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and lightning fast Technical support makes Host Havoc a must have for hosting my VIntage Story server!","2026-05-22T21:13:43Z","Amazing and lightning fast Technical…","Mike Mansell",{"data":14},{"id":15,"reviewcount":16,"trustscore":17},1,1546,"4.7",{"data":19},[20,25,31,37],{"code":21,"id":15,"rate":22,"suffix":23,"symbol":24,"title":23},"usd","1.00000","USD","$",{"code":26,"id":27,"rate":28,"suffix":29,"symbol":30,"title":29},"eur",2,"0.86155","EUR","€",{"code":32,"id":33,"rate":34,"suffix":35,"symbol":36,"title":35},"gbp",3,"0.73464","GBP","£",{"code":38,"id":39,"rate":40,"suffix":41,"symbol":24,"title":41},"cad",4,"1.37116","CAD",{"data":43},{"id":15,"sale_active":44,"sale_html":45,"sale_icon":46,"sale_icon_2x":47,"_translatedFields":48},true,"Sparen Sie 10% auf neue Dienste mit dem Code \u003Cspan style=\"color: 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guides covering admin access, Workshop mods and maps, sandbox settings, Build 42 unstable, and save uploads.",{"languages_code":103,"name":93,"description":104},"de","Project Zomboid Serververwaltungsanleitungen zu Admin-Zugang, Workshop-Mods und -Maps, Sandbox-Einstellungen, Build 42 Unstable und Save-Uploads.",{"id":33,"slug":106,"sort":107,"display_style":108,"translations":109},"gameplay",30,"list",[110,112],{"languages_code":100,"name":111},"Gameplay Settings",{"languages_code":103,"name":113},"Gameplay-Einstellungen",[115,120],{"languages_code":100,"title":116,"title_short":117,"description":118,"content_md":119},"How to Change Sandbox Settings on Your Project Zomboid Server","Sandbox Settings","Adjust zombie population, loot rarity, XP multipliers, and other gameplay variables on your Project Zomboid server by editing servertest_SandboxVars.lua.","Sandbox settings control the core gameplay experience on your server, including how many zombies spawn, how often loot respawns, how fast players gain XP, and other world simulation variables. All of these are stored in `servertest_SandboxVars.lua`. Changes take effect after a server restart. See [automatic restarts](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fautomatic-restarts) if you want the server to restart on a schedule.\n\n> **Before you start:** Stop your server before editing configuration files. Zombie population changes may require starting a new map to take full effect on already-populated tiles.\n\n## Edit sandbox variables\n\n1. Log in to the [Game Control Panel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) and navigate to your Project Zomboid server.\n2. Stop your server.\n3. Click **Configuration Files**, locate `servertest_SandboxVars.lua`, and click **Text Editor**.\n4. Modify the variables you want to change. Key variables are listed below.\n5. Click **Save** and start your server.\n\n## Key sandbox variables\n\n| Variable | Default | Notes |\n|---|---|---|\n| `Zombies` | `3` | 1=Insane, 2=High, 3=Normal, 4=Low, 5=None |\n| `Distribution` | `1` | Loot distribution: 1=Urban Focused, 2=Even |\n| `DayLength` | `2` | Day length: 1=15 min, 2=30 min, up to 8=24 h real |\n| `XpMultiplier` | `1.0` | Global XP multiplier |\n| `LootRespawn` | `1` | 1=None, 2=Every Day, 3=Every Week, 4=Every Month |\n| `HoursForLootRespawn` | `0` | Hours before unlooted areas re-populate (0 uses LootRespawn preset) |\n| `MaxItemsForLootRespawn` | `4` | Max items in a container before respawn skips it |\n| `StarterKit` | `false` | Spawns players with a small starter inventory |\n| `Nutrition` | `true` | Track hunger nutritional content |\n| `FoodRotSpeed` | `2` | 1=Very Fast, 2=Normal, 3=Very Slow |\n| `ZombieAttractionMultiplier` | `1.0` | How loud the world is to zombies |\n| `VehicleEasyUse` | `false` | Lowers vehicle skill requirements |\n| `Farming` | `2` | Crop growth speed: 1=Very Fast to 5=Very Slow |\n| `WaterShut` | `2` | 0=Instant, 1=0-30 days, 2=0-2 months, 3=0-6 months, 4=0-1 year, 5=2-6 months, 6=6-12 months |\n| `ElecShut` | `2` | Same scale as WaterShut |\n| `TimeSinceApo` | `1` | 1=0 days since apocalypse, 2=Several weeks later, up to 8=1 year later |\n\n## Example presets\n\n**Easy mode:**\n\n```lua\nZombies = 4,\nDayLength = 4,\nXpMultiplier = 3.0,\nLootRespawn = 2,\nStarterKit = true,\nFoodRotSpeed = 3,\n```\n\n**Hardcore:**\n\n```lua\nZombies = 1,\nDayLength = 1,\nXpMultiplier = 0.5,\nLootRespawn = 4,\nFoodRotSpeed = 1,\nZombieAttractionMultiplier = 1.5,\nWaterShut = 0,\nElecShut = 0,\n```\n\nExisting player progress and loot already in containers are not affected by these