description":103},{"id":27,"slug":105,"sort":106,"display_style":107,"translations":183},[184,185],{"languages_code":99,"name":110},{"languages_code":102,"name":112},[187,192],{"languages_code":99,"title":188,"title_short":189,"description":190,"content_md":191},"How to Change the Starting World on Your Space Engineers Server","Change Starting World","Learn how to change the starting path (starting world) on your Space Engineers server by editing the Starting Path setting in SpaceEngineers-Dedicated.cfg. Includes the full list of default worlds with crossplay notes.","The **Starting Path** setting determines which world your Space Engineers server loads when generating a new save. This guide shows you how to change it.\n\nNote that crossplay compatibility varies by world. See [Enable Crossplay](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fenable-crossplay) if you need Xbox and PC players on the same server.\n\n## Steps\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your Space Engineers server.\n2. Click on **Configuration Files** and open `SpaceEngineers-Dedicated.cfg` in the **Configuration Editor**.\n3. Find the **Starting Path** setting, located just below the **=== Game Settings ===** line.\n4. Change the value to your preferred world from the list below.\n5. Click **Save & Exit** and restart your server.\n\n> **Note:** The Starting Path only takes effect when generating a **new save**. Changing it will not alter an existing world already loaded on your server. The full list of available worlds can also be found in the `\\Content\\CustomWorlds\\` directory on your server.\n\n## Default Starting Worlds\n\n| World | Crossplay |\n|---|---|\n| Alien Planet (PC) | No |\n| Alien System (Xbox) | Yes |\n| Crashed Red Ship | Yes |\n| Dead Drop Arena | Yes |\n| Distant Moons | Yes |\n| Earth Planet (PC) | No |\n| Empty World | Yes |\n| Green Station | Yes |\n| Home System | Yes |\n| Learning to Survive | Yes |\n| Lone Survivor | Yes |\n| Lost Colony (PC) | No |\n| Mars Planet (PC) | No |\n| Moon Base (PC) | No |\n| Never Surrender | No |\n| Red Ship | Yes |\n| Rival Platforms | Yes |\n| Scrap Race (PC) | Yes |\n| Sparks of the Future (PC) | No |\n| Star System (PC) | No |\n| The First Jump Mission 1-5 | Yes |\n| Earth Planet (Xbox) | Yes |\n| Mars Planet (Xbox) | Yes |\n| Moon Base (Xbox) | Yes |\n| Scrap Race (Xbox) | Yes |\n| Sparks of the Future (Xbox) | Yes |\n",{"languages_code":102,"title":193,"title_short":194,"description":195,"content_md":196},"So änderst du die Startwelt auf deinem Space Engineers-Server","Startwelt ändern","Erfahre, wie du den Startpfad (Startwelt) auf deinem Space Engineers-Server änderst, indem du die Einstellung Starting Path in SpaceEngineers-Dedicated.cfg bearbeitest. Inklusive vollständiger Standardweltenliste mit Crossplay-Hinweisen.","Die Einstellung **Starting Path** legt fest, welche Welt dein Space Engineers-Server beim Erstellen eines neuen Speicherstands lädt. Diese Anleitung zeigt dir, wie du sie änderst.\n\nDie Crossplay-Kompatibilität variiert je nach Welt. Siehe [Crossplay aktivieren](\u002Fwiki\u002Fgame-servers\u002Fspace-engineers\u002Fenable-crossplay), wenn du Xbox- und PC-Spieler auf demselben Server haben möchtest.\n\n## Schritte\n\n1. Melde dich im [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) an und navigiere zu deinem Space Engineers-Server.\n2. Klicke auf **Configuration Files** und öffne `SpaceEngineers-Dedicated.cfg` im **Configuration Editor**.\n3. Finde die Einstellung **Starting Path**, die sich direkt unterhalb der Zeile **=== Game Settings ===** befindet.\n4. Ändere den Wert auf deine bevorzugte Welt aus der Liste unten.\n5. Klicke auf **Save & Exit** und starte deinen Server neu.\n\n> **Hinweis:** Der Starting Path wirkt sich nur beim Erstellen eines **neuen Speicherstands** aus. Eine Änderung beeinflusst keine bereits geladene Welt auf deinem Server. Die vollständige Liste der verfügbaren Welten findest du auch im Verzeichnis `\\Content\\CustomWorlds\\` auf deinem Server.\n\n## Standard-Startwelten\n\n| Welt | Crossplay |\n|---|---|\n| Alien Planet (PC) | Nein |\n| Alien System (Xbox) | Ja |\n| Crashed Red Ship | Ja |\n| Dead Drop Arena | Ja |\n| Distant Moons | Ja |\n| Earth Planet (PC) | Nein |\n| Empty World | Ja |\n| Green Station | Ja |\n| Home System | Ja |\n| Learning to Survive | Ja |\n| Lone Survivor | Ja |\n| Lost Colony (PC) | Nein |\n| Mars Planet (PC) | Nein |\n| Moon Base (PC) | Nein |\n| Never Surrender | Nein |\n| Red Ship | Ja |\n| Rival Platforms | Ja |\n| Scrap Race (PC) | Ja |\n| Sparks of the Future (PC) | Nein |\n| Star System (PC) | Nein |\n| The First Jump Mission 1-5 | Ja |\n| Earth Planet (Xbox) | Ja |\n| Mars Planet (Xbox) | Ja |\n| Moon Base (Xbox) | Ja |\n| Scrap Race (Xbox) | Ja |\n| Sparks of the Future (Xbox) | Ja |",{"data":198},[199],{"cta_url":85,"translations":200},[201,205],{"languages_code":99,"cta_label":202,"cta_title":203,"cta_body":204},"Rent a Space Engineers Server","Need a Space Engineers server?","Workshop and Mod.io mods, Torch plugins, crossplay. DDoS protected, online in minutes.",{"languages_code":102,"cta_label":206,"cta_title":207,"cta_body":208},"Einen Space Engineers Server mieten","Brauchst du einen Space Engineers Server?","Workshop- und Mod.io-Mods, Torch-Plugins, Crossplay. DDoS-geschützt, in wenigen Minuten online.",{"data":210,"body":213,"toc":374},{"title":211,"description":212},"","Reservierte Plätze ermöglichen bestimmten Spielern, deinem Space Engineers-Server beizutreten, auch wenn er voll ist. Diese Anleitung zeigt dir, wie du sie einrichtest.",{"type":214,"children":215},"root",[216,223,245,252,270,276,369],{"type":217,"tag":218,"props":219,"children":220},"element","p",{},[221],{"type":222,"value":212},"text",{"type":217,"tag":218,"props":224,"children":225},{},[226,228,234,236,243],{"type":222,"value":227},"Du benötigst auch die ",{"type":217,"tag":229,"props":230,"children":231},"strong",{},[232],{"type":222,"value":233},"Steam64-ID",{"type":222,"value":235}," jedes Spielers. 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Du kannst diese über ",{"type":217,"tag":237,"props":258,"children":265},{"href":259,"rel":260,"target":264},"https:\u002F\u002Fsteamid.io\u002F",[261,262,263],"nofollow","noopener","noreferrer","_blank",[266],{"type":222,"value":267},"steamid.io",{"type":222,"value":269}," nachschlagen.",{"type":217,"tag":246,"props":271,"children":273},{"id":272},"schritte",[274],{"type":222,"value":275},"Schritte",{"type":217,"tag":277,"props":278,"children":279},"ol",{},[280,294,322,333,358],{"type":217,"tag":281,"props":282,"children":283},"li",{},[284,286,292],{"type":222,"value":285},"Melde dich im ",{"type":217,"tag":237,"props":287,"children":289},{"href":288},"https:\u002F\u002Fgamepanel.hosthavoc.com\u002F",[290],{"type":222,"value":291},"Game Control Panel",{"type":222,"value":293}," an und navigiere zu deinem Space Engineers-Server.",{"type":217,"tag":281,"props":295,"children":296},{},[297,299,304,306,313,315,320],{"type":222,"value":298},"Klicke auf ",{"type":217,"tag":229,"props":300,"children":301},{},[302],{"type":222,"value":303},"Configuration Files",{"type":222,"value":305}," und öffne ",{"type":217,"tag":307,"props":308,"children":310},"code",{"className":309},[],[311],{"type":222,"value":312},"SpaceEngineers-Dedicated.cfg",{"type":222,"value":314}," im ",{"type":217,"tag":229,"props":316,"children":317},{},[318],{"type":222,"value":319},"Configuration Editor",{"type":222,"value":321},".",{"type":217,"tag":281,"props":323,"children":324},{},[325,327,332],{"type":222,"value":326},"Finde das Konfigurationselement ",{"type":217,"tag":229,"props":328,"children":329},{},[330],{"type":222,"value":331},"Reserved (follow format, 1 per line)",{"type":222,"value":321},{"type":217,"tag":281,"props":334,"children":335},{},[336,338,344,346],{"type":222,"value":337},"Trage jede Steam64-ID in ",{"type":217,"tag":307,"props":339,"children":341},{"className":340},[],[342],{"type":222,"value":343},"\u003CunsignedLong>",{"type":222,"value":345},"-Tags ein, eine pro Zeile. 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