changes. Only respawns and new XP gains use the updated values.",{"languages_code":103,"title":121,"title_short":122,"description":123,"content_md":124},"Sandbox-Einstellungen auf deinem Project Zomboid-Server ändern","Sandbox-Einstellungen","Passe Zombie-Population, Loot-Seltenheit, XP-Multiplikatoren und andere Spielvariablen auf deinem Project Zomboid-Server an, indem du servertest_SandboxVars.lua bearbeitest.","Sandbox-Einstellungen steuern das grundlegende Gameplay-Erlebnis auf deinem Server, einschließlich der Anzahl der spawnen Zombies, der Häufigkeit des Loot-Respawns, der XP-Gewinnhöhe der Spieler und anderer Welt-Simulationsvariablen. All diese Einstellungen werden in `servertest_SandboxVars.lua` gespeichert. Änderungen werden nach einem Server-Neustart wirksam. Sieh dir [automatische Neustarts](\u002Fwiki\u002Fgame-servers\u002Fproject-zomboid\u002Fautomatic-restarts) an, wenn der Server nach einem Zeitplan neu gestartet werden soll.\n\n> **Bevor du beginnst:** Stoppe deinen Server, bevor du Konfigurationsdateien bearbeitest. Änderungen an der Zombie-Population erfordern möglicherweise den Start einer neuen Karte, um auf bereits bevölkerten Kacheln vollständig wirksam zu sein.\n\n## Sandbox-Variablen bearbeiten\n\n1. Melde dich beim [Gamepanel](https:\u002F\u002Fgamepanel.hosthavoc.com\u002F) an und navigiere zu deinem Project Zomboid-Server.\n2. Stoppe deinen Server.\n3. Klicke auf **Configuration Files**, suche `servertest_SandboxVars.lua` und klicke auf **Text Editor**.\n4. Ändere die Variablen, die du anpassen möchtest. Wichtige Variablen sind unten aufgelistet.\n5. Klicke auf **Save** und starte deinen Server.\n\n## Wichtige Sandbox-Variablen\n\n| Variable | Standard | Hinweise |\n|---|---|---|\n| `Zombies` | `3` | 1=Wahnsinnig, 2=Hoch, 3=Normal, 4=Niedrig, 5=Keine |\n| `Distribution` | `1` | Loot-Verteilung: 1=Stadtfokussiert, 2=Gleichmäßig |\n| `DayLength` | `2` | Taglänge: 1=15 Min., 2=30 Min., bis 8=24 Std. echt |\n| `XpMultiplier` | `1.0` | Globaler XP-Multiplikator |\n| `LootRespawn` | `1` | 1=Kein, 2=Täglich, 3=Wöchentlich, 4=Monatlich |\n| `HoursForLootRespawn` | `0` | Stunden bis unbesuche Gebiete wieder befüllt werden (0 nutzt LootRespawn-Einstellung) |\n| `MaxItemsForLootRespawn` | `4` | Max. Items in einem Behälter, bevor Respawn übersprungen wird |\n| `StarterKit` | `false` | Spieler spawnen mit kleinem Startinventar |\n| `Nutrition` | `true` | Nährwertgehalt von Hunger verfolgen |\n| `FoodRotSpeed` | `2` | 1=Sehr schnell, 2=Normal, 3=Sehr langsam |\n| `ZombieAttractionMultiplier` | `1.0` | Wie laut die Welt für Zombies ist |\n| `VehicleEasyUse` | `false` | Senkt Fahrzeug-Skillvoraussetzungen |\n| `Farming` | `2` | Erntegeschwindigkeit: 1=Sehr schnell bis 5=Sehr langsam |\n| `WaterShut` | `2` | 0=Sofort, 1=0-30 Tage, 2=0-2 Monate, 3=0-6 Monate, 4=0-1 Jahr, 5=2-6 Monate, 6=6-12 Monate |\n| `ElecShut` | `2` | Gleiche Skala wie WaterShut |\n| `TimeSinceApo` | `1` | 1=0 Tage nach Apokalypse, 2=Einige Wochen später, bis 8=1 Jahr später |\n\n## Beispiel-Presets\n\n**Einfacher Modus:**\n\n```lua\nZombies = 4,\nDayLength = 4,\nXpMultiplier = 3.0,\nLootRespawn = 2,\nStarterKit = true,\nFoodRotSpeed = 3,\n```\n\n**Hardcore:**\n\n```lua\nZombies = 1,\nDayLength = 1,\nXpMultiplier = 0.5,\nLootRespawn = 4,\nFoodRotSpeed = 1,\nZombieAttractionMultiplier = 1.5,\nWaterShut = 0,\nElecShut = 0,\n```\n\nBestehende Spielerfortschritte und Loot, der sich bereits in Behältern befindet, werden durch diese Änderungen nicht beeinflusst. Nur Respawns und neue XP-Gewinne verwenden die aktualisierten Werte.",{"data":126},[],{"data":128},[129],{"cta_url":87,"translations":130},[131,135],{"languages_code":100,"cta_label":132,"cta_title":133,"cta_body":134},"Rent a Project Zomboid Server","Need a Project Zomboid server?","Workshop mods and maps, full sandbox control. DDoS protected, online in minutes.",{"languages_code":103,"cta_label":136,"cta_title":137,"cta_body":138},"Einen Project Zomboid Server mieten","Brauchst du einen Project Zomboid Server?","Workshop-Mods und -Maps, volle Sandbox-Kontrolle. DDoS-geschützt, in wenigen Minuten online.",{"data":140,"body":143,"toc":754},{"title":141,"description":142},"","Sandbox-Einstellungen steuern das grundlegende Gameplay-Erlebnis auf deinem Server, einschließlich der Anzahl der spawnen Zombies, der Häufigkeit des Loot-Respawns, der XP-Gewinnhöhe der Spieler und anderer Welt-Simulationsvariablen. All diese Einstellungen werden in servertest_SandboxVars.lua gespeichert. 